This has been puzzling me for quite some time, and I'd love it if someone would help me sleep better over this.
In a number of my maps, I have a brush cherry bomb, or similar, that when it is used, eventually explodes in a firey ball of gas and all that. The problem is though, that i want these bombs to be purchasable, and not accesable straight away, so how would i go about doing this? I know that you need to have a func_button with the output to a point_template's forcespawn, but how can i make it spawn the group rather than the main body minus the entities? It would be usefull to know for things like purchasable portable health dispensers aswell.
Thanks to anyone who can help, and to those who can't, i say fiddlesticks.
Respawning groups of entities.
- The one free-man
- Vertex
- Posts: 13
- Joined: Mon Feb 02, 2009 5:53 pm
- Location: the rainy bit o' earth
Oh and to make them purchasable follow this tutorial:
http://obsidianconflict.net/forums/viewtopic.php?t=3409
http://obsidianconflict.net/forums/viewtopic.php?t=3409
- The one free-man
- Vertex
- Posts: 13
- Joined: Mon Feb 02, 2009 5:53 pm
- Location: the rainy bit o' earth