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Oc_systems2-4

Posted: Mon Apr 05, 2010 7:57 pm
by cementiet
Goodday.

I decided to post a little update of my map's

Well i decided to make a mini story out of oc_systems2
im already working some weeks on this small project
i will release the maps in a small pack, however there is still much work to be done

Oc_ systems2 wil be updated

:arrow: Waypoints wil be added
:arrow: ''a guy that tells wat you need to do (in text)'' wil be added
:arrow: some buggs and grafical items wil be updated

Oc_sytems2-2

Inside the Combine Factory:
here you wil break further into the factory by fighting combines and their machines. to reach the mainframe

:arrow: this map is alrdy finished

Oc_systems2-3

Inside the Combine Facotory:
You passed the basic security of the factory, but the mainframe is still far away, by activating combine machines, you wil be able reach a higher destinations in the factory, and reach the mainframe.

:arrow: this map is alrdy finished

Oc_systems2-4

in the air/clouds:
You managed to ''shutdown" the factory, by the help of your guide and rebel teamwork. after doing that you were picked up by a plane made by the rebel's. But you are stil being followed...

map wil include:

-Gunships
-Helicopters

Small vid about this level: http://www.xfire.com/video/26f860/
(not realy able to make a cool screenshot out of it)

Map stil in progress (orginal hl-dm map but wil be modified 85% done)

Pictures:
Oc_systems2-2
Image

Image

Oc_systems2-3

Image

It wil still take some time untill there maps are finished, and i dont want to rush it (ty fug)

tell me wat you think about it :idea:

I hope you like it.


Cementiet

Posted: Mon Apr 05, 2010 8:03 pm
by destiny
is this the continuation from that one where it ended with the elevator?
ps: nice work looks nice.

Posted: Mon Apr 05, 2010 8:34 pm
by Datastream
Cool! Updates and new maps continuing where one of my favourite maps ended.

Posted: Mon Apr 05, 2010 8:46 pm
by Warnink
Looking good, I must admit I'm a bit of a fan of combine citadel style maps.

Posted: Mon Apr 05, 2010 9:29 pm
by fug4life
The cloud thingy looks pretty awesome, I'll be patiently waiting :wink:

Posted: Mon Apr 05, 2010 9:39 pm
by cementiet
Wel that was sure some quick reply.

""is this the continuation from that one where it ended with the elevator? ""

yes it is.

Myzelf i love the combine style, gues this is the result...

Posted: Mon Apr 05, 2010 9:43 pm
by Gary
Cool, though the lighting needs work, all the lights are pitch white.

Posted: Tue Apr 06, 2010 10:11 am
by Ark
You managed to get my attention on this. Those maps seem really nice.

Posted: Wed Apr 07, 2010 3:16 pm
by Shana
I really love the last screenshot, makes me consider redesigning an area in one of my maps because it looks both cool and would suite the gameplay i had planned for that area much better.

Also it reminds me of halo and i loved halo's architecture.

Posted: Wed Apr 07, 2010 3:29 pm
by cementiet
wel, that is exact wanted to create, the open feeling as in halo, i realy loved that i looked like you had so much freedom.

Tho in hl-engine that is somtimes a bit hard.. and wish i could make it more detailed at some spots... :?

Posted: Fri Apr 23, 2010 6:31 pm
by Enpatsu
yay very good

awesome looks good job
:D

Posted: Fri Apr 23, 2010 10:43 pm
by cementiet
Little update for oc_systems2-4 :!:

Combine experimental heli (gunship¿)

The heli sweeps arround with laser turrets on its sides, its also spawns manhacks with his teleportation platforms at the back of the heli, it wil continue this progress until its destroyed. (stil uses main turret aswel)

Not sure if i wil change this npc, to make it more hard, but this wil be more tested later.

Image

enjoy :wink:

Cementiet

Posted: Sat Apr 24, 2010 9:53 am
by RocketRunner
That looks cool, actually.
Keep the name for now.

Posted: Sat Apr 24, 2010 3:46 pm
by destiny
one thing wich is lovable about oc maps are the custom bosses the mappers here create.

Posted: Sun Apr 25, 2010 10:34 am
by cementiet
ty, but belive me this gonna be just a tiny one.... :wink: