Here's how my old outdated one looked, just to give you an idea...
► Show Spoiler
//This mapadd has two main parts you can configure.The first part is to configure the security door that allows or denies access to a further 60 mapselect doors (door numbers 121-180) to configure you can change the four digit keycode to your liking, in the block of text under "targetname" "keypad_%i_case", I've added // (notes) at the end of the lines that are configureable. To configure the security door openable or locked requiring the four digit keycode; in the block of text under TargetName "keypad_%i_door" you need to change the value of the "spawnflags" a value of "5136" will allow the door to be openable and no value at all will allow the door to be locked requiring the four digit keycode, Again I've added // (notes) to the line which needs to be configured. The second part is to configure what map doors are breakable and then what map door corresponds to the whatever given mapname. You will see that I have already included Obsidianv.123 official maps for you to follow the pattern up to 180 just make sure you maintain the structure of the text as you add.
oc_archive
{
Remove
{
TargetName
{
"keypad_%i_case" {}
}
}
Add
{
"logic_case"
{
"targetname" "keypad_%i_case"
"Case01" "0"
"Case02" "1"
"Case03" "2"
"Case04" "3"
"Case05" "4"
"OnCase01" "keypad_%i_compare,SetCompareValue,2,0,-1" // Value,2 is the first number of the keycode change to any value from 0-9
"OnCase02" "keypad_%i_compare,SetCompareValue,4,0,-1" // Value,4 is the second number of the keycode change to any value from 0-9
"OnCase03" "keypad_%i_compare,SetCompareValue,1,0,-1" // Value,1 is the third number of the keycode change to any value from 0-9
"OnCase04" "keypad_%i_compare,SetCompareValue,2,0,-1" // Value,2 is the fourth number of the keycode change to any value from 0-9
"OnCase05" "keypad_%i_accept,PlaySound,,0,-1"
"OnCase05" "keypad_%i_door,Open,,0,-1"
"OnCase05" "keypad_%i_case,InValue,0,0,-1"
"OnCase05" "keypad_%i_correctcounter,SetValueNoFire,0,0,-1"
"origin" "174 495 -256"
}
}
Modify
{
ClassName
{
"worldspawn"
{
"mapversion" "519"
}
}
TargetName
{
"keypad_%i_door"
{
"spawnflags" "5136" //To toggle the door openable by players add the value 5136, to lock the door simply remove the value 5136
}
}
ClassName
{
"logic_auto"
{
"OnMapSpawn" "wall_map01,Disable,,0,-1"
"OnMapSpawn" "door_map01,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map02,Disable,,0,-1"
"OnMapSpawn" "door_map02,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map03,Disable,,0,-1"
"OnMapSpawn" "door_map03,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map04,Disable,,0,-1"
"OnMapSpawn" "door_map04,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map05,Disable,,0,-1"
"OnMapSpawn" "door_map05,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map06,Disable,,0,-1"
"OnMapSpawn" "door_map06,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map07,Disable,,0,-1"
"OnMapSpawn" "door_map07,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map08,Disable,,0,-1"
"OnMapSpawn" "door_map08,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map09,Disable,,0,-1"
"OnMapSpawn" "door_map09,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map10,Disable,,0,-1"
"OnMapSpawn" "door_map10,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map11,Disable,,0,-1"
"OnMapSpawn" "door_map11,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map12,Disable,,0,-1"
"OnMapSpawn" "door_map12,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map13,Disable,,0,-1"
"OnMapSpawn" "door_map13,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map14,Disable,,0,-1"
"OnMapSpawn" "door_map14,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map15,Disable,,0,-1"
"OnMapSpawn" "door_map15,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map16,Disable,,0,-1"
"OnMapSpawn" "door_map16,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map17,Disable,,0,-1"
"OnMapSpawn" "door_map17,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map18,Disable,,0,-1"
"OnMapSpawn" "door_map18,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map19,Disable,,0,-1"
"OnMapSpawn" "door_map19,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map20,Disable,,0,-1"
"OnMapSpawn" "door_map20,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map21,Disable,,0,-1"
"OnMapSpawn" "door_map21,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map22,Disable,,0,-1"
"OnMapSpawn" "door_map22,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map23,Disable,,0,-1"
"OnMapSpawn" "door_map23,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map24,Disable,,0,-1"
"OnMapSpawn" "door_map24,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map25,Disable,,0,-1"
"OnMapSpawn" "door_map25,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map26,Disable,,0,-1"
"OnMapSpawn" "door_map26,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map27,Disable,,0,-1"
"OnMapSpawn" "door_map27,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map28,Disable,,0,-1"
"OnMapSpawn" "door_map28,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map29,Disable,,0,-1"
"OnMapSpawn" "door_map29,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map30,Disable,,0,-1"
"OnMapSpawn" "door_map30,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map31,Disable,,0,-1"
"OnMapSpawn" "door_map31,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map32,Disable,,0,-1"
"OnMapSpawn" "door_map32,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map33,Disable,,0,-1"
"OnMapSpawn" "door_map33,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map34,Disable,,0,-1"
"OnMapSpawn" "door_map34,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map35,Disable,,0,-1"
"OnMapSpawn" "door_map35,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map36,Disable,,0,-1"
"OnMapSpawn" "door_map36,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map37,Disable,,0,-1"
"OnMapSpawn" "door_map37,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map38,Disable,,0,-1"
"OnMapSpawn" "door_map38,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map39,Disable,,0,-1"
"OnMapSpawn" "door_map39,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map40,Disable,,0,-1"
"OnMapSpawn" "door_map40,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map41,Disable,,0,-1"
"OnMapSpawn" "door_map41,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map42,Disable,,0,-1"
"OnMapSpawn" "door_map42,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map43,Disable,,0,-1"
"OnMapSpawn" "door_map43,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map44,Disable,,0,-1"
"OnMapSpawn" "door_map44,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map45,Disable,,0,-1"
"OnMapSpawn" "door_map45,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map46,Disable,,0,-1"
"OnMapSpawn" "door_map46,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map47,Disable,,0,-1"
"OnMapSpawn" "door_map47,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map48,Disable,,0,-1"
"OnMapSpawn" "door_map48,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map49,Disable,,0,-1"
"OnMapSpawn" "door_map49,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map50,Disable,,0,-1"
"OnMapSpawn" "door_map50,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map51,Disable,,0,-1"
"OnMapSpawn" "door_map51,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map52,Disable,,0,-1"
"OnMapSpawn" "door_map52,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map53,Disable,,0,-1"
"OnMapSpawn" "door_map53,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map54,Disable,,0,-1"
"OnMapSpawn" "door_map54,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map55,Disable,,0,-1"
"OnMapSpawn" "door_map55,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map56,Disable,,0,-1"
"OnMapSpawn" "door_map56,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map57,Disable,,0,-1"
"OnMapSpawn" "door_map57,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map58,Disable,,0,-1"
"OnMapSpawn" "door_map58,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map59,Disable,,0,-1"
"OnMapSpawn" "door_map59,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map60,Disable,,0,-1"
"OnMapSpawn" "door_map60,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map61,Disable,,0,-1"
