oc_paysan
- Mr. Someguy
- npc_hunter
- Posts: 512
- Joined: Fri Dec 22, 2006 11:40 pm
- Location: Pennsylvania
-
- Vertex
- Posts: 13
- Joined: Fri Aug 22, 2008 4:27 pm
- Location: Germany
No, it only happens when starting the map directly with the map command, it wont happen when using the create server gui or a dedicated server.sven666 wrote:Yes, only models/materials and oc entities don't work.John Freeman wrote:wait paysan is working in ep2 ?(exept the oc entities)
-insecure command works ! but it means that each player must type it to playe oc_paysan ... no ?
-
- Vertex
- Posts: 13
- Joined: Fri Aug 22, 2008 4:27 pm
- Location: Germany
I see a possible lack of optimizing on this screen.
(the console messages)
(the console messages)
Too many world polygons (brushes, displacements, models) being rendered, Use more nodraw on faces that can never be seen by the player, add fade distance to models and make better visleafing, use areaportals and areaportal_window, and most important, run vis on "normal".sven666 wrote:do you know what is : "too many vertex....." pic 5 ?
-
- Vertex
- Posts: 13
- Joined: Fri Aug 22, 2008 4:27 pm
- Location: Germany