Search found 448 matches

by Axel_m3sh
Fri Apr 19, 2013 8:53 am
Forum: General Mapping, Modeling, and Coding Discussion
Topic: Obsidian Conflict Hazard Course: The old dream
Replies: 12
Views: 18552

Re: Obsidian Conflict Hazard Course: The old dream

Jumpcrouch/crouchjump: Press the jump key then press and hold crouch key immediately after. Nothin' to it.
by Axel_m3sh
Wed Apr 17, 2013 7:51 am
Forum: WIP Mapping
Topic: oc_necro
Replies: 29
Views: 40277

Re: oc_necro

11/10 Very realistic tunnel, would explode again.

Might wanna polish it once you get into the later stages of development,
maybe add a couple rock props surrounding the tunnel entrance if you don't wanna turn it into an actual displacement
by Axel_m3sh
Sat Sep 01, 2012 1:39 am
Forum: WIP Mapping
Topic: Oc Nerv, Revival! <Released>
Replies: 111
Views: 91236

Re: Oc Nerv, Revival! <Released>

Appreciate all the hard work Fenix, keep it up :) FOR THE COMMUNITY~!
by Axel_m3sh
Sat Jul 21, 2012 5:02 am
Forum: The Other Gallery
Topic: Axel's "other" page (lawl)
Replies: 18
Views: 22288

Re: Axel's "other" page (lawl)

[thumbnail][/thumbnail]
(right click and view image)
I might just do something with this lol
by Axel_m3sh
Sat Jul 07, 2012 6:14 am
Forum: WIP Mapping
Topic: 【Released】Nacht Der Untoten
Replies: 167
Views: 109702

Re: zombie survival map(oc_nacht_der_untoten)

I'm not sure but wasn't there a flag that you can check to not make them do that?
by Axel_m3sh
Fri Jul 06, 2012 6:04 pm
Forum: WIP Mapping
Topic: 【Released】Nacht Der Untoten
Replies: 167
Views: 109702

Re: zombie survival map(oc_nacht_der_untoten)

what about the zombine lol
by Axel_m3sh
Thu Jul 05, 2012 9:48 am
Forum: Mapping Help
Topic: Post here your problems/questions with hammer. Post & Reply
Replies: 208
Views: 147318

Re: Post here your problems/questions with hammer. Post & Re

I think adding a bunch of small misc features either way would be useful in the long run lol
by Axel_m3sh
Tue Jul 03, 2012 11:29 pm
Forum: Mapping Help
Topic: Post here your problems/questions with hammer. Post & Reply
Replies: 208
Views: 147318

Re: Post here your problems/questions with hammer. Post & Re

I know there was a convar (I think) that disallows the game scores to go into the negatives. Or perhaps that's just me, someone clarify for me please!
by Axel_m3sh
Thu May 24, 2012 7:43 am
Forum: Mapping Help
Topic: Cant find SDK download
Replies: 9
Views: 15097

Re: Cant find SDK download

Just saying an error popped up won't get you far, please specify. I'm sure there was a fix for that around the forums somewhere. (Hint: Search button)
by Axel_m3sh
Sun May 13, 2012 10:02 pm
Forum: Screenshots
Topic: Random OC screenshots
Replies: 1636
Views: 775371

Re: Random OC screenshots

Should I quote F0x again? lol
by Axel_m3sh
Sun May 13, 2012 5:28 am
Forum: Screenshots
Topic: Random OC screenshots
Replies: 1636
Views: 775371

Re: Random OC screenshots

So wait this is ingame AI? I'm surprised! Brings on a whole new level of combat. Me Gusta
by Axel_m3sh
Sat May 05, 2012 7:19 pm
Forum: WIP Mapping
Topic: Oc Nerv, Revival! <Released>
Replies: 111
Views: 91236

Re: Oc Nerv, Revival! <Released>

Propper would definitely help in some cases here don't you think Maestro?
by Axel_m3sh
Mon Apr 30, 2012 8:14 am
Forum: Screenshots
Topic: Random OC screenshots
Replies: 1636
Views: 775371

Re: Random OC screenshots

Now imagine if those guys were on every floor...

LASERS, LASERS EVERYWHER
by Axel_m3sh
Tue Apr 03, 2012 9:06 am
Forum: WIP Modeling
Topic: Overwatch Sniper Rifle
Replies: 13
Views: 19699

Re: Overwatch Sniper Rifle

From the way it looks, I'd imagine that the insertion of the bullet/shell would look similar to the loading of a shotgun where you slide in the shell and once it's spent you pop off the cover and it pops out with a bit of smoke particles coming out (kinda like at 1:52 [BBvideo 425,350]http://www.you...