"OnMapSpawn" "door_map61,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map62,Disable,,0,-1"
"OnMapSpawn" "door_map62,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map63,Disable,,0,-1"
"OnMapSpawn" "door_map63,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map64,Disable,,0,-1"
"OnMapSpawn" "door_map64,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map65,Disable,,0,-1"
"OnMapSpawn" "door_map65,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map66,Disable,,0,-1"
"OnMapSpawn" "door_map66,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map67,Disable,,0,-1"
"OnMapSpawn" "door_map67,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map68,Disable,,0,-1"
"OnMapSpawn" "door_map68,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map69,Disable,,0,-1"
"OnMapSpawn" "door_map69,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map70,Disable,,0,-1"
"OnMapSpawn" "door_map70,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map71,Disable,,0,-1"
"OnMapSpawn" "door_map71,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map72,Disable,,0,-1"
"OnMapSpawn" "door_map72,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map73,Disable,,0,-1"
"OnMapSpawn" "door_map73,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map74,Disable,,0,-1"
"OnMapSpawn" "door_map74,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map75,Disable,,0,-1"
"OnMapSpawn" "door_map75,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map76,Disable,,0,-1"
"OnMapSpawn" "door_map76,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map77,Disable,,0,-1"
"OnMapSpawn" "door_map77,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map78,Disable,,0,-1"
"OnMapSpawn" "door_map78,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map79,Disable,,0,-1"
"OnMapSpawn" "door_map79,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map121,Disable,,0,-1"
"OnMapSpawn" "door_map121,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map122,Disable,,0,-1"
"OnMapSpawn" "door_map122,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map123,Disable,,0,-1"
"OnMapSpawn" "door_map123,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map124,Disable,,0,-1"
"OnMapSpawn" "door_map124,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map125,Disable,,0,-1"
"OnMapSpawn" "door_map125,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map126,Disable,,0,-1"
"OnMapSpawn" "door_map126,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map127,Disable,,0,-1"
"OnMapSpawn" "door_map127,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map128,Disable,,0,-1"
"OnMapSpawn" "door_map128,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map129,Disable,,0,-1"
"OnMapSpawn" "door_map129,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map130,Disable,,0,-1"
"OnMapSpawn" "door_map130,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map131,Disable,,0,-1"
"OnMapSpawn" "door_map131,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map132,Disable,,0,-1"
"OnMapSpawn" "door_map132,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map133,Disable,,0,-1"
"OnMapSpawn" "door_map133,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map134,Disable,,0,-1"
"OnMapSpawn" "door_map134,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map135,Disable,,0,-1"
"OnMapSpawn" "door_map135,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map136,Disable,,0,-1"
"OnMapSpawn" "door_map136,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map137,Disable,,0,-1"
"OnMapSpawn" "door_map137,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map138,Disable,,0,-1"
"OnMapSpawn" "door_map138,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map139,Disable,,0,-1"
"OnMapSpawn" "door_map139,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map140,Disable,,0,-1"
"OnMapSpawn" "door_map140,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map141,Disable,,0,-1"
"OnMapSpawn" "door_map141,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map142,Disable,,0,-1"
"OnMapSpawn" "door_map142,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map143,Disable,,0,-1"
