Search found 2393 matches
- Fri Nov 21, 2014 4:20 pm
- Forum: Map Releases
- Topic: oc_28-seconds-later
- Replies: 25
- Views: 32056
Re: oc_28-seconds-later
My hammer (I configured the one in SDK Base 2007\bin, not Source SDK as it is obsolete and out of support) is giving me errors about missing wireframes and stuff, thus crashing. Weird.. do I have to use the SourceSDK (old) one? No because the SDK Launcher is now useless thanks for the SteamPipe upd...
- Tue Nov 11, 2014 2:08 pm
- Forum: The Other Gallery
- Topic: General every day life photos
- Replies: 185
- Views: 123552
Re: General every day life photos
Like always, thanks :3.Shana wrote:Only 64€ here. D:
- Sun Nov 09, 2014 11:21 am
- Forum: The Other Gallery
- Topic: General every day life photos
- Replies: 185
- Views: 123552
Re: General every day life photos
Fuk.Plasma HeadCrabD wrote: W-O-W....in china it's only take 50 dollars XD
- Mon Nov 03, 2014 12:16 pm
- Forum: WIP Mapping
- Topic: oc_necro
- Replies: 29
- Views: 40337
Re: oc_necro
Good to hear. Although I never liked Harvest-type maps, I always saw on this map a good chance to do something better.
I should also return to mapping, Vicarious Traumatization isn't going to be fixed/extended alone...
I should also return to mapping, Vicarious Traumatization isn't going to be fixed/extended alone...
- Mon Oct 20, 2014 9:34 pm
- Forum: The Outside World
- Topic: What are you listening to?
- Replies: 1258
- Views: 579761
Re: What are you listening to?
[BBvideo 425,350][/BBvideo]
Twin Peaks <3
Twin Peaks <3
- Sun Oct 19, 2014 11:07 am
- Forum: General Discussion
- Topic: SteamPipe Client fix and the new way to make a server
- Replies: 12
- Views: 32781
Re: SteamPipe Client fix and the new way to make a server
Is there an easier way to get the client to mount games? I want to set a new OC server up for my friends, but it is way too hard for them to make symbolic links and extract all the files. I wanted to do so back in march and I thought there'd be something easier since last time :/ The only easier th...
- Sun Oct 19, 2014 10:56 am
- Forum: Map Releases
- Topic: oc_28-seconds-later
- Replies: 25
- Views: 32056
Re: oc_28-seconds-later
Holy shit, you still alive!
Yes, right now OC still on the SDK Base 2007, but is being ported to 2013.
I recommend to you to continue working on it and release it once is done. The works to port OC to 2013/Steam is taking long, and no one knows when it will end.
Yes, right now OC still on the SDK Base 2007, but is being ported to 2013.
I recommend to you to continue working on it and release it once is done. The works to port OC to 2013/Steam is taking long, and no one knows when it will end.
- Wed Oct 08, 2014 8:44 am
- Forum: News Archive
- Topic: Breaking the silence
- Replies: 12
- Views: 22384
Re: Breaking the silence
This is sooner than I expected, but I'm ready >:D
- Fri Sep 26, 2014 9:45 pm
- Forum: The Other Gallery
- Topic: General every day life photos
- Replies: 185
- Views: 123552
Re: General every day life photos
Last time I checked they were sold for 199€ because they have to import them.
- Fri Sep 26, 2014 4:27 pm
- Forum: The Other Gallery
- Topic: General every day life photos
- Replies: 185
- Views: 123552
Re: General every day life photos
Lucky bastard, those things are expensive as hell, I wanna those too :CShana wrote:Got this for my birthday.
[thumbnail]http://flameofheaven.net/pics/other/IMG_20140926_045141.jpg[/thumbnail]
*although idk for what, if I don't have anyone to see them*
- Tue Sep 23, 2014 5:08 pm
- Forum: WIP Mapping
- Topic: Oc_Insane
- Replies: 18
- Views: 23430
Re: Oc_Insane
We lost both Insane, and an unannounced one called Happy Hill (based off on Silent Hill, like your new project) some weeks after fusing both maps, when their HDD went corrupt. Some days ago we discovered old versions of them, but Insane lost the incredible brushwork he did (only is done a little mor...
- Tue Sep 16, 2014 1:19 pm
- Forum: General Discussion
- Topic: A multitude of questions.
- Replies: 7
- Views: 14308
Re: A multitude of questions.
That mountfix certanly is a relief, yet it doesn't solve the bugs that are caused by SteamPipe, so the team is forced to port the code to 2013, with a mountfix or not. That update was a headshot, we were close to release in Steam, and then we are forced to do more work around, delaying more the mome...
- Tue Sep 16, 2014 1:13 pm
- Forum: General Discussion
- Topic: What sort of maps are people looking for?
- Replies: 2
- Views: 9168
Re: What sort of maps are people looking for?
Avoid at all cost doing a farm-like map on the style of Harvest or Diving. We don't need more of these. I would like to see a map that enforced cooperation, maybe a puzzle/adventure one. The grapple hook is clearly underused along with the shield and cloak devices (although the actual way of work of...
- Sat Aug 16, 2014 9:12 pm
- Forum: The Other Gallery
- Topic: General every day life photos
- Replies: 185
- Views: 123552
Re: General every day life photos
Got me a GBA on Ebay because of nostalgia. :D [thumbnail]http://flameofheaven.net/pics/other/IMG_20140816_153113.jpg[/thumbnail] You could have tried getting the SP version, which is superior on every single aspect (I still playing Advance Wars 2 randomly, I love that game) http://i250.photobucket....
- Sat Jul 12, 2014 8:24 pm
- Forum: Map Releases
- Topic: oc_strike
- Replies: 0
- Views: 19709
oc_strike
http://i250.photobucket.com/albums/gg279/i_Am_Maestro_Fenix/Strike_logo_zpsb4185baa.png Author: Maestro Fenix .bsp filename: oc_strike Date of release: 12/07/2014 Game Requirements: CS:S Suggested Players: 2-64 Estimated time to beat the map: N/A Type of the game: Deathmatch Size: 3.4mb on bz2, 14....