Search found 53 matches

by TheMoon
Fri Jun 08, 2007 12:27 am
Forum: The Other Gallery
Topic: ep2 new pics!
Replies: 25
Views: 18495

Look at Alyx' left arm, the one with which she holds herself on the vehicle. The uncovered part is getting veeery thin near her hand.... like her wrist was broken or something.
Gman's office is nice, but the monitor on the table doesn't fit in there.

However, I'm definetely gonna get this game.
by TheMoon
Thu Jun 07, 2007 3:05 pm
Forum: Modeling Help
Topic: text
Replies: 5
Views: 6633

Did you try writing a qc file manually and drag&drop it onto studiomdl.exe? I heard multiple times that people got errors with Studiocompiler (including me). For me, it often closed without an error when compiling. Now I do everything manually, which isnt slower if you get used to it, and I neve...
by TheMoon
Mon Jun 04, 2007 2:17 pm
Forum: Mapping Help
Topic: .dxf to .map or .vmf?
Replies: 4
Views: 5391

Theres a free version of XSI, Modtool 4.2. I use it and although it has less functions than the full version there are no things I'd like to do with it which i can't. The only thing is that you can only render up to 512², but that shouldnt matter if you only design gamemodels/geometry. If that is wh...
by TheMoon
Mon Jun 04, 2007 10:48 am
Forum: WIP Modeling
Topic: my portal
Replies: 9
Views: 16432

Looks very alien, I like it! Anychance of a release of this after you've got your uses out of it, and are no longer worried about others using it? I'm thinking of an xen style map next :D Well, if you've got a respectable map in which it would fit, I don't see any reason why I should not give it to...
by TheMoon
Mon Jun 04, 2007 12:19 am
Forum: WIP Modeling
Topic: my portal
Replies: 9
Views: 16432

my portal

Well, I guess you notice that just the outer part is the actual model, but it looked a bit meaningless without those nice effects ;)

Image
by TheMoon
Mon Jun 04, 2007 12:11 am
Forum: WIP Mapping
Topic: oc_dunnowhat
Replies: 10
Views: 8670

oc_dunnowhat

At first: No, this is not completely my idea, i was inspired by oc_kake_d, but all those additional things' origin is my brain. Ok, so before you see my beautiful pics *lol* i wanna tell you something about the gameplay of the map i'm working on. Its kind of a round-based teamplay: red and blue both...
by TheMoon
Sun Jun 03, 2007 9:58 pm
Forum: Mapping Help
Topic: .dxf to .map or .vmf?
Replies: 4
Views: 5391

I doubt that. And I doubt that it would be of any use to import some model file into hammer, cause your probably not gonna work with brush-like structures in your modeling program, so hammer would probably only make invalid solids out of them. Why dont you just turn that piece of geometry into a mod...
by TheMoon
Sun May 13, 2007 4:17 pm
Forum: Mapping Help
Topic: unexpected symbol 'Re'
Replies: 11
Views: 10699

materialPath: d:\program files\valve\steam\steamapps\SourceMods\Obsidian\materials Loading D:\Program Files\Valve\Steam\SteamApps\*******\sourcesdk_content\hl2mp\mapsrc\defence\oc_d2_prebeachhead_BETA3.vmf "materials/nature/water002a.vtf": cached version doesn't exist Brush 220003: File D...