Basically when you go onto maps like paysan/ep2_broken_escape all of the ep2 textures are checkered and all models are errors.
Not sure if anyone else is but my friend told me he saw the same thing.
I dont know if the latest hotfix had anything to do to fix it, but i got it and there are still errors.
My friend and i both have episode 1 and 2 by the way.
If anyone knows how to fix this if they have or if theres going to be another hotfix soon.
that would be awesome to post on here.
ep2/ep1 texture errors
- Plasma HeadCrabD
- npc_citizen
- Posts: 167
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Re: ep2/ep1 texture errors
Have you tried the Steam Pipline fix? Because Valve broken them all.
Current Projects:
oc_Maestro Fénix_HeadCrabD_Nz(just for boring)
oc_der_riese(don't even think about it.)
oc_nacht_der_untoten (work again!)
(also,you can see some pics about this map on my moddb blog.)
http://www.moddb.com/members/headcrabd
oc_Maestro Fénix_HeadCrabD_Nz(just for boring)
oc_der_riese(don't even think about it.)
oc_nacht_der_untoten (work again!)
(also,you can see some pics about this map on my moddb blog.)
http://www.moddb.com/members/headcrabd
Re: ep2/ep1 texture errors
Never heard of it. is it easy to do? im not good when it comes to stuff like coding. If you can send me a guide it would be great.
Re: ep2/ep1 texture errors
I tried the fix/guide to no avail... can i get some kind of video link or something? I have GCFscape and all that and i transferred all the folders over but im still missing the mounts. I tried the symlinks (a shortcut?) to the folder and it didnt work as well as just moving the folder to my SDK and still nothing.)
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- Beta Tester
- Posts: 61
- Joined: Thu Sep 15, 2011 4:28 pm
Re: ep2/ep1 texture errors
I know it may sound confusing. If you are stuck at what to do I wouldn't mind helping you set it up.
Re: ep2/ep1 texture errors
I would love some help. if i can add you on steam.
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- Beta Tester
- Posts: 61
- Joined: Thu Sep 15, 2011 4:28 pm
Re: ep2/ep1 texture errors
sure look for my name on steam.
Re: ep2/ep1 texture errors
if you still need help, it is very easy:
1.) Download EP2/EP1
2.) Get GCFScape here (http://nemesis.thewavelength.net/files/ ... ape185.zip)
3.) Open the Half-Life 2/episodic folder (for ep1) and open the vpk master file (ep1_pak_dir.vpk).
4.) Now select the folders models and materials at the right side and right click -> extract (into the episodic folder)
5.) Repeat this for every other game you need the files
6.) Open up cmd as administrator ... If your steam isn't installed on harddrive C, type in "X:" (use the capital of your drive)
7.) now navigate to your Source SDK base 2007 folder using cd (if your steam is located at "C:\Steam", then type "cd Steam\SteamApps\common\Source SDK Base 2007"
8.) Make symlinks to the gamefolders, you have extracted (delete folders like hl2, ep2, etc. in source sdk base 2007 folder)... for this type something like (mklink /d "C:\Steam\SteamApps\common\Half-Life 2\episodic" "episodic")
Now you have created a symlink to episodic and you can use the files in Obsidian Conflict. Be sure to load all needed games at "Mod Options" ingame...
NOTE: all credits goes here: http://steamcommunity.com/sharedfiles/f ... ideModal=1
1.) Download EP2/EP1
2.) Get GCFScape here (http://nemesis.thewavelength.net/files/ ... ape185.zip)
3.) Open the Half-Life 2/episodic folder (for ep1) and open the vpk master file (ep1_pak_dir.vpk).
4.) Now select the folders models and materials at the right side and right click -> extract (into the episodic folder)
5.) Repeat this for every other game you need the files
6.) Open up cmd as administrator ... If your steam isn't installed on harddrive C, type in "X:" (use the capital of your drive)
7.) now navigate to your Source SDK base 2007 folder using cd (if your steam is located at "C:\Steam", then type "cd Steam\SteamApps\common\Source SDK Base 2007"
8.) Make symlinks to the gamefolders, you have extracted (delete folders like hl2, ep2, etc. in source sdk base 2007 folder)... for this type something like (mklink /d "C:\Steam\SteamApps\common\Half-Life 2\episodic" "episodic")
Now you have created a symlink to episodic and you can use the files in Obsidian Conflict. Be sure to load all needed games at "Mod Options" ingame...
NOTE: all credits goes here: http://steamcommunity.com/sharedfiles/f ... ideModal=1