Hi.
I have seen several npcs with textures on various oc maps (for example the transparent garg on oc_starlight and the solid black fast zombie on oc_starlight). I was wondering how you apply textures to npcs.
Thanks.
Search found 87 matches
- Sat Jan 05, 2013 3:46 am
- Forum: Mapping Help
- Topic: Post here your problems/questions with hammer. Post & Reply
- Replies: 208
- Views: 151982
- Sat Oct 27, 2012 10:55 pm
- Forum: Mapping Help
- Topic: Post here your problems/questions with hammer. Post & Reply
- Replies: 208
- Views: 151982
Re: Post here your problems/questions with hammer. Post & Re
Does anyone know how to add a respawning weapon_healer into a map? Weapon_healer didn't seem to come up in the entity tab, but I know I have seen some in other oc maps.
- Fri Oct 26, 2012 1:21 am
- Forum: Mapping Help
- Topic: Post here your problems/questions with hammer. Post & Reply
- Replies: 208
- Views: 151982
Re: Post here your problems/questions with hammer. Post & Re
That seemed to work just fine, with no reset needed. I have no idea what the code on the wiki didn't work, but thanks so much.
- Sun Oct 21, 2012 5:48 pm
- Forum: Mapping Help
- Topic: Post here your problems/questions with hammer. Post & Reply
- Replies: 208
- Views: 151982
Re: Post here your problems/questions with hammer. Post & Re
What should the contents of my gameconfig look like? Right now other than the Obsidian Conflict text, it is blank.
- Sun Oct 21, 2012 2:57 am
- Forum: Mapping Help
- Topic: Post here your problems/questions with hammer. Post & Reply
- Replies: 208
- Views: 151982
Re: Post here your problems/questions with hammer. Post & Re
Hi. Right now I seem to be having a problem setting up Obsidian for Hammer. I had it correctly set up before I had to reinstall my computer, but now I am running into some problems. There was no GameConfig in my C:\Program Files (x86)\Steam\SteamApps\[USERNAME]\sourcesdk\bin\source2007\bin\ director...
- Fri Aug 03, 2012 9:26 am
- Forum: WIP Mapping
- Topic: oc_forest_house_beta
- Replies: 3
- Views: 9576
Re: oc_forest_house_beta
I had to reinstall my entire computer and I lost everything. I probably have the most recent released version lying around somewhere on a flash drive, but that might not even help too much since I want to remake a good deal of the map/ map plot. As a result I am putting the beta on hold until furthe...
- Wed Jul 11, 2012 12:11 am
- Forum: Map Releases
- Topic: oc_forest_house_alpha
- Replies: 6
- Views: 14300
Re: oc_forest_house_alpha
Every suggestion helps. Right now I am keeping the Alpha release stuff up, because the graphics-related suggestions will still remain relevant in the beta, but the objective/ way the map is played will be changing for the better.
- Mon Jul 09, 2012 3:13 am
- Forum: WIP Mapping
- Topic: oc_forest_house_beta
- Replies: 3
- Views: 9576
Re: oc_forest_house_beta
People can post graphical things with the alpha here, since I will be reusing some graphical things. So the other thread shouldn't even really be needed.
- Sun Jul 08, 2012 2:24 am
- Forum: WIP Mapping
- Topic: oc_forest_house_beta
- Replies: 3
- Views: 9576
oc_forest_house_beta
***On hold until I get back to this and get to restart the entire alpha to beta transition again. **Ideally I am hoping the beta will be a lot different from the alpha, and will be a lot better. Feel free to post any graphical suggestions from the alpha here, along with any suggestions from looking...
- Tue Jul 03, 2012 10:21 pm
- Forum: Mapping Help
- Topic: Post here your problems/questions with hammer. Post & Reply
- Replies: 208
- Views: 151982
Re: Post here your problems/questions with hammer. Post & Re
How would you have the player's score set to 0 automatically on spawn? I noticed that the game score manager can add negative points, but I don't want the player's score to go into negative numbers, just 0.
- Mon Jul 02, 2012 8:02 pm
- Forum: WIP Mapping
- Topic: oc_dark_forest
- Replies: 7
- Views: 12315
Re: oc_dark_forest
I've been meaning to update for a couple days now. The good news is I should have an update today. On a side note I will happily take some suggestions into consideration, if people want to make them. I have already seen some good suggestions that I like.
- Wed Jun 27, 2012 3:04 am
- Forum: WIP Mapping
- Topic: oc_dark_forest
- Replies: 7
- Views: 12315
Re: oc_dark_forest
Sorry about missing the update yesterday. Anyways, here's today's update.
- Sat Jun 23, 2012 9:31 pm
- Forum: WIP Mapping
- Topic: oc_dark_forest
- Replies: 7
- Views: 12315
Re: oc_dark_forest
Screenshots have been updated. I should be about halfway- quarter-way done with the forest path tomorrow.
- Sat Jun 23, 2012 9:03 pm
- Forum: WIP Mapping
- Topic: oc_starblade
- Replies: 7
- Views: 13044
Re: oc_starblade
Good to see that more maps are coming out. This one sounds like a big project.
- Sat Jun 23, 2012 7:34 pm
- Forum: Mapping Help
- Topic: Post here your problems/questions with hammer. Post & Reply
- Replies: 208
- Views: 151982
Re: Post here your problems/questions with hammer. Post & Re
Does anyone have any idea how to add lives mode to your map?