Search found 39 matches

by TeamMember
Thu Feb 10, 2011 4:16 am
Forum: Misc Releases
Topic: Crabsynth sounds
Replies: 17
Views: 22957

Crabsynth sounds

It was an idea I had earlier, so I made it. I like the Crab Synth, and I'd like to see it more often. So, I thought having sounds would encourage that. It's intended for any use you have in mind for it. I even thought ahead, just incase someone finishes the model, or codes it. It has sounds for it's...
by TeamMember
Thu Feb 10, 2011 3:55 am
Forum: WIP Mapping
Topic: oc_raiden (Half-way test released)
Replies: 24
Views: 26717

Re: oc_raiden

I cannot figure out the fighting, sorry..

Anyways, I think I understand this ass-painishness.
Also, I made a bunch of sounds for the Synth Crab.

(Also, anyone have any ideas for the forest? The concept is kinda bland right now.)
by TeamMember
Wed Feb 09, 2011 1:08 pm
Forum: WIP Mapping
Topic: oc_raiden (Half-way test released)
Replies: 24
Views: 26717

Re: oc_raiden

Well, I never intended them to be fought if that's what you were expecting :P

But, if you guys want that, I can try to figure something out
by TeamMember
Wed Feb 09, 2011 3:15 am
Forum: WIP Mapping
Topic: oc_raiden (Half-way test released)
Replies: 24
Views: 26717

Re: oc_raiden

I was sitting around in school yesterday, then I had the idea of putting in Crab Synth.
Here is a rough test of what I mean. It's probably simple for most of you to do, but whatever. :)

[BBvideo 425,350]http://www.xfire.com/video/40b40a/[/BBvideo]
by TeamMember
Sun Feb 06, 2011 1:38 am
Forum: WIP Mapping
Topic: oc_raiden (Half-way test released)
Replies: 24
Views: 26717

Re: oc_raiden

Well, I'm back with some updates. I'm pretty sure the Bunker Fields are done, and I've started with the Bunker Tunnels. It's turning out alot differently then it was going to be... I think it's better then it would've been, though. Anyways, here's some images. Two Bunker Field images, not too differ...
by TeamMember
Tue Feb 01, 2011 3:05 pm
Forum: WIP Mapping
Topic: oc_raiden (Half-way test released)
Replies: 24
Views: 26717

Re: oc_raiden

It's alright, I love the criticism.. (If it's helpful..) The ocean, it's probably just me. I'll work on the displacements, I noticed that when I tested. I suck with them .-. I could dig around for some good props and cover, and take the "Miniboss:" out of the name.. I'd like to test it wit...
by TeamMember
Tue Feb 01, 2011 3:33 am
Forum: WIP Mapping
Topic: oc_raiden (Half-way test released)
Replies: 24
Views: 26717

Re: oc_raiden

I've updated some more stuff, and I'm pretty sure I'm about to start the bunker underground. I'll double check on that tomorrow.

Anyways, if anyone is interested, I have a video. The miniboss takes awhile alone, so, yeah.

[BBvideo 425,350]http://www.xfire.com/video/402ece/[/BBvideo]
by TeamMember
Sun Jan 30, 2011 10:45 pm
Forum: WIP Mapping
Topic: oc_raiden (Half-way test released)
Replies: 24
Views: 26717

Re: oc_raiden

Path maker things look a little out of place compared to the rest of the map. Try using a more modern looking one, maybe just one of scrap that the rebels put together. They're meant to be old looking, but it probably does need more work. That'll probably be one of the first things I'm doing as soo...
by TeamMember
Sat Jan 29, 2011 11:41 pm
Forum: WIP Mapping
Topic: oc_raiden (Half-way test released)
Replies: 24
Views: 26717

oc_raiden (Half-way test released)

Okay, here is the half-way release test map thing. And don't forget to tell me what you think :) http://www.megaupload.com/?d=YAA6SPW0 Well, I've been around on OC for quite a while, so I figured that it'd be a good idea to come out of the shadows and contribute something. So, I came up with oc_raid...