oc_sso
oc_sso
I finally released oc_sso.
Previous post> http://www.obsidianconflict.net/forums/ ... php?t=2870
The latest version of oc_sso is v1a.
The map file can be downloaded by my server.
Some screenshots is here.
My server's URL is here.
http://masa0x.s262.xrea.com/index.html
Please download the map on the download page.
Previous post> http://www.obsidianconflict.net/forums/ ... php?t=2870
The latest version of oc_sso is v1a.
The map file can be downloaded by my server.
Some screenshots is here.
My server's URL is here.
http://masa0x.s262.xrea.com/index.html
Please download the map on the download page.
Last edited by masa0x on Fri Apr 17, 2009 4:52 pm, edited 1 time in total.
- Supahchikin
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Great work!!! I look forward to the new version.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
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'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
I'm sorry. What you want to say is not understood.do you have to hit the person or the thing its using
Do you want to say the thing said that it will not like these person type NPC attack because NPC of the person type is used for the boss?
There is no deep reason for the thing that I am using person type NPC for the boss.
oh. I see.What he means is if you have to shoot the ichy, the cannons on its back, or the rider, I think
When Barney was shot, I thought that the combat became difficult because the target was small.
I try to fix that next ver.
and the last boss is funny i bet you got it from gundam 00 second season.
nice name for it by the way gman 00!
Yes.
I like Gundam sereise.
The original of the boss of oc_crimson is this.
http://images.google.co.jp/images?hl=ja ... 0%E3%83%A0
and The original of the boss of oc_sso is this.
http://images.google.co.jp/images?gbv=2 ... 0&aq=f&oq=
- destiny
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i think you made oc crimson as well.
and can you somehow make the final boss live longer.
everytime i wanna take a good look hes already dead. -_-
wich means i cant see it good myself.
i also looked at previous post of the map.
and i gues you took berserker mode from trans arm.
would also be funnier with 00 riser.
and knowing your a gundam guy like me you know wich mech im talking about
and can you somehow make the final boss live longer.
everytime i wanna take a good look hes already dead. -_-
wich means i cant see it good myself.
i also looked at previous post of the map.
and i gues you took berserker mode from trans arm.
would also be funnier with 00 riser.
and knowing your a gundam guy like me you know wich mech im talking about
- RocketRunner
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- destiny
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hey guys. a smal notice apereantly the bersekers mode color doesnt work. noticed it after being stuck into gman wen we were playing oc sso.
just so you know what i mean we were fighting him he went into berseker mode didnt change color and he kild me. after grabing ammo and weapon i went to teleport and acidently teleported right into him. so i got a good look at him and he didnt move so others could shoot him.
was kinda embaressing
just so you know what i mean we were fighting him he went into berseker mode didnt change color and he kild me. after grabing ammo and weapon i went to teleport and acidently teleported right into him. so i got a good look at him and he didnt move so others could shoot him.
was kinda embaressing
I corrected this problem. And, oc_sso_v1b was released.destiny wrote:hey guys. a smal notice apereantly the bersekers mode color doesnt work. noticed it after being stuck into gman wen we were playing oc sso.
just so you know what i mean we were fighting him he went into berseker mode didnt change color and he kild me. after grabing ammo and weapon i went to teleport and acidently teleported right into him. so i got a good look at him and he didnt move so others could shoot him.
was kinda embaressing
It caused about this problem because the FireUser1 output of the logic_relay entity did not work normally.
When having changed from FireUser1 to Trigger, it came to operate normally.
However, it had operated under such a condition correctly last week.
I do not understand not to have moved suddenly why.
Re: oc_sso
hi.
I renewed oc_sso.
A present version is v1j.
The main change point is as follows.
・The particle effect is added to a part of production.
・Enemy NPC is added.
・The lambda locator event is added.
・Another ending is added.
It is necessary to reach the deepest part of the map to see another ending within 60 minutes.
The latest version is downloadable in my site.
http://echizen0x.s348.xrea.com/download.html
Some screen shot is here.
HEAVY ARMED GARG is back.
I renewed oc_sso.
A present version is v1j.
The main change point is as follows.
・The particle effect is added to a part of production.
・Enemy NPC is added.
・The lambda locator event is added.
・Another ending is added.
It is necessary to reach the deepest part of the map to see another ending within 60 minutes.
The latest version is downloadable in my site.
http://echizen0x.s348.xrea.com/download.html
Some screen shot is here.
HEAVY ARMED GARG is back.