Search found 9 matches
- Sun Apr 18, 2010 6:36 pm
- Forum: Map Releases
- Topic: oc_diving_v9 (FIXED... maybe)
- Replies: 341
- Views: 296825
that's because valve has a debug message (or better warning) that uses the player entiy to get the playerid (which makes totally no sense because the player is already gone from the server at that time) in the game_ui ent = crash fix = remove the player ent from the message as you don't really need...
- Thu Apr 15, 2010 8:44 pm
- Forum: Map Releases
- Topic: oc_diving_v9 (FIXED... maybe)
- Replies: 341
- Views: 296825
Bug report: 1:When you enter the boat, most of the times you have a hard time exitting it(most of the times only kill in console fix this) 2:Sometimes random people get teleported into the boat poad when someone try to get into the boat pod(very weird) 3:big boat sometimes while moving gets kinda fi...
- Sat Apr 03, 2010 5:57 pm
- Forum: WIP Mapping
- Topic: Zombie Survival (oc_survival)
- Replies: 115
- Views: 153788
- Sat Apr 03, 2010 5:34 pm
- Forum: Map Releases
- Topic: oc_diving_v9 (FIXED... maybe)
- Replies: 341
- Views: 296825
- Wed Jul 30, 2008 7:22 pm
- Forum: Map Releases
- Topic: oc_trackmaker -Create and Drive Racetracks In-Game!!!-
- Replies: 18
- Views: 45574
- Tue Nov 20, 2007 2:26 pm
- Forum: Map Releases
- Topic: oc_waking_dead
- Replies: 37
- Views: 73108
loved the map :) and Neio really thx for the map mirror the your url i got a high donwload speed o_O from 40kbs(rapidshare) to 105kbs(your site) anyway the custom guns didn t had sound and i saw some floating cars(awesome >D) but the rest was fine maybe in the future a waking dead 2 ? ? well see ya ...
- Thu Jun 07, 2007 6:39 pm
- Forum: Misc Releases
- Topic: Obsidian Grav gun
- Replies: 62
- Views: 56344
- Thu Jun 07, 2007 6:37 pm
- Forum: Map Releases
- Topic: oc_R-day Alpha Test Release
- Replies: 26
- Views: 23424
- Sun Jun 03, 2007 7:47 pm
- Forum: Misc Releases
- Topic: Obsidian Grav gun
- Replies: 62
- Views: 56344