Sky box issue+npc problems

Need Help? The Day isnt going so well on the Mapping front?
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TormentedGod
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Sky box issue+npc problems

Post by TormentedGod »

First problem i used tools/skybox texture for skybox just like always but THAT texture ACTUALLY shows up in game not the skybox---idk why and secondly i noded my map completly and the npc maker works but i was wondering like how i can make the zombies+npcs that spawn will attack so like move to base i noded it all and they dont move unless provocked so i was wondering if i could make em move+attacking to a certin point
KON_Air
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Post by KON_Air »

tools/toolsskybox is for 3d skybox and any solid you are using must be covered with it.. and have a 3d skybox. Or try tools/toolsskybox2d.

Try a stand off, add a npc_enemyfinders to make sure they see the players to their squad and that should do the trick.
Ishida
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Post by Ishida »

I believe he means that his skybox texture is in fact set to tools/toolsskybox; and that he his having an error that it shows the skybox texture used in hammer (Blue box with the word "Skybox") rather than the actual skybox texture. I seem to have to this problem to; and a simple solution is to run hammer in EP2 mode when trying to compile your map.

As for the second question; there are a number of ways to do so. You could always do what KON_Air said. If you wish from them to assault a certain point on input; you use more complex AI. If you just want them to go into a fixed track; use path_track and path_corner and they should move to each point and keep going if specified.
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fug4life
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Post by fug4life »

As for the sky box, I can't remeber perhaps something recently changed. though you should not need to complie in ep2. But if it helps you then so be it.

As for NPC's I'm a big fan of ai_scripted_schedule look it up and learn it it's probably one of the best, especially used with info_nodes and hint_nodes.
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Cipinawl
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Sky box issuenpc problems

Post by Cipinawl »

im having trouble with my skybox. the texture i put on to look like the sky is just streaky lines not a pattern
fug4life
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Post by fug4life »

Tell us which sky you choose, and let us have a look at the compile data.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

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