I don't read the chatbox often...
But it is pretty interesting, even though there was no hints about a release date.
Search found 970 matches
- Sat May 12, 2012 2:25 pm
- Forum: General Valve
- Topic: Black Mesa: Source Interview
- Replies: 2
- Views: 8638
- Fri May 11, 2012 11:30 pm
- Forum: General Valve
- Topic: Black Mesa: Source Interview
- Replies: 2
- Views: 8638
Black Mesa: Source Interview
Rock, Paper Shotgun interviewed Black Mesa: Source's Carlos Montero(project lead):
Part One
Part Two
Part One
Part Two
- Mon Apr 30, 2012 3:18 pm
- Forum: The Outside World
- Topic: OC Lounge
- Replies: 300
- Views: 159818
Re: OC Lounge
Tis dynamic sun/sky shadows. In Alien Swarm.
- Fri Apr 27, 2012 7:38 pm
- Forum: The Outside World
- Topic: OC Lounge
- Replies: 300
- Views: 159818
Re: OC Lounge
I couldn't find if anyone made it before.
- Fri Apr 27, 2012 2:48 pm
- Forum: The Outside World
- Topic: OC Lounge
- Replies: 300
- Views: 159818
Re: OC Lounge
It's only ~26K triangles. Though, note the original xbox wasn't very powerful(Custom Coppermine-based 733 MHz Intel Pentium III CPU, 233 MHz nVidia NV2A GPU, 200 MHz 64MB DDR SDRAM)
- Fri Apr 27, 2012 12:17 pm
- Forum: The Outside World
- Topic: OC Lounge
- Replies: 300
- Views: 159818
Re: OC Lounge
Well, I was thinking about recreating or making a map heavily influenced by the Terminal map from Halo2. Probably for CSS or CSGO. Or out of boredom. Then, as I was talking to a friend while I was ripping the mesh from the .map file(not to directly port, just for reference). He suggested that I try ...
- Tue Apr 24, 2012 4:28 am
- Forum: The Outside World
- Topic: Anime
- Replies: 71
- Views: 66680
Re: Anime
Damn, I remember seeing that on TV(named Cased Closed). I think it was on adultswim. A long time ago.
- Fri Apr 20, 2012 6:18 am
- Forum: General Discussion
- Topic: Forum Rules
- Replies: 60
- Views: 79344
Re: Forum Rules
This just basically saves me the trouble of ad-blocking them.
I remember us having problems a while back with people using stupidly long gif images(huge filesize). Well, maybe not as much "us" as it was "me".
I remember us having problems a while back with people using stupidly long gif images(huge filesize). Well, maybe not as much "us" as it was "me".
- Sat Apr 14, 2012 10:08 pm
- Forum: WIP Mapping
- Topic: General WIP thread
- Replies: 355
- Views: 202470
Re: General WIP thread
The only geometry I would create outside of Hammer is displacements. Because I hate the displacement tool in Hammer.
- Sat Apr 14, 2012 9:17 pm
- Forum: WIP Mapping
- Topic: General WIP thread
- Replies: 355
- Views: 202470
Re: General WIP thread
Neat program. But no, I did all of this my self.
- Sat Apr 14, 2012 7:14 pm
- Forum: WIP Mapping
- Topic: General WIP thread
- Replies: 355
- Views: 202470
Re: General WIP thread
@Tesla; thanks. And there is no AO.
@fenix; what does Jointer do? I've never heard of it.
@fenix; what does Jointer do? I've never heard of it.
- Sat Apr 14, 2012 12:36 am
- Forum: WIP Mapping
- Topic: General WIP thread
- Replies: 355
- Views: 202470
- Fri Apr 13, 2012 5:44 pm
- Forum: General Discussion
- Topic: What processor do you have?
- Replies: 17
- Views: 14258
Re: What processor do you have?
Well. 99.66% of people(who were in the survey) on Steam support SEE2:
Hell, ~98% of people support SEE3.
Hell, ~98% of people support SEE3.
- Fri Apr 06, 2012 8:59 pm
- Forum: The Other Gallery
- Topic: General Non-Valve Video Game Screenshots
- Replies: 994
- Views: 432289
Re: General Non-Valve Video Game Screenshots
It's my phone's ping. I plan on tethering it so I can play.TESLA-X4 wrote:The 150 ping is rather worrying.
My home ISP's ping is ~1.3
Seconds.
- Fri Apr 06, 2012 6:13 pm
- Forum: The Other Gallery
- Topic: General Non-Valve Video Game Screenshots
- Replies: 994
- Views: 432289
Re: General Non-Valve Video Game Screenshots
Hey guys; is 2Mbps down and 1 up with ~150 ping good enough for BF3?