Search found 91 matches
- Tue May 05, 2009 1:19 pm
- Forum: WIP Mapping
- Topic: oc_paysan
- Replies: 92
- Views: 85211
Played a bit alone; -Sometimes can't drop pumpkins stored in My Items. Perhaps you can't do anything about that... -Bailout and death penalty should scale on how many days played, they are buzz killers :( -Something louder to anounce the end of day. I dismissed the moan a couple of times. Perhaps so...
- Tue May 05, 2009 6:25 am
- Forum: Map Releases
- Topic: Attack Force Alpha Trainyard (second map released)
- Replies: 55
- Views: 33067
- Tue May 05, 2009 6:24 am
- Forum: Map Releases
- Topic: oc_vs_glory_v1 *updated 220109 (2nd ed.)*
- Replies: 28
- Views: 17782
- Mon May 04, 2009 9:25 pm
- Forum: Map Releases
- Topic: Attack Force Alpha Trainyard (second map released)
- Replies: 55
- Views: 33067
- Mon May 04, 2009 6:40 pm
- Forum: The Outside World
- Topic: Most retarded fanfic EVAR
- Replies: 11
- Views: 6783
- Mon May 04, 2009 5:28 pm
- Forum: Map Releases
- Topic: oc_vs_glory_v1 *updated 220109 (2nd ed.)*
- Replies: 28
- Views: 17782
- Thu Apr 30, 2009 12:04 pm
- Forum: WIP Mapping
- Topic: Attack Force Alpha
- Replies: 45
- Views: 27099
- Thu Apr 30, 2009 1:24 am
- Forum: Map Releases
- Topic: Attack Force Alpha Trainyard (second map released)
- Replies: 55
- Views: 33067
Here it is; http://rapidshare.com/files/227322145/m60.rar
- Thu Apr 30, 2009 12:27 am
- Forum: Map Releases
- Topic: Attack Force Alpha Trainyard (second map released)
- Replies: 55
- Views: 33067
- Wed Apr 29, 2009 8:34 pm
- Forum: WIP Mapping
- Topic: Attack Force Alpha
- Replies: 45
- Views: 27099
Sewer section is complain worthy, I should have better explained it and made zombies spawn less and more belivably. That is exactly what I'm going to do. Sewers are going to expand a bit. So players will get to see the power stations that link to the exit door and station 1 has that part on it while...
- Wed Apr 29, 2009 12:02 am
- Forum: WIP Mapping
- Topic: Attack Force Alpha
- Replies: 45
- Views: 27099
- Tue Apr 28, 2009 11:33 pm
- Forum: WIP Mapping
- Topic: Attack Force Alpha
- Replies: 45
- Views: 27099
- Tue Apr 28, 2009 9:11 am
- Forum: WIP Mapping
- Topic: Attack Force Alpha
- Replies: 45
- Views: 27099
Series. Maybe. This is the second part of Trainyard. I'll update trainyard a bit* and add level change to City Fight instead of game_end. Due to the size and lots of open spaces there can't be too much detailed stuff and props. So it may be within this week. *M60 on the outside is gone. It wasn't mu...
- Tue Apr 28, 2009 6:22 am
- Forum: WIP Mapping
- Topic: Attack Force Alpha
- Replies: 45
- Views: 27099
1-It is definately controllable, but it seems enemy npcs refuse to use it. But don't worry worldcraft has enough tricks to make it look like they are using it. Though the idea is combine use it exclusively against a friendly chopper that appears later. 2-It doesn't auto aim, it is a func_tankrocket,...
- Mon Apr 27, 2009 4:48 pm
- Forum: WIP Mapping
- Topic: Attack Force Alpha
- Replies: 45
- Views: 27099
http://img204.imageshack.us/img204/8688/ctyfght0001.th.jpg They begun on opposite sides of the street and... assumed that position. I don't know* how or why they did this but it is scary... *Maybe because I was nocliping around. http://img266.imageshack.us/img266/9743/ctyfght0003.th.jpg Behold the ...