"OnMapSpawn" "door_map143,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map144,Disable,,0,-1"
"OnMapSpawn" "door_map144,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map145,Disable,,0,-1"
"OnMapSpawn" "door_map145,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map146,Disable,,0,-1"
"OnMapSpawn" "door_map146,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map147,Disable,,0,-1"
"OnMapSpawn" "door_map147,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map148,Disable,,0,-1"
"OnMapSpawn" "door_map148,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map149,Disable,,0,-1"
"OnMapSpawn" "door_map149,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map150,Disable,,0,-1"
"OnMapSpawn" "door_map150,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map151,Disable,,0,-1"
"OnMapSpawn" "door_map151,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map152,Disable,,0,-1"
"OnMapSpawn" "door_map152,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map153,Disable,,0,-1"
"OnMapSpawn" "door_map153,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map154,Disable,,0,-1"
"OnMapSpawn" "door_map154,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map155,Disable,,0,-1"
"OnMapSpawn" "door_map155,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map156,Disable,,0,-1"
"OnMapSpawn" "door_map156,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map157,Disable,,0,-1"
"OnMapSpawn" "door_map157,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map158,Disable,,0,-1"
"OnMapSpawn" "door_map158,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map159,Disable,,0,-1"
"OnMapSpawn" "door_map159,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map160,Disable,,0,-1"
"OnMapSpawn" "door_map160,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map161,Disable,,0,-1"
"OnMapSpawn" "door_map161,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map162,Disable,,0,-1"
"OnMapSpawn" "door_map162,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map163,Disable,,0,-1"
"OnMapSpawn" "door_map163,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map164,Disable,,0,-1"
"OnMapSpawn" "door_map164,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map165,Disable,,0,-1"
"OnMapSpawn" "door_map165,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map166,Disable,,0,-1"
"OnMapSpawn" "door_map166,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map167,Disable,,0,-1"
"OnMapSpawn" "door_map167,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map168,Disable,,0,-1"
"OnMapSpawn" "door_map168,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map169,Disable,,0,-1"
"OnMapSpawn" "door_map169,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map170,Disable,,0,-1"
"OnMapSpawn" "door_map170,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map171,Disable,,0,-1"
"OnMapSpawn" "door_map171,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map172,Disable,,0,-1"
"OnMapSpawn" "door_map172,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map177,Disable,,0,-1"
"OnMapSpawn" "door_map177,SetHealth,1000,0,-1"
}
}
Targetname
{
"text_map01"
{
"message" "ep1_oc_broken_escape_01"
}
"trigger_map01"
{
"OnTrigger" "server,Command,changelevel ep1_oc_broken_escape_01,5,1"
}
"text_map02"
{
"message" "oc_antlion_attack_01"
}
"trigger_map02"
{
"OnTrigger" "server,Command,changelevel oc_antlion_attack_01,5,1"
}
"text_map03"
{
"message" "oc_breakout"
}
"trigger_map03"
{
"OnTrigger" "server,Command,changelevel oc_breakout,5,1"
}
"text_map04"
{
"message" "oc_Bunker"
}
"trigger_map04"
{
"OnTrigger" "server,Command,changelevel oc_Bunker,5,1"
}
"text_map05"
{
"message" "oc_cannon_1"
}
"trigger_map05"
{
"OnTrigger" "server,Command,changelevel oc_cannon_1,5,1"
}
"text_map06"
{
"message" "oc_cannon_2"
}
"trigger_map06"
{
"OnTrigger" "server,Command,changelevel oc_cannon_2,5,1"
}
"text_map07"
{
"message" "oc_castledefense"
}
"trigger_map07"
{
"OnTrigger" "server,Command,changelevel oc_castledefense,5,1"
}
"text_map08"
{
"message" "oc_courier"
}
"trigger_map08"
{
"OnTrigger" "server,Command,changelevel oc_courier,5,1"
}
"text_map09"
{
"message" "oc_danmaku_i"
}
"trigger_map09"
{
