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General WIP thread

Posted: Wed May 14, 2008 7:36 pm
by Shana
Here you can post WIP screenshots etc. if you dont want to create a new thread for it.

Some of mine:

A old sp map i started 2 years ago and canceled, now im interested in turning it into a coop map.

Old, untouched:
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Todays progress (theres some more, but its all dev textured layout):
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And heres something experimental i started, some disco light effects:
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Posted: Fri May 16, 2008 1:41 am
by DaMaN
Bits of a co-op map I was working on ages ago, but never finished, because I found out about Obsidian Conflict and started mapping for OC. Of course, the co-op map I was making for gmod never seemed to make its way into OC... (I'm sure I'll get around to finishing it sometime)
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An old roleplay map I was working on:
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A used hovercar lot for a skycity themed map:
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Something combin-ee that I was making:
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A Combine SAM site:
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Combine citadel type thingy: (fullbright)
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A firing range test ground thing:
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A combine sniperrifle (pre-OC)
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A gigantic (full hammer size) sandbox/vehicle training map I was working on:
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Including a flyable gunship:
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In fact, flyable gunships, helicopters, and dropships (done in hammer):
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Posted: Fri May 16, 2008 8:03 pm
by Vasili
You got some good stuff there Daman

Posted: Sun May 18, 2008 7:39 am
by DaMaN
Vasili wrote:You got some good stuff there Daman
Thanks!

Posted: Sun May 18, 2008 10:13 am
by Hell-met
I used to play dm_finaldrive on gmod9 all the time with a friend :O

Posted: Sun Jun 22, 2008 2:39 am
by Frederic
Something i did in a hour today...
I like how the lighting turned out.

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Edit:Textured.

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Posted: Sun Jun 22, 2008 5:58 am
by skidz
I'm surprised fredy, that looks very nice and detailed.

Posted: Sun Jun 22, 2008 11:35 am
by Barnz
Make the corridor bigger. Remember, it's a coop game.

Posted: Sun Jun 22, 2008 4:11 pm
by Frederic
Barnz wrote:Make the corridor bigger. Remember, it's a coop game.
Yeah, it started out as just messing around with hammer.
Il get to it.

Hmm...I got an idea out of that :)

Posted: Mon Jun 23, 2008 12:36 am
by Fenrir
Wow, I have to give you some credit for that. It's pretty nice considering you were just screwing around.
You might want to consider looking into making maps for OC sometime.

Posted: Mon Jun 23, 2008 3:52 am
by Frederic
Persephone(TheWhore) wrote:Wow, I have to give you some credit for that. It's pretty nice considering you were just screwing around.
You might want to consider looking into making maps for OC sometime.
When 1.3 come's out.

Posted: Tue Jun 24, 2008 3:28 am
by Fenrir
Fredy wrote:
Persephone(TheWhore) wrote:Wow, I have to give you some credit for that. It's pretty nice considering you were just screwing around.
You might want to consider looking into making maps for OC sometime.
When 1.3 come's out.
Six months, three weeks, and two days.

Posted: Tue Jun 24, 2008 3:54 am
by Frederic
Yeah right

Posted: Wed Jun 25, 2008 7:55 pm
by DaMaN
Hell-met wrote:I used to play dm_finaldrive on gmod9 all the time with a friend :O
:D Glad to hear it! It was my first internet release map for HL2! It's also a personal favorite of mine. :)

Posted: Mon Sep 29, 2008 12:46 am
by Shana
A building for a map series i had in mind for a long time and finally decided to start working on.

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Based on this building.

http://w0rf0x.de/screens/rheinland_conf ... LD0028.JPG