Search found 532 matches
- Thu Sep 03, 2009 6:50 pm
- Forum: General Valve
- Topic: Valve to remove all items gained from an external program.
- Replies: 84
- Views: 42731
- Thu Sep 03, 2009 5:21 pm
- Forum: General Valve
- Topic: Valve to remove all items gained from an external program.
- Replies: 84
- Views: 42731
- Thu Sep 03, 2009 4:44 pm
- Forum: General Valve
- Topic: Valve to remove all items gained from an external program.
- Replies: 84
- Views: 42731
- Thu Sep 03, 2009 4:25 pm
- Forum: General Valve
- Topic: Valve to remove all items gained from an external program.
- Replies: 84
- Views: 42731
- Thu Sep 03, 2009 4:08 pm
- Forum: General Valve
- Topic: Valve to remove all items gained from an external program.
- Replies: 84
- Views: 42731
If this was the flame barn I'd say you're all pussies. You didn't play the game to earn hats and items, so you have to deal with it. Period. I don't know why you guys don't get why Valve are upset about you idling with idle programs on fake idle servers. They wanted to make people play the game more...
- Wed Sep 02, 2009 9:59 pm
- Forum: The Outside World
- Topic: Weird Dreams
- Replies: 305
- Views: 161061
I had a dream where the surface of the earth was wiped out and i lived, then something grabbed hold of me and screamed loud in my ears and left me on the ruined earth. Oh, that was me. I thought I didn't want to be the only one left to walk the earth with a turkey. So I screamed in your ear, ran aw...
- Wed Sep 02, 2009 1:01 pm
- Forum: General Discussion
- Topic: How do I use the in game mp3 player?
- Replies: 8
- Views: 6261
- Tue Sep 01, 2009 5:56 pm
- Forum: Mapping Help
- Topic: thingy
- Replies: 1
- Views: 3003
You just have the big momma fire an output to the other entity (func_breakable in this case): OnDeath | *target entity name goes here* | Break | - | 0.00 (or whatever delay you want to use here) For the spawnpoints you just put another bunch where you want the next spawn area to be and set the key &...
- Tue Sep 01, 2009 10:58 am
- Forum: Misc Releases
- Topic: OC Desktop Icon
- Replies: 16
- Views: 23780
- Tue Sep 01, 2009 10:57 am
- Forum: Mapping Help
- Topic: Music
- Replies: 9
- Views: 6624
- Tue Sep 01, 2009 10:40 am
- Forum: Misc Releases
- Topic: OC Desktop Icon
- Replies: 16
- Views: 23780
- Tue Sep 01, 2009 9:07 am
- Forum: Mapping Help
- Topic: Music
- Replies: 9
- Views: 6624
- Tue Sep 01, 2009 9:03 am
- Forum: Mapping Help
- Topic: Combine does on first hit by headshot...
- Replies: 5
- Views: 5701
I would like enemy combines to die on one hit if it's a headshot for weapons like the 357 or the shotty in close range, if all pellets hit the head - but not the normal pistol which doesn't have enough power, maybe 2-3 headshots to die here. Headshots killing on one hit don't really make sense, if t...
- Mon Aug 31, 2009 7:27 pm
- Forum: WIP Mapping
- Topic: General WIP thread
- Replies: 355
- Views: 199206
- Mon Aug 31, 2009 6:52 pm
- Forum: WIP Mapping
- Topic: General WIP thread
- Replies: 355
- Views: 199206
http://img4.abload.de/img/zombieblah_5_190006jxrw.jpg http://img4.abload.de/img/zombieblah_5_190016nxng.jpg http://img4.abload.de/img/zombieblah_5_1900056zb7.jpg http://img4.abload.de/img/zombieblah_5_190007ul42.jpg http://img4.abload.de/img/zombieblah_5_190008d9od.jpg http://img4.abload.de/img/zom...