Search found 11 matches

by [YaS] H² MadSkillZ
Sun Dec 03, 2006 10:46 pm
Forum: WIP Mapping
Topic: OC_R-day
Replies: 44
Views: 31644

You are an idiot. Do i have to comment it any futher? What the hell? So, just because i am tryin to bring some fun maps from other mods, adding the oc features and fixing some bugs i am an idiot? What is the problem on that? I said, i will put former credits for the original authors, what more do i...
by [YaS] H² MadSkillZ
Sun Dec 03, 2006 7:56 pm
Forum: WIP Mapping
Topic: OC_R-day
Replies: 44
Views: 31644

Well, i dont really care about permission, and possibly neither do the authors. Plus, i dont know the author of most of the maps i am going to convert. If i find out who is it, i will put the proper credits on the end, or on the start with a logo with their names. (such as the rotating joescoma nam...
by [YaS] H² MadSkillZ
Fri Dec 01, 2006 12:08 pm
Forum: General Discussion
Topic: Just a question on the border of development...
Replies: 17
Views: 12919

I get the idea, and as i said i like this mod. Just the fact that it lacks population. ;)
by [YaS] H² MadSkillZ
Thu Nov 30, 2006 10:25 am
Forum: General Discussion
Topic: Just a question on the border of development...
Replies: 17
Views: 12919

Just a question on the border of development...

This mod got like 12 to 30 players a day playing it for a total of 0.440 million hours, which is appearantly way to less. Why do you still work on this mod? In the mean while i would rather give you this question: What makes your mod so 'impopulatet'. Well i might have the answer for you guys, first...
by [YaS] H² MadSkillZ
Wed Nov 15, 2006 2:50 pm
Forum: Map Releases
Topic: oc_broken_escape_part1_v2 (1.3 pre version)
Replies: 112
Views: 78219

The server of her is temporary down, so please do not complain about download is not working ^^
by [YaS] H² MadSkillZ
Mon Nov 13, 2006 11:48 pm
Forum: Map Releases
Topic: oc_broken_escape_part1_v2 (1.3 pre version)
Replies: 112
Views: 78219

I guess not. Just decompile some other map to see what's b0rked. But btw, nice one.
by [YaS] H² MadSkillZ
Thu Sep 28, 2006 5:43 pm
Forum: News Archive
Topic: Obsidian Conflict Beta 1.21 Hotfix!
Replies: 10
Views: 20473

could someone tell me how the mp_mapvotepercent* thing appears to work?

How does a client be able to vote? Or the server admin.
by [YaS] H² MadSkillZ
Thu Sep 28, 2006 3:32 pm
Forum: WIP Mapping
Topic: oc_broken_escape
Replies: 18
Views: 15626

I like the test play on the pre version of this :)

Can i have a go later :D ?
by [YaS] H² MadSkillZ
Wed Sep 27, 2006 12:39 pm
Forum: WIP Mapping
Topic: oc_broken_escape
Replies: 18
Views: 15626

But you know that this would require making a scene? That mean you need XSI (costs about 1000$). kthxbai
by [YaS] H² MadSkillZ
Sun Sep 24, 2006 2:56 pm
Forum: WIP Mapping
Topic: oc_broken_escape
Replies: 18
Views: 15626

No! >:O
by [YaS] H² MadSkillZ
Sun Sep 24, 2006 2:37 pm
Forum: WIP Mapping
Topic: oc_broken_escape
Replies: 18
Views: 15626

Really cool :) btw how about my credits for the name XD

Love being testing this :P