Search found 17 matches

by Kavinsky
Mon Jul 12, 2010 10:13 am
Forum: General Discussion
Topic: What got you into OC?
Replies: 47
Views: 26468

its an idea to tweak them to see if anyone agrees with me that they should be rescripted so they actually act like proper firearms and it is not OFF TOPIC because it involves OC's normal weapons and not modded ones and it effects everyone and if you and this whole dev team is not interested in moddi...
by Kavinsky
Mon Jul 12, 2010 9:58 am
Forum: General Discussion
Topic: What got you into OC?
Replies: 47
Views: 26468

another person who just doesnt get it and wrongfully closed one of my threads. 32 players was AWESOME and a fraking blast, I have never had soo much fun since they disabled that. "there we go again... you know that this is a co-op mod based on hl2? the hl2 weapons work like they do in hl2 so co...
by Kavinsky
Mon Jul 12, 2010 7:57 am
Forum: General Discussion
Topic: What got you into OC?
Replies: 47
Views: 26468

Well it was s-ynergy V11 that laid the seeds of discord and discovery of obisidian for me The idiot developers fraked eveything up with that update, you name it broke. I was busy calling in the admins on my favorite server every 20 minutes or so to restart it manually for what seemed 3 months till t...
by Kavinsky
Mon Jul 12, 2010 6:14 am
Forum: General Discussion
Topic: Someone whos game is kinda fu-- *BOOM* up.
Replies: 9
Views: 7253

I have nothng to add besides that is one awesome signature wind.
by Kavinsky
Tue Jun 29, 2010 11:20 pm
Forum: Screenshots
Topic: Random OC screenshots
Replies: 1636
Views: 752143

Ah So it was *url%20here* with a slash not url Okay thanks, I'm used to a system where you just click on a button, a prompt comes up and you paste the url in it and thats the end of it. Decided to split the two posts for the sake of everyones eyes, didn't realise I had 30 some shots by now it certai...
by Kavinsky
Tue Jun 29, 2010 2:52 am
Forum: Screenshots
Topic: Random OC screenshots
Replies: 1636
Views: 752143

http://img268.imageshack.us/img268/8650/ep1citadel000031.jpg http://img64.imageshack.us/img64/6050/ep1citadel000032.jpg http://img19.imageshack.us/img19/7049/ep1citadel000033.jpg http://img413.imageshack.us/img413/4130/ep1citadel000034.jpg http://img693.imageshack.us/img693/7605/ep1citadel000035.jp...
by Kavinsky
Sun Jun 27, 2010 11:06 pm
Forum: General Discussion
Topic: General Improvements To Consider For The Move To Steam
Replies: 1
Views: 2819

General Improvements To Consider For The Move To Steam

Well seeing as you guys are planning on getting this thing steam sponsored it seems like this mods strong point is custom maps and campaigns. But NOT the normal hl2 ones, it seems like theres a few things that really deter people from playing them on OC while with s-ynergy thats all you do in it So ...
by Kavinsky
Tue Jun 01, 2010 5:59 am
Forum: General Discussion
Topic: How does the addon system work exactly?
Replies: 16
Views: 10348

That might actually be the way nibbler rigged up the bf2 buggy in s-ynergy so it might work here, thanks.

When it comes to modding the only thing I have any experience with is modifiying car scripts, nothing else.
by Kavinsky
Tue Jun 01, 2010 5:15 am
Forum: General Discussion
Topic: How does the addon system work exactly?
Replies: 16
Views: 10348

I ment in a normal campaign map without modificiation to the model or the map, like typing ch_createinterceptor in console and poof there it is, no muss or fuss just like I used to spawn the bf2 buggy in s-ynergy
by Kavinsky
Tue Jun 01, 2010 2:50 am
Forum: Playermodels
Topic: Non-Valve Models Pack Thread
Replies: 61
Views: 105585

I just remember having the keychain model right infront of me during the antlion tunnel levels of ep2, I have never seen such a player model at odds with its surroundings.

jesus now its going to be even worse with bloody mario and homer! LOL
by Kavinsky
Tue Jun 01, 2010 2:43 am
Forum: General Discussion
Topic: How does the addon system work exactly?
Replies: 16
Views: 10348

Sorry I was just hoping it would be a piece of cake to use custom cars made for gmod or s-ynergy in obsidian which was the reason why I was so looking forward to the update.

I still dont know how the hell nibbler managed to get that damn BF2 buggy to work in s-ynergy in the first place.
by Kavinsky
Tue Jun 01, 2010 1:30 am
Forum: Playermodels
Topic: Non-Valve Models Pack Thread
Replies: 61
Views: 105585

and I thought the keychain character model was imersion breaking O_O
by Kavinsky
Tue Jun 01, 2010 1:15 am
Forum: General Discussion
Topic: How does the addon system work exactly?
Replies: 16
Views: 10348

so its still going to be a pain to rig up custom vehicles? ugh.
by Kavinsky
Mon May 31, 2010 5:54 pm
Forum: General Discussion
Topic: How does the addon system work exactly?
Replies: 16
Views: 10348

http://www.obsidianconflict.net/forums/viewtopic.php?t=3882 Sent :: Message From: Kavinsky To: W0rf0x Posted: Sat May 15, 2010 12:17 pm Subject: The New Addon System will this new addon system for 1.35 be like the one for gmod where you simply add it to the folder and it works? Iif so would adding v...
by Kavinsky
Mon May 31, 2010 12:17 pm
Forum: General Discussion
Topic: How does the addon system work exactly?
Replies: 16
Views: 10348

How does the addon system work exactly?

Okay I've installed master chris's mega model pack in both addons folders add-ons and addon http://www.facepunch.com/showthread.php?t=918163 No buttons or menus pop up to spawn anything from it though and no mention of anything in the controls like that, how am I supposed to spawn stuff from it in o...