"OnTrigger" "server,Command,changelevel oc_danmaku_i,5,1"
}
"text_map10"
{
"message" "oc_docks"
}
"trigger_map10"
{
"OnTrigger" "server,Command,changelevel oc_docks,5,1"
}
"text_map11"
{
"message" "oc_evildead"
}
"trigger_map11"
{
"OnTrigger" "server,Command,changelevel oc_evildead,5,1"
}
"text_map12"
{
"message" "oc_fireteam_1"
}
"trigger_map12"
{
"OnTrigger" "server,Command,changelevel oc_fireteam_1,5,1"
}
"text_map13"
{
"message" "oc_fireteam_2"
}
"trigger_map13"
{
"OnTrigger" "server,Command,changelevel oc_fireteam_2,5,1"
}
"text_map14"
{
"message" "oc_freezingpoint"
}
"trigger_map14"
{
"OnTrigger" "server,Command,changelevel oc_freezingpoint,5,1"
}
"text_map15"
{
"message" "oc_harvest"
}
"trigger_map15"
{
"OnTrigger" "server,Command,changelevel oc_harvest,5,1"
}
"text_map16"
{
"message" "oc_kake_k"
}
"trigger_map16"
{
"OnTrigger" "server,Command,changelevel oc_kake_k,5,1"
}
"text_map17"
{
"message" "oc_lobby"
}
"trigger_map17"
{
"OnTrigger" "server,Command,changelevel oc_lobby,5,1"
}
"text_map18"
{
"message" "oc_manor"
}
"trigger_map18"
{
"OnTrigger" "server,Command,changelevel oc_manor,5,1"
}
"text_map19"
{
"message" "oc_seamus"
}
"trigger_map19"
{
"OnTrigger" "server,Command,changelevel oc_seamus,5,1"
}
"text_map20"
{
"message" "oc_sewers"
}
"trigger_map20"
{
"OnTrigger" "server,Command,changelevel oc_sewers,5,1"
}
"text_map21"
{
"message" "oc_stadium"
}
"trigger_map21"
{
"OnTrigger" "server,Command,changelevel oc_stadium,5,1"
}
"text_map22"
{
"message" "oc_starlight"
}
"trigger_map22"
{
"OnTrigger" "server,Command,changelevel oc_starlight,5,1"
}
"text_map23"
{
"message" "oc_stitches_1"
}
"trigger_map23"
{
"OnTrigger" "server,Command,changelevel oc_stitches_1,5,1"
}
"text_map24"
{
"message" "oc_stitches_2"
}
"trigger_map24"
{
"OnTrigger" "server,Command,changelevel oc_stitches_2,5,1"
}
"text_map25"
{
"message" "oc_umizuri_i"
}
"trigger_map25"
{
"OnTrigger" "server,Command,changelevel oc_umizuri_i,5,1"
}
"text_map26"
{
"message" "oc_waking_dead"
}
"trigger_map26"
{
"OnTrigger" "server,Command,changelevel oc_waking_dead,5,1"
}
"text_map27"
{
"message" "oc_wgh"
}
"trigger_map27"
{
"OnTrigger" "server,Command,changelevel oc_wgh,5,1"
}
"text_map28"
{
"message" "ocf_deadland"
}
"trigger_map28"
{
"OnTrigger" "server,Command,changelevel ocf_deadland,5,1"
}
"text_map29"
{
"message" "z_harrier2_f"
}
"trigger_map29"
{
"OnTrigger" "server,Command,changelevel z_harrier2_f,5,1"
}
"text_map30"
{
"message" "chess"
}
"trigger_map30"
{
"OnTrigger" "server,Command,changelevel chess,5,1"
}
"text_map31"
{
"message" "chill_domino_beta_2"
}
"trigger_map31"
{
"OnTrigger" "server,Command,changelevel chill_domino_beta_2,5,1"
}
"text_map32"
{
"message" "coop_123module_v2"
}
"trigger_map32"
{
"OnTrigger" "server,Command,changelevel coop_123module_v2,5,1"
}
"text_map33"
{
"message" "coop_blame!_log1_v2"
}
"trigger_map33"
{
"OnTrigger" "server,Command,changelevel coop_blame!_log1_v2,5,1"
}
"text_map34"
{
"message" "coop_blame!_log2_v2"
}
"trigger_map34"
{
"OnTrigger" "server,Command,changelevel coop_blame!_log2_v2,5,1"
}
"text_map35"
{
"message" "coop_epicycle_v4"
}
"trigger_map35"
{
"OnTrigger" "server,Command,changelevel coop_epicycle_v4,5,1"
}
"text_map36"
{
"message" "coop_missile_silo_"
}
"trigger_map36"
{
"OnTrigger" "server,Command,changelevel coop_missile_silo_,5,1"
}
"text_map37"
{
"message" "coop_swampthing_v6"
}
"trigger_map37"
{
"OnTrigger" "server,Command,changelevel coop_swampthing_v6,5,1"
}
"text_map38"
{
"message" "coop_wardogs_v5"
}
"trigger_map38"
{
"OnTrigger" "server,Command,changelevel coop_wardogs_v5,5,1"
}
"text_map39"
{
"message" "coop_zelda01_b"
}
"trigger_map39"
{
"OnTrigger" "server,Command,changelevel coop_zelda01_b,5,1"
}
"text_map40"
{
"message" "cube"
}
"trigger_map40"
{
"OnTrigger" "server,Command,changelevel cube,5,1"
}
"text_map41"
{
"message" "gauntlet"
}
"trigger_map41"
{
"OnTrigger" "server,Command,changelevel gauntlet,5,1"
}
"text_map42"
{
"message" "js_coop_zero_g_oc4"
}
"trigger_map42"
{
"OnTrigger" "server,Command,changelevel js_coop_zero_g_oc4,5,1"
}
"text_map43"
{
"message" "neuromancer_v_6_pak3"
}
"trigger_map43"
{
"OnTrigger" "server,Command,changelevel neuromancer_v_6_pak3,5,1"
