"Retrieving Server info" prob when using oc_paysan dedic ser
Posted: Sun Jul 31, 2011 6:04 pm
Hi guys, I hope someone can help me with this very annoying problem. I have spent 4-5 days trying to figure it out, when I start my server for oc_paysan_B11, me and my friends can join. But after a while in game, say 30mins if I crash, or disconnect and try join again and it get stuck in "Retrieving Server info". I've left it there for at least 10mins and still stays on that part about 3/4 in the loading bar for any client that tries to connect.
One thing to add is that i'm running the server inside a virtual machine(vmware server with xp as vm host) to be able to make snapshots of whole server os so that I can save current progress of the map, so that I can reload whenevr I want, and that works. But the retrieving server info problem happens on it own without me saveing and loading, just running without saving like a normal server.
I have tried tickrate vac, no vac and others i cant remember.
Here is my config:
----------------------------------------------------------------------------
// Network vars for overall better communication
net_queued_packet_thread "1" // This is a very good and optimized setting so it's recommended to leave it
net_splitrate "1024" // This is a very good and optimized setting so it's recommended to leave it
net_splitpacket_maxrate "30000" // This is a very good and optimized setting so it's recommended to leave it
---------------------------------------------------------------
below are settngs i've played with as well:
-------------------------------------------------------------
sv_maxrate "20000" // recommended for homehosted servers is 20000, otherwise leave it at 0
sv_minrate "10000" // can be between 10000 - 20000 (depends on the bandwith speed), for those with a very good bandwith speed leave it at 30000 (homehosted servers usually use 10000)
sv_maxupdaterate "10" // can be between 10 - 20 !IMPORTANT!: Only useful for homehosted servers
hostname "Funks oc_paysan server"
rcon_password secure01
sv_region 5
net_maxfilesize 1
sv_allowdownload 0
sv_allowupload 0
sv_downloadurl "http://x.x.x.x:x/obsidian/"
sv_consistency 0
sv_pure 0
-----------------------------------------------------------------------------------------
One thing to add is that i'm running the server inside a virtual machine(vmware server with xp as vm host) to be able to make snapshots of whole server os so that I can save current progress of the map, so that I can reload whenevr I want, and that works. But the retrieving server info problem happens on it own without me saveing and loading, just running without saving like a normal server.
I have tried tickrate vac, no vac and others i cant remember.
Here is my config:
----------------------------------------------------------------------------
// Network vars for overall better communication
net_queued_packet_thread "1" // This is a very good and optimized setting so it's recommended to leave it
net_splitrate "1024" // This is a very good and optimized setting so it's recommended to leave it
net_splitpacket_maxrate "30000" // This is a very good and optimized setting so it's recommended to leave it
---------------------------------------------------------------
below are settngs i've played with as well:
-------------------------------------------------------------
sv_maxrate "20000" // recommended for homehosted servers is 20000, otherwise leave it at 0
sv_minrate "10000" // can be between 10000 - 20000 (depends on the bandwith speed), for those with a very good bandwith speed leave it at 30000 (homehosted servers usually use 10000)
sv_maxupdaterate "10" // can be between 10 - 20 !IMPORTANT!: Only useful for homehosted servers
hostname "Funks oc_paysan server"
rcon_password secure01
sv_region 5
net_maxfilesize 1
sv_allowdownload 0
sv_allowupload 0
sv_downloadurl "http://x.x.x.x:x/obsidian/"
sv_consistency 0
sv_pure 0
-----------------------------------------------------------------------------------------