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The simple questions thread

Posted: Sun Jul 11, 2010 4:06 pm
by LordDz
Because I sure will have a lot of little questions.
Post all small questions here! ;)




First:
Could someone attach their gameinfo.txt ? I think I might have screwed mine up without a backup.

Posted: Sun Jul 11, 2010 6:13 pm
by sven666
LordDz wrote: Could someone attach their gameinfo.txt ? I think I might have screwed mine up without a backup.
when I map, I must set the line like that :
SteamAppId 420 // include ep2, hl2, css

and when I play, I must set it like that :
SteamAppId 218

Posted: Tue Jul 13, 2010 12:33 am
by LordDz
sven666 wrote:
LordDz wrote: Could someone attach their gameinfo.txt ? I think I might have screwed mine up without a backup.
when I map, I must set the line like that :
SteamAppId 420 // include ep2, hl2, css

and when I play, I must set it like that :
SteamAppId 218
Yeah, that also solved the black issue which I had another quite tedious way to fix.

But can you compile when it is like that? Because right now the compile log is all blank when I try to compile my maps.

This is what I'm trying to solve: http://www.interlopers.net/forum/viewto ... 94#p425794

Posted: Fri Jul 23, 2010 3:38 pm
by Suppercut
How do you set lives mode on a map?

Posted: Sat Jul 24, 2010 4:45 am
by Axel_m3sh
console command, mp_lives<something> I'm sure

Posted: Sat Jul 24, 2010 6:14 pm
by Suppercut
That's not what I meant. That's for in-game. I wanna know how to do it when working on a map.

Posted: Sat Jul 24, 2010 6:28 pm
by Tysn
You can use the console command if you create a [mapname]_cfg.txt for your map, as seen in the obsidian/maps/cfg folder.

As far as doing it from within the map itself, you go to the worldspawn entity and there should be a keyvalue for setting the default amount of starting lives. Putting any number here will enable lives in your map.

Posted: Sat Jul 24, 2010 6:34 pm
by Suppercut
Tysn wrote:You can use the console command if you create a [mapname]_cfg.txt for your map, as seen in the obsidian/maps/cfg folder.

As far as doing it from within the map itself, you go to the worldspawn entity and there should be a keyvalue for setting the default amount of starting lives. Putting any number here will enable lives in your map.
Thank you, I found the keyvalue.

Posted: Fri Aug 13, 2010 11:28 pm
by LordDz
Are there any ways to detect if the game is played with teams enabled?

Also, how do you guys do when you want a team to win? A text with "Pokémon fanb0ys won" / "l33t nuubz0rsh lost"?