}
"text_map44"
{
"message" "NOAMZ"
}
"trigger_map44"
{
"OnTrigger" "server,Command,changelevel NOAMZ,5,1"
}
"text_map45"
{
"message" "NoamzTunnels"
}
"trigger_map45"
{
"OnTrigger" "server,Command,changelevel NoamzTunnels,5,1"
}
"text_map46"
{
"message" "noamzwf"
}
"trigger_map46"
{
"OnTrigger" "server,Command,changelevel noamzwf,5,1"
}
"text_map47"
{
"message" "oc_big_gappoi_v5a"
}
"trigger_map47"
{
"OnTrigger" "server,Command,changelevel oc_big_gappoi_v5a,5,1"
}
"text_map48"
{
"message" "oc_bossrush_v3a"
}
"trigger_map48"
{
"OnTrigger" "server,Command,changelevel oc_bossrush_v3a,5,1"
}
"text_map49"
{
"message" "oc_breenoffice_v2b"
}
"trigger_map49"
{
"OnTrigger" "server,Command,changelevel oc_breenoffice_v2b,5,1"
}
"text_map50"
{
"message" "oc_breens_citadel_season1_b3"
}
"trigger_map50"
{
"OnTrigger" "server,Command,changelevel oc_breens_citadel_season1_b3,5,1"
}
"text_map51"
{
"message" "oc_d_crimson_v2f"
}
"trigger_map51"
{
"OnTrigger" "server,Command,changelevel oc_d_crimson_v2f,5,1"
}
"text_map52"
{
"message" "oc_dirtraceB2"
}
"trigger_map52"
{
"OnTrigger" "server,Command,changelevel oc_dirtraceB2,5,1"
}
"text_map53"
{
"message" "oc_donkeygarg_alpha3c"
}
"trigger_map53"
{
"OnTrigger" "server,Command,changelevel oc_donkeygarg_alpha3c,5,1"
}
"text_map54"
{
"message" "oc_druaga_v0b"
}
"trigger_map54"
{
"OnTrigger" "server,Command,changelevel oc_druaga_v0b,5,1"
}
"text_map55"
{
"message" "oc_garginfestion"
}
"trigger_map55"
{
"OnTrigger" "server,Command,changelevel oc_garginfestion,5,1"
}
"text_map56"
{
"message" "oc_helicave"
}
"trigger_map56"
{
"OnTrigger" "server,Command,changelevel oc_helicave,5,1"
}
"text_map57"
{
"message" "oc_hydrapit_final"
}
"trigger_map57"
{
"OnTrigger" "server,Command,changelevel oc_hydrapit_final,5,1"
}
"text_map58"
{
"message" "oc_iceclimbers_v1"
}
"trigger_map58"
{
"OnTrigger" "server,Command,changelevel oc_iceclimbers_v1,5,1"
}
"text_map59"
{
"message" "oc_newgappi_f"
}
"trigger_map59"
{
"OnTrigger" "server,Command,changelevel oc_newgappi_f,5,1"
}
"text_map60"
{
"message" "oc_pacmanB4"
}
"trigger_map60"
{
"OnTrigger" "server,Command,changelevel oc_pacmanB4,5,1"
}
"text_map61"
{
"message" "oc_quest_b2"
}
"trigger_map61"
{
"OnTrigger" "server,Command,changelevel oc_quest_b2,5,1"
}
"text_map62"
{
"message" "oc_r-day_alpha"
}
"trigger_map62"
{
"OnTrigger" "server,Command,changelevel oc_r-day_alpha,5,1"
}
"text_map63"
{
"message" "oc_sogeki_v2a"
}
"trigger_map63"
{
"OnTrigger" "server,Command,changelevel oc_sogeki_v2a,5,1"
}
"text_map64"
{
"message" "oc_spelunk01_b"
}
"trigger_map64"
{
"OnTrigger" "server,Command,changelevel oc_spelunk01_b,5,1"
}
"text_map65"
{
"message" "oc_spelunk02_c"
}
"trigger_map65"
{
"OnTrigger" "server,Command,changelevel oc_spelunk02_c,5,1"
}
"text_map66"
{
"message" "oc_stfu_b1"
}
"trigger_map66"
{
"OnTrigger" "server,Command,changelevel oc_stfu_b1,5,1"
}
"text_map67"
{
"message" "oc_suiyousp_v2b"
}
"trigger_map67"
{
"OnTrigger" "server,Command,changelevel oc_suiyousp_v2b,5,1"
}
"text_map68"
{
"message" "oc_TheInfectedCourseBETA"
}
"trigger_map68"
{
"OnTrigger" "server,Command,changelevel oc_TheInfectedCourseBETA,5,1"
}
"text_map69"
{
"message" "oc_trackmaker_b2"
}
"trigger_map69"
{
"OnTrigger" "server,Command,changelevel oc_trackmaker_b2,5,1"
}
"text_map70"
{
"message" "oc_vs_battlecity_v1b"
}
"trigger_map70"
{
"OnTrigger" "server,Command,changelevel oc_vs_battlecity_v1b,5,1"
}
"text_map71"
{
"message" "oc_vs_bomber_v1a"
}
"trigger_map71"
{
"OnTrigger" "server,Command,changelevel oc_vs_bomber_v1a,5,1"
}
"text_map72"
{
"message" "oc_vs_breenoffice_v0f"
}
"trigger_map72"
{
"OnTrigger" "server,Command,changelevel oc_vs_breenoffice_v0f,5,1"
}
"text_map73"
{
"message" "oc_vs_mokuyourd_v1c"
}
"trigger_map73"
{
"OnTrigger" "server,Command,changelevel oc_vs_mokuyourd_v1c,5,1"
}
"text_map74"
{
"message" "oc_vs_nichiyouyg_v0c"
}
"trigger_map74"
{
"OnTrigger" "server,Command,changelevel oc_vs_nichiyouyg_v0c,5,1"
}
"text_map75"
{
"message" "oc_warmachine"
}
"trigger_map75"
{
"OnTrigger" "server,Command,changelevel oc_warmachine,5,1"
}
"text_map76"
{
"message" "sp_sawlife2"
}
"trigger_map76"
{
