broken escape part 2

Show off work in progress maps.
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Hydra
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Post by Hydra »

I love the skybox so much. Looks pretty. A little suggestion on Part 1, is that you make a limit of Soldiers spawning. It is sorta annoying when they come and kill you behind your back, as you kill one of the Striders or Chopper. When I play with 8 players, everybody just die.

I suppose that this is the wrong thread.
fug4life
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Post by fug4life »

I think W0rf0x is done and dusted with part1. I want to see part 2 A& B done! :)
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

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Shana
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Post by Shana »

Exactly, im not going to touch part1 again, im done with it.

As for people all dying, thats the result of playing rambo.
DigitalySane
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Post by DigitalySane »

W0rf0x wrote:Exactly, im not going to touch part1 again, im done with it.

As for people all dying, thats the result of playing rambo.
Hehe i guess so.
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Keychain
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Post by Keychain »

I really enjoyed part 1, made me feel like I was playing episode 3.
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Shana
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Post by Shana »

Bit of work i have done on this map, redesigning the reactor room

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And heres some texture tests i have done

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Axel_m3sh
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Post by Axel_m3sh »

God damn that looks good, keep up the good work! :)
shiftey
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Post by shiftey »

All I have to say is prepare for one epic experience. Oh and watch out for those floor turrets!
Ny
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Post by Ny »

Yea, caught me off guard XD
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DigitalySane
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Post by DigitalySane »

Turrets 0_0
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Post by sgae »

release the beta version plz lol
fug4life
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Post by fug4life »

Looking better, lighting has improved. floor needs a drop in level.

for us lucky enough to play 2a will know 2b is going to going to be equally as good.

Damit W0rf0x, quit l4d alreay!!!! :wink:
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

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Shana
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Post by Shana »

As you can see i added a poll, fact is i just cant get myself to work on the 2nd map very often, which caused me to hold back the finished first map of it, and thats since a long time now, so im considering releasing the first map stand-alone, as its a pretty good and fun map, at least thats what every tester said, and i find it pretty good too.(of course i do :P)
If the poll turns out positive, im going to compile a public-ready version and release it in a few days.

Here are screenshots of the first map, the version that will be released will have a few changes though:

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sgae
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Post by sgae »

Release the map, this mod needs new and fresh content urgently
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Shana
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Post by Shana »

Some new screenshots of 2b:

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Looks like my constant mapping block for that map is gone, im finally motivated to work on that map again, im redesigning whole areas to let them look more like combine architecture and to allow better gameplay, the rooms i posted above now replace boring simple gangways for example.
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