Search found 435 matches

by HBK
Sun Aug 13, 2006 9:28 pm
Forum: General Discussion
Topic: BALD players :S
Replies: 3
Views: 3470

It is. In the pictures, you see that the chars is wearing a cap, but it disappears in game. Just look for the right model.
by HBK
Sun Aug 13, 2006 2:38 pm
Forum: Map Releases
Topic: Oc_train_v1b
Replies: 79
Views: 52441

The map was okay, but pretty short. Took 5 minutes from us to finish it.
by HBK
Sun Aug 13, 2006 2:11 pm
Forum: General Mapping, Modeling, and Coding Discussion
Topic: A sideways map!
Replies: 13
Views: 11797

No time to make a sideways map? Takes 30 seconds. Ripoff a map with VMEX, select the brushes and flip it with the rotation tool. :P

I know that was kinda impertinent, but that's one way too.
by HBK
Sun Aug 13, 2006 2:04 pm
Forum: Map Releases
Topic: oc_Valley_V1
Replies: 70
Views: 48944

Well now HBK will tell you exactly what he thinks about oc_valley, all it's little shenanigans, sure it's a piece of monkey crap if you ask me, but if you spend a little more time on making the map, HBK thinks you can succeed. Oh, and by the way, HBK wants you to fix the water for the next version ...
by HBK
Sun Aug 13, 2006 2:02 pm
Forum: WIP Modeling
Topic: [WIP] Prop model of m4(not CS)
Replies: 15
Views: 28165

Oniyuri wrote:
HBK wrote:Well, HBK has the fine ability to tell you one thing and ask you, who cares?
You'r usage of the english language makes you seem pretty much like a caveman! :lol:
Your existence as a swedish person makes me puke.
by HBK
Sun Aug 13, 2006 11:00 am
Forum: Mapping Help
Topic: prop problem
Replies: 6
Views: 6638

Make sure that you have set the render mode of them to Normal and the amount to 255.
by HBK
Sun Aug 13, 2006 10:52 am
Forum: WIP Mapping
Topic: oc_facility
Replies: 4
Views: 4883

Looks fine thus far. Keep up the good work, I'm waiting.
by HBK
Sat Aug 12, 2006 11:46 pm
Forum: Map Releases
Topic: oc_garginfestion
Replies: 27
Views: 22303

HBK thinks you should, cause it's pretty hard to take out a Garg with a SMG.
by HBK
Sat Aug 12, 2006 10:29 pm
Forum: Map Releases
Topic: oc_garginfestion
Replies: 27
Views: 22303

Thanks for the release. We will play it in a moment. EDIT: Looking brilliant. Some bugfixes out there and other stuff, but try adding something new on the next release if there will be one. :) Oh, and we still didn't manage to get in the ball, because of the two portals monkeying around it. Keep 'em...
by HBK
Sat Aug 12, 2006 8:45 pm
Forum: WIP Modeling
Topic: [WIP] Prop model of m4(not CS)
Replies: 15
Views: 28165

Well, HBK has the fine ability to tell you one thing and ask you, who cares?
by HBK
Sat Aug 12, 2006 7:46 pm
Forum: WIP Modeling
Topic: [WIP] Prop model of m4(not CS)
Replies: 15
Views: 28165

gtaiiilc wrote:
HBK wrote:HBK likes.
you are a freak :shock:
And why does mister presume that HBK is a freak?
by HBK
Sat Aug 12, 2006 6:22 pm
Forum: WIP Modeling
Topic: [WIP] Prop model of m4(not CS)
Replies: 15
Views: 28165

HBK likes.
by HBK
Sat Aug 12, 2006 3:06 pm
Forum: Map Releases
Topic: oc_garginfestion
Replies: 27
Views: 22303

We played this on my server today, and hell yeah it rocked! Too bad the ending didn't work so well, otherwise this was a damn great map. Keep 'em coming, I'm waiting to see more from you. By the way, we noticed a bug on the teleport, when you try to get in the ball, it bounces you away from it and y...
by HBK
Sat Aug 12, 2006 2:45 pm
Forum: Map Releases
Topic: oc_Valley_V1
Replies: 70
Views: 48944

*says hello to the camera with a big smile on his face*
by HBK
Sat Aug 12, 2006 1:57 pm
Forum: Map Releases
Topic: oc_Valley_V1
Replies: 70
Views: 48944

Well now HBK will tell you exactly what he thinks about oc_valley, all it's little shenanigans, sure it's a piece of monkey crap if you ask me, but if you spend a little more time on making the map, HBK thinks you can succeed. Oh, and by the way, HBK wants you to fix the water for the next version o...