"OnTrigger" "server,Command,changelevel sp_sawlife2,5,1"
}
"text_map77"
{
"message" "z_balloon_fighter_e"
}
"trigger_map77"
{
"OnTrigger" "server,Command,changelevel z_balloon_fighter_e,5,1"
}
"text_map78"
{
"message" "z_kineco01_a"
}
"trigger_map78"
{
"OnTrigger" "server,Command,changelevel z_kineco01_a,5,1"
}
"text_map79"
{
"message" "z_kineco02_b"
}
"trigger_map79"
{
"OnTrigger" "server,Command,changelevel z_kineco02_b,5,1"
}
"text_map121"
{
"message" "HLS Black Mesa Inbound"
}
"trigger_map121"
{
"OnTrigger" "server,Command,changelevel c0a0,5,1"
}
"text_map122"
{
"message" "HLS Anomalous Materials"
}
"trigger_map122"
{
"OnTrigger" "server,Command,changelevel c1a0,5,1"
}
"text_map123"
{
"message" "HLS Unforseen Consequences"
}
"trigger_map123"
{
"OnTrigger" "server,Command,changelevel c1a1,5,1"
}
"text_map124"
{
"message" "HLS Office Complex"
}
"trigger_map124"
{
"OnTrigger" "server,Command,changelevel c1a2,5,1"
}
"text_map125"
{
"message" "HLS We've got Hostiles"
}
"trigger_map125"
{
"OnTrigger" "server,Command,changelevel c1a3,5,1"
}
"text_map126"
{
"message" "HLS Blast Pit"
}
"trigger_map126"
{
"OnTrigger" "server,Command,changelevel c1a4,5,1"
}
"text_map127"
{
"message" "HLS Power Up"
}
"trigger_map127"
{
"OnTrigger" "server,Command,changelevel c2a1,5,1"
}
"text_map128"
{
"message" "HLS On a Rail"
}
"trigger_map128"
{
"OnTrigger" "server,Command,changelevel c2a2,5,1"
}
"text_map129"
{
"message" "HLS Apprehension"
}
"trigger_map129"
{
"OnTrigger" "server,Command,changelevel c2a3,5,1"
}
"text_map130"
{
"message" "HLS Residue Processing"
}
"trigger_map130"
{
"OnTrigger" "server,Command,changelevel c2a4,5,1"
}
"text_map131"
{
"message" "HLS Questionable Ethics"
}
"trigger_map131"
{
"OnTrigger" "server,Command,changelevel c2a4d,5,1"
}
"text_map132"
{
"message" "HLS Surface Tension"
}
"trigger_map132"
{
"OnTrigger" "server,Command,changelevel c2a5,5,1"
}
"text_map133"
{
"message" "HLS Forget about Freeman"
}
"trigger_map133"
{
"OnTrigger" "server,Command,changelevel c3a1,5,1"
}
"text_map134"
{
"message" "HLS Lambda Core"
}
"trigger_map134"
{
"OnTrigger" "server,Command,changelevel c3a2,5,1"
}
"text_map135"
{
"message" "HLS Xen"
}
"trigger_map135"
{
"OnTrigger" "server,Command,changelevel c4a1,5,1"
}
"text_map136"
{
"message" "HLS Interlooper"
}
"trigger_map136"
{
"OnTrigger" "server,Command,changelevel c4a1a,5,1"
}
"text_map137"
{
"message" "HLS Gonarch's Lair"
}
"trigger_map137"
{
"OnTrigger" "server,Command,changelevel c4a2,5,1"
}
"text_map138"
{
"message" "HLS Nihilanth"
}
"trigger_map138"
{
"OnTrigger" "server,Command,changelevel c4a3,5,1"
}
"text_map139"
{
"message" "HLS Endgame (Outro)"
}
"trigger_map139"
{
"OnTrigger" "server,Command,changelevel c5a1,5,1"
}
"text_map140"
{
"message" "HL2 Point Insertion"
}
"trigger_map140"
{
"OnTrigger" "server,Command,changelevel d1_trainstation_01,5,1"
}
"text_map141"
{
"message" "HL2 A Red Letter Day"
}
"trigger_map141"
{
"OnTrigger" "server,Command,changelevel d1_trainstation_05,5,1"
}
"text_map142"
{
"message" "HL2 Route Kanal"
}
"trigger_map142"
{
"OnTrigger" "server,Command,changelevel d1_canals_01,5,1"
}
"text_map143"
{
"message" "HL2 Water Hazard"
}
"trigger_map143"
{
"OnTrigger" "server,Command,changelevel d1_canals_06,5,1"
}
"text_map144"
{
"message" "HL2 Black Mesa East"
}
"trigger_map144"
{
"OnTrigger" "server,Command,changelevel d1_eli_01,5,1"
}
"text_map145"
{
"message" "HL2 We Don't Go To Ravenholm"
}
"trigger_map145"
{
"OnTrigger" "server,Command,changelevel d1_town_01,5,1"
}
"text_map146"
{
"message" "HL2 Highway 17"
}
"trigger_map146"
{
"OnTrigger" "server,Command,changelevel d2_coast_01,5,1"
}
"text_map147"
{
"message" "HL2 Sandtraps"
}
"trigger_map147"
{
"OnTrigger" "server,Command,changelevel d2_coast_09,5,1"
}
"text_map148"
{
"message" "HL2 Nova-Prospekt"
}
"trigger_map148"
{
"OnTrigger" "server,Command,changelevel d2_prison_01,5,1"
}
"text_map149"
{
"message" "HL2 Entanglement"
}
"trigger_map149"
{
"OnTrigger" "server,Command,changelevel d2_prison_06,5,1"
}
"text_map150"
{
"message" "HL2 Anticitizen One"
}
"trigger_map150"
{
"OnTrigger" "server,Command,changelevel d3_c17_02,5,1"
}
"text_map151"
{
"message" "HL2 Follow Freeman!"
