Search found 11 matches

by ShadowX99
Sat Jul 17, 2010 11:29 pm
Forum: General Mapping, Modeling, and Coding Discussion
Topic: Help with custom weapons
Replies: 20
Views: 25335

IDK i just want to get it done
by ShadowX99
Sat Jul 17, 2010 9:46 pm
Forum: General Mapping, Modeling, and Coding Discussion
Topic: Help with custom weapons
Replies: 20
Views: 25335

I couldnt find any world models that dont have crothch issues for the F2000 and i actully want people to see the model. Also i found something in my console that must have something to do with the string issue KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file scripts/game_...
by ShadowX99
Fri Jul 16, 2010 1:51 am
Forum: General Mapping, Modeling, and Coding Discussion
Topic: Help with custom weapons
Replies: 20
Views: 25335

When i try adding the sounds to the bottom of the list and when i try to spawn it, it will disconect me and says theres a bad string or something?
by ShadowX99
Fri Jul 16, 2010 12:19 am
Forum: General Mapping, Modeling, and Coding Discussion
Topic: Help with custom weapons
Replies: 20
Views: 25335

Well the weapon is a custom model, but i dont have any modeling programs and for the sounds i used a txt i found in the folder "weapon_F2000.Single" { "channel" "CHAN_WEAPON "volume" "1.0" "Compatibilityattenuation" "ATTN_NORM" "P...
by ShadowX99
Thu Jul 15, 2010 11:31 pm
Forum: General Mapping, Modeling, and Coding Discussion
Topic: Help with custom weapons
Replies: 20
Views: 25335

That custom_f2000_new worked :D Now i can select from my weapons hud, now my only problems are the sound and the fact that the weapons is sticking out of my characters crotch
by ShadowX99
Thu Jul 15, 2010 10:48 pm
Forum: General Mapping, Modeling, and Coding Discussion
Topic: Help with custom weapons
Replies: 20
Views: 25335

I tried your suggestions but they didnt work :( , but for some reason when i drop all my weapons it shows up but when i pick them back up i cant use it?
by ShadowX99
Thu Jul 15, 2010 7:19 pm
Forum: General Mapping, Modeling, and Coding Discussion
Topic: Help with custom weapons
Replies: 20
Views: 25335

Yes it does say F2000 on the red icon
by ShadowX99
Thu Jul 15, 2010 7:10 pm
Forum: General Mapping, Modeling, and Coding Discussion
Topic: Help with custom weapons
Replies: 20
Views: 25335

I copyed the aug script and placed it in my custom weapon script but it only solved my hud icon problem, and i ment to say is that i can spawn the weapon but i cant select it from my weapon hud menu
by ShadowX99
Thu Jul 15, 2010 5:19 pm
Forum: General Mapping, Modeling, and Coding Discussion
Topic: Help with custom weapons
Replies: 20
Views: 25335

Here is what my script looks like "WeaponData" { // Weapon data is loaded by both the Game and client DLLs. "printname" "F2000" "viewmodel" "models/weapons/V_lam_elf.mdl" "playermodel" "models/weapons/W_lam_elf.mdl" "anim_pre...
by ShadowX99
Thu Jul 15, 2010 1:25 am
Forum: General Mapping, Modeling, and Coding Discussion
Topic: Help with custom weapons
Replies: 20
Views: 25335

Help with custom weapons

Im having a problem with my custom weapons, when ever i try to select them they dont allow me to, I think it has to do with "missing { in file scripts (*autoAim*)

Anyone know how to fix this?
by ShadowX99
Wed Jul 14, 2010 5:18 pm
Forum: Test Board
Topic: Hello and test
Replies: 1
Views: 8321

Hello and test

Hello im new to the forums.
and im testing my avatar.