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[Tutorial] How to Setup the Source SDK for Obsidian
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PostPosted: Mon May 31, 2010 9:08 am    Post subject: Reply with quote

This really helped me, thanks.
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PostPosted: Tue Jun 01, 2010 4:18 pm    Post subject: Reply with quote

Long Story short. Or for those too lazy to go to the wiki.

Go to:
Code:
C:\Program Files\Steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin


If you have a 64 bit PC go here:
Code:
C:\Program Files (x86)\Steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin


Open the GameConfig.txt in notepad and edit it so it looks like so:
Code:
"Configs"
{
   "Games"
   {
      "Half-Life 2: Episode Two"
      {
         "GameDir"      "c:\program files\steam\steamapps\[USERNAME]\half-life 2 episode two\ep2"
         "hammer"
         {
            "GameData0"      "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\halflife2.fgd"
            "TextureFormat"      "5"
            "MapFormat"      "4"
            "DefaultTextureScale"      "0.250000"
            "DefaultLightmapScale"      "16"
            "GameExe"      "c:\program files\steam\steamapps\[USERNAME]\half-life 2 episode two\hl2.exe"
            "DefaultSolidEntity"      "func_detail"
            "DefaultPointEntity"      "info_player_start"
            "BSP"      "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vbsp.exe"
            "Vis"      "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vvis.exe"
            "Light"      "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vrad.exe"
            "GameExeDir"      "c:\program files\steam\steamapps\[USERNAME]\half-life 2 episode two"
            "MapDir"      "c:\program files\steam\steamapps\[USERNAME]\sourcesdk_content\ep2\mapsrc"
            "BSPDir"      "c:\program files\steam\steamapps\[USERNAME]\half-life 2 episode two\ep2\maps"
            "CordonTexture"      "tools\toolsskybox"
            "MaterialExcludeCount"      "0"
         }
      }
      "Obsidian Conflict"
      {
         "GameDir"      "c:\program files\steam\steamapps\SourceMods\obsidian"
         "hammer"
         {
            "GameData0"      "c:\program files\steam\steamapps\SourceMods\obsidian\Obsidian SDK\Obsidian.fgd"
            "TextureFormat"      "5"
            "MapFormat"      "4"
            "DefaultTextureScale"      "0.250000"
            "DefaultLightmapScale"      "16"
            "GameExe"      "c:\program files\steam\steamapps\[USERNAME]\source sdk base 2007\hl2.exe"
            "DefaultSolidEntity"      "func_detail"
            "DefaultPointEntity"      "ai_ally_manager"
            "BSP"      "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vbsp.exe"
            "Vis"      "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vvis.exe"
            "Light"      "c:\program files\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vrad.exe"
            "GameExeDir"      "c:\program files\steam\steamapps\[USERNAME]\source sdk base 2007"
            "MapDir"      "c:\program files\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc"
            "BSPDir"      "c:\program files\steam\steamapps\SourceMods\obsidian\maps"
            "CordonTexture"      "tools\toolsskybox"
            "MaterialExcludeCount"      "0"
         }
      }
   }
   "SDKVersion"      "3"
}


Once again if you have a 64 bit OS it should look like so:
Code:
"Configs"
{
   "Games"
   {
      "Half-Life 2: Episode Two"
      {
         "GameDir"      "c:\program files (x86)\steam\steamapps\[USERNAME]\half-life 2 episode two\ep2"
         "hammer"
         {
            "GameData0"      "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\halflife2.fgd"
            "TextureFormat"      "5"
            "MapFormat"      "4"
            "DefaultTextureScale"      "0.250000"
            "DefaultLightmapScale"      "16"
            "GameExe"      "c:\program files (x86)\steam\steamapps\[USERNAME]\half-life 2 episode two\hl2.exe"
            "DefaultSolidEntity"      "func_detail"
            "DefaultPointEntity"      "info_player_start"
            "BSP"      "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vbsp.exe"
            "Vis"      "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vvis.exe"
            "Light"      "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vrad.exe"
            "GameExeDir"      "c:\program files (x86)\steam\steamapps\[USERNAME]\half-life 2 episode two"
            "MapDir"      "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk_content\ep2\mapsrc"
            "BSPDir"      "c:\program files (x86)\steam\steamapps\[USERNAME]\half-life 2 episode two\ep2\maps"
            "CordonTexture"      "tools\toolsskybox"
            "MaterialExcludeCount"      "0"
         }
      }
      "Obsidian Conflict"
      {
         "GameDir"      "c:\program files (x86)\steam\steamapps\SourceMods\obsidian"
         "hammer"
         {
            "GameData0"      "c:\program files (x86)\steam\steamapps\SourceMods\obsidian\Obsidian SDK\Obsidian.fgd"
            "TextureFormat"      "5"
            "MapFormat"      "4"
            "DefaultTextureScale"      "0.250000"
            "DefaultLightmapScale"      "16"
            "GameExe"      "c:\program files (x86)\steam\steamapps\[USERNAME]\source sdk base 2007\hl2.exe"
            "DefaultSolidEntity"      "func_detail"
            "DefaultPointEntity"      "ai_ally_manager"
            "BSP"      "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vbsp.exe"
            "Vis"      "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vvis.exe"
            "Light"      "c:\program files (x86)\steam\steamapps\[USERNAME]\sourcesdk\bin\source2007\bin\vrad.exe"
            "GameExeDir"      "c:\program files (x86)\steam\steamapps\[USERNAME]\source sdk base 2007"
            "MapDir"      "c:\program files (x86)\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc"
            "BSPDir"      "c:\program files (x86)\steam\steamapps\SourceMods\obsidian\maps"
            "CordonTexture"      "tools\toolsskybox"
            "MaterialExcludeCount"      "0"
         }
      }
   }
   "SDKVersion"      "3"
}


Of course copy and paste at your will, just be sure to change [USERNAME] to your username

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PostPosted: Sat Jun 05, 2010 3:11 pm    Post subject: Reply with quote

It would be nice if somebody could scrap this thread and recreate it using Ny's post.
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PostPosted: Sat Jun 05, 2010 3:35 pm    Post subject: Reply with quote

use the wiki instead!
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PostPosted: Sat Jun 05, 2010 3:38 pm    Post subject: Reply with quote

Well delete this thread then. Because I could see how it would cause confusion.
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PostPosted: Mon Aug 30, 2010 7:27 am    Post subject: Reply with quote

Sorry for the noob question, don't know if i missed something but I'm redirecting the gameconfig as the first post says but i've discovered that i don't have the folder "sourcesdk_content" for mapdir. Can anyone explain what i must do?
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PostPosted: Mon Aug 30, 2010 11:56 am    Post subject: Reply with quote

Refresh/update you're source sdk, because you should have the directory.
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