}
"trigger_map151"
{
"OnTrigger" "server,Command,changelevel d3_c17_09,5,1"
}
"text_map152"
{
"message" "HL2 Our Benefactors"
}
"trigger_map152"
{
"OnTrigger" "server,Command,changelevel d3_citadel_01,5,1"
}
"text_map153"
{
"message" "HL2 Dark Energy"
}
"trigger_map153"
{
"OnTrigger" "server,Command,changelevel d3_breen_01,5,1"
}
"text_map154"
{
"message" "HL2 Credits"
}
"trigger_map154"
{
"OnTrigger" "server,Command,changelevel credits,5,1"
}
"text_map155"
{
"message" "HL2 EP1 Undue Alarm"
}
"trigger_map155"
{
"OnTrigger" "server,Command,changelevel ep1_citadel_00,5,1"
}
"text_map156"
{
"message" "HL2 EP1 Undue Alarm (Level 2)"
}
"trigger_map156"
{
"OnTrigger" "server,Command,changelevel ep1_citadel_01,5,1"
}
"text_map157"
{
"message" "HL2 EP1 Direct Invention"
}
"trigger_map157"
{
"OnTrigger" "server,Command,changelevel ep1_citadel_03,5,1"
}
"text_map158"
{
"message" "HL2 EP1 Lowlife"
}
"trigger_map158"
{
"OnTrigger" "server,Command,changelevel ep1_c17_00,5,1"
}
"text_map159"
{
"message" "HL2 EP1 Urban Flight"
}
"trigger_map159"
{
"OnTrigger" "server,Command,changelevel ep1_c17_02,5,1"
}
"text_map160"
{
"message" "HL2 EP1 Exit 17"
}
"trigger_map160"
{
"OnTrigger" "server,Command,changelevel ep1_c17_04,5,1"
}
"text_map161"
{
"message" "HL2 EP2 To the white forest"
}
"trigger_map161"
{
"OnTrigger" "server,Command,changelevel ep2_outland_01,5,1"
}
"text_map162"
{
"message" "HL2 EP2 This vortal coil"
}
"trigger_map162"
{
"OnTrigger" "server,Command,changelevel ep2_outland_02,5,1"
}
"text_map163"
{
"message" "HL2 EP2 Freeman ponifex"
}
"trigger_map163"
{
"OnTrigger" "server,Command,changelevel ep2_outland_05,5,1"
}
"text_map164"
{
"message" "HL2 EP2 Riding shotgun"
}
"trigger_map164"
{
"OnTrigger" "server,Command,changelevel ep2_outland_06a,5,1"
}
"text_map165"
{
"message" "HL2 EP2 Under the radar"
}
"trigger_map165"
{
"OnTrigger" "server,Command,changelevel ep2_outland_09,5,1"
}
"text_map166"
{
"message" "HL2 EP2 Our mutual fiend"
}
"trigger_map166"
{
"OnTrigger" "server,Command,changelevel ep2_outland_11,5,1"
}
"text_map167"
{
"message" "HL2 EP2 T-minus one"
}
"trigger_map167"
{
"OnTrigger" "server,Command,changelevel ep2_outland_12a,5,1"
}
"text_map168"
{
"message" "cs_militia"
}
"trigger_map168"
{
"OnTrigger" "server,Command,changelevel cs_militia,5,1"
}
"text_map169"
{
"message" "de_chateau"
}
"trigger_map169"
{
"OnTrigger" "server,Command,changelevel de_chateau,5,1"
}
"text_map170"
{
"message" "de_port"
}
"trigger_map170"
{
"OnTrigger" "server,Command,changelevel de_port,5,1"
}
"text_map171"
{
"message" "de_prodigy"
}
"trigger_map171"
{
"OnTrigger" "server,Command,changelevel de_prodigy,5,1"
}
"text_map172"
{
"message" "de_nuke"
}
"trigger_map172"
{
"OnTrigger" "server,Command,changelevel de_nuke,5,1"
}
"text_map177"
{
"message" "HL2 Lost Coast"
}
"trigger_map177"
{
"OnTrigger" "server,Command,changelevel d2_LostCoast,5,1"
}
}
}
SpawnItems
{
"weapon_pistol" "1"
"weapon_grapple" "1"
"item_battery" "1"
"item_cloak" "1"
"item_ammo_pistol_large" "3"
"weapon_healer" "1"
"weapon_crowbar" "1"
}
"SoundCache"
{
"Base_BASE" "1"
"Base_CSS" "1"
"Base_HL2" "1"
"Base_EP1" "1"
"Base_NPC" "1"
"Base_NPCEP1" "1"
"Base_LC" "1"
}
}