Search found 53 matches

by TheMoon
Sat Sep 27, 2008 10:20 pm
Forum: Map Releases
Topic: oc_Abducted beta testing
Replies: 3
Views: 5262

It works. It's rather slow without fastDL, but it works ;)
by TheMoon
Mon Sep 22, 2008 10:54 am
Forum: WIP Mapping
Topic: Return to City 17 (previously named coastmap)
Replies: 133
Views: 74642

Vaun wrote:And did we ever meet that girl the guy told us to tell that hes ok? The wait is killing us, need info!
Shes in part 4, got raped by combine on my first try. On the second try I saved her but she wouldnt say anything.

Edit: Oh nevermind, I didn't realize I would have to take her with me :lol:
by TheMoon
Sat Sep 06, 2008 1:14 pm
Forum: Map Releases
Topic: Oc_Combinebase_Alpha1
Replies: 11
Views: 9190

Played it, think it's pretty solid. The NPC navigation is poor though, was able to take out half of the enemies (esp mortarsynths & hunters, also fastzombietorso) without them attacking me. The NPC's do also have too much health. I'd lower it, and also reduce the amount of NPC's that are alive a...
by TheMoon
Sat Aug 30, 2008 7:23 pm
Forum: Map Releases
Topic: oc_antlion_attack_01
Replies: 69
Views: 47025

Great map! You have to make the turrets and the RPG more expensive though (both are very powerful and have unlimited ammo). I was able to pull it off on hard alone simply by using these two (I admit it was hard, but still) The manhacks on the other hand could be a little bit cheaper considering they...
by TheMoon
Wed Aug 20, 2008 7:26 pm
Forum: Map Releases
Topic: Return to City 17
Replies: 237
Views: 130994

Let it restart I'd say.
by TheMoon
Wed Jul 16, 2008 11:41 pm
Forum: General Discussion
Topic: Griefers
Replies: 27
Views: 14694

Griefers

Since coop games somehow seem to attract griefers more than other games do I'd like to start this thread, giving everyone the opportunity to name the worst ones so server owners who might read this can ban them right ahead if they want to, before they can even start to annoy people on the respective...
by TheMoon
Wed Jul 16, 2008 5:07 pm
Forum: General Discussion
Topic: The Sniper Rifle
Replies: 11
Views: 6942

I don't think the sniper did less damage back in 1.23, you probably just missed the enemies due to the lack of lag compensation. Only thing that confuses me about it is that if you zoom in, the laser still comes from the lower right corner which is looking somewhat weird. Guess it would be better ha...
by TheMoon
Sun Jun 08, 2008 8:49 pm
Forum: The Outside World
Topic: Eternal Silence (source mod)
Replies: 6
Views: 5223

It's sorta easy to understand by reading the playerguide. The space fights reminded me very much of Freelancer (which is a good thing), but unfortunately my frames drop to 3-4 when looking into certain directions in the hangar, making it unplayable. In space and anywhere else I get stable 40-50 fram...
by TheMoon
Fri May 23, 2008 6:16 pm
Forum: The Other Gallery
Topic: Just wanted to show a pic
Replies: 3
Views: 4032

Kinda reminds me of what my notes look like when mapping :lol:
by TheMoon
Thu May 08, 2008 9:20 pm
Forum: Map Releases
Topic: Return to City 17
Replies: 237
Views: 130994

That leak is probably caused by a misplaced origin. Select the whole map (or only "Brush Entities" via VisGroups), and turn helpers on, then you can see all the origins as white circles and check whether any of them is outside the map. Many nodes are generally only needed at corners, doorw...
by TheMoon
Fri Apr 25, 2008 5:51 pm
Forum: Map Releases
Topic: Return to City 17
Replies: 237
Views: 130994

nah, you need vis for water, not rad. Apparently something is wrong with your "beneath" material, is the water material you use from the normal HL2 content or did you make a custom one? The material which is missing in your case should normally be referenced to as $bottommaterial in your w...
by TheMoon
Wed Jan 23, 2008 9:44 pm
Forum: The Other Gallery
Topic: Gmod pose
Replies: 12
Views: 16822

You know what the answer is.
by TheMoon
Sat Jan 19, 2008 6:54 pm
Forum: Map Releases
Topic: oc_halfmixedlife_a
Replies: 5
Views: 5331

It has a nice layout and looks solid, but it lacks some kind of interesting gameplay, as its mostly only shooting enemies. Also it's far too easy, you can finish it alone without major problems.
Things that I enjoyed most were the zombies killing the scientist and the humangrunt attack at the end.
by TheMoon
Fri Jan 11, 2008 5:20 pm
Forum: WIP Mapping
Topic: Office Party
Replies: 10
Views: 7278

Sounds interesting, and looks solid already.
I guess you could improve the lighting a lot by using light_spots, not only simple lights. That way you'd have more contrast/nicer shadows in it.

And I'm looking forward to that "hiding" ability.
by TheMoon
Sun Oct 07, 2007 10:05 pm
Forum: The Other Gallery
Topic: Post Your Art! - Quote Pyramid!!!
Replies: 66
Views: 39582

Is that a cat or a dog with a "shape" on its head? piramid cat, dude No its 2 triangles No, it's 4d-cats. LOL 4-D CATS WINRAR Badly drawn Piramid cat! Stop Quoting each other, its annoying. xD Quote pyramid! Quote pyramid lives!!!! Yay Pyramid w00t!!! PRYAMIDS PENIS!!1 IMMA CHARGIN MA PYR...