oc_castledefense

Show off work in progress maps.
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Shana
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oc_castledefense

Post by Shana »

I got the idea for this map while i played loz_castledefense, i thought it would be cool to have all obsidian NPC´s in one map.
Im planing to make 4 attack waves:
-Zombies
-Human Military
-Combine Military
-Xen Monsters
and here is a first screenshot, very WIP (I started working on that map today)
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LinkNEO
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Post by LinkNEO »

I don't think that would be a good map.
But if we make it that we attack castle and hold our castle.
We be like the leader of our npcs that help us. The other castle will have a hard npc to kill that command the other npcs.
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Tono-Tako
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Post by Tono-Tako »

the castle will be destructable? or a scripted destruction?
looks nice, reminds me some maps of sven coop.
keep it up.
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Lark
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Post by Lark »

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Mr. Someguy
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Post by Mr. Someguy »

gtaiiilc wrote:You should use this model! http://halflife2.filefront.com/file/Hal ... _NPC;76708
That has nothing to do with the castle map.
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Lark
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Post by Lark »

I know but I like the model :lol: and it could be a fantasy castle >.>
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Post by Power-Mad »

Just remember, the key to every great onslaught map is details and change. Don't strech it on to long. But I'm sure you know what you're doing.

A suggestion would be to have several castles and have it so when 1 gets overrun, you spawns at a further back castle. This would add a point rather than just killing things that come to you.
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Shana
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Post by Shana »

2 new screenshots:
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Post by skidz »

Cool, looks like fun. Make some torches.
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Shana
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Post by Shana »

skidz wrote:Cool, looks like fun. Make some torches.
Like that? :D
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Post by LinkNEO »

Make me think its more as a castle.
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Tono-Tako
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Post by Tono-Tako »

now IT LOOKS LIKE A CASTLE.
keep it up.
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Post by Shana »

Image
(I wanted to see wich texture looks better, i think i use the texture from the displacement on the left side)
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Lark
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Post by Lark »

needs more 3d skybox.
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Post by Svanrog »

It looks sweet! Keep up the good work there! :D
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