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Posted: Tue Jun 15, 2010 6:16 pm
by LivingWithGames
-=jerC=- wrote:Atleast if theres no w_model,it makes you think that only you is cool enough to use them while others use old weapons.
I'm supposed to agree with you.

But certainly,you use a mp5 in fps but when you see the world model,you see a mp7/ar2 or whatever it is.

''It just ain't right!'' - Engineer

Posted: Tue Jun 15, 2010 11:17 pm
by Linkmister
Updated the O.P. with the pistol rigged up and with the current status of the animations. Gonna start on the pistol since I want to animate that the most.

Also.
BiElGaMe wrote:
-=jerC=- wrote:Atleast if theres no w_model,it makes you think that only you is cool enough to use them while others use old weapons.
I'm supposed to agree with you.

But certainly,you use a mp5 in fps but when you see the world model,you see a mp7/ar2 or whatever it is.

''It just ain't right!'' - Engineer

It's my pack, it doesn't have to make sense.

Posted: Sat Jun 19, 2010 8:40 pm
by LivingWithGames
Linkmister wrote:Updated the O.P. with the pistol rigged up and with the current status of the animations. Gonna start on the pistol since I want to animate that the most.

Also.
BiElGaMe wrote:
-=jerC=- wrote:Atleast if theres no w_model,it makes you think that only you is cool enough to use them while others use old weapons.
I'm supposed to agree with you.

But certainly,you use a mp5 in fps but when you see the world model,you see a mp7/ar2 or whatever it is.

''It just ain't right!'' - Engineer

It's my pack, it doesn't have to make sense.
Damn...you got me.

BTW,i did take a bit of my time.A model to replace the mp7,to come close to your erm...MW2 style,I choosed this one: http://www.fpsbanana.com/skins/93526

There's already good anims for this but they seem to be a bit awkward

Posted: Sat Jun 19, 2010 11:11 pm
by LivingWithGames
One more thing Link.You accept weapons that should be replacements for other weapons too?(i.e. AK47,UMP45,m249,these weapons will be replaced by other ones if necessary)

Just adding new ''categories'' in your topic,But I think it should give you a lot of trouble or time.Think about it.

BTW,your WIPs are looking real good,as for the OICW replacement,is there a EOTech w/o a texture in front of a ACOG scope?Looks wierd for me =/

Posted: Sat Jun 19, 2010 11:12 pm
by Linkmister
Cool someone finally released a Vector that isn't from MW2, I may use that but I need to think about the animations for the moment, and the animations will look 10x more awkward in HL2 than CS:S since the reload time for the SMG is 44 frames.

Posted: Sun Jun 20, 2010 7:21 pm
by fusionz154
there's gonna be custom sounds right?

Posted: Sun Jun 20, 2010 11:12 pm
by LivingWithGames
ofc,as for the uzis anims made by him for 1.35 release,it does contain his sounds

don't be worried,hes going to add some cool sounds of these weapon once hes done

Posted: Fri Jun 25, 2010 6:03 am
by Arclight71
So Link, How much more progress have you made? You finally get all the weapons you want or no because I can't seem to find anymore good ones to recommend.

Posted: Fri Jun 25, 2010 6:23 am
by Linkmister
Progress has halted for the time being, entered lazy mode sorry folks :lol:

Though I did get all the models selected, how do you guys like

The Kriss Super V A.K.A the Vector for the SMG

and the Thumper from MW2 for the grenades

I wanted something a bit different and unique for this pack

I would like to apologize again for my laziness I will hop on this pack again shortly.:ivebeenshut:

Posted: Sat Jun 26, 2010 5:21 am
by Linkmister
So I decided to get off my lazy ass and edit the M4A1 animations I did on Wednesday, instead of uploading it on Youtube I decided to upload it as my avatar, as you can probably tell it is still a heavy W.I.P. but I am hoping you guys get an idea of what I am doing. :wink:

Posted: Sat Jun 26, 2010 8:08 pm
by fusionz154
the bolt/ upper receiver/charging should move with the hand :D

Posted: Sun Jun 27, 2010 12:11 am
by Arclight71
As far as criticism goes on your new animations I would say they are coming along very nicely. I am assuming that since it is a heavy WIP that is the reason why I don't see the bolt pull not moving with the hand. Also, the GIF you provided in your avatar is kind of small and I didn't even realize that the magazine drops out in the beginning and then puts a new one in. I had to zoom in on the GIF to actually see the magazine after it is placed in. A youtube video might offer slightly more quality. Either that or just post up a larger GIF on an image hosting site.

Posted: Sat Sep 04, 2010 8:56 pm
by Linkmister
Holy shit, forgot I was still working on this, hehe. Anyways, I think I owe you guys this much for the lack of progress.

Image



For the OICW, decided not to use Twinkie's M4A1 since I want to save that for something else.

Posted: Sun Sep 05, 2010 11:16 am
by JerC
Holy shit.
Can't wait!

Posted: Sun Sep 05, 2010 1:16 pm
by Taggart
Very nice.