-Trainstation, initial attack failed but you are saved by the second attack wave. You must cut the power, hijack combine communications system, secure the trainstation and withstand a counter attack.

Starting area

Interior shot with power on. The train car there is a complete waste of my time and a resource hog. It was a simple detail prefab, I took it made the windows and some of the bars breakable and put light sources in it. But it is staying, no matter what.

After beating combine manning one of the M60


Combine make an entry with a bang. Before.

After. I thought I about breaking more things but settled with a lighter howitzer barrage.
-Tunnels, after station is secure you have to link up with another attack force that was diverted to setup a camp. You have to secure the tunnels connecting the station to the underpass.

A "Carry thing to a specfic zone" puzzle. In this case something you shouldn't install with bare hands.

Of course tunnels are filled with zombies. Makes no sense but they are filled with zombies.
-Underpass, The camp is surrounded and under siege by Combine forces. They took over abandoned check posts and forced Attack Force Gamma to their newly setup camp. Your objective is to deliver an armoured AA buggy to the surface.

The Camp. Needs a decal there, an overlay here.

Underpass is initially dark. Untill snipers decide to shine their spotlights in your face.

The buggy in question. You can grab a rocket launcher from the side and more ammo from the back

A friggin' gaint mistake. At first it was supposed to have the lift and the rest would be abyss. Then I decided to put this combine pipeline. Then this then that, then moved the elevator away... etc. I won't be there. It's stupid, it's bland... etc.
..and that's it...
Gameplay;
Counter Strike weapons for everyone! Combine use Ak47 largely, Elites still pack the AR2. You find weapons and ammo in caches and press use to pick them up. There are several of those scattered around the level. The last check point packs a lot of guns. A couple of changes to guns exist though; how much ammo can be carried is modified and M249 uses rifle ammo and Mac10 uses pistol ammo.
Suppress and move! You will face loads of Soliders and they will keep coming untill you reach a certain point or complete a task. But you will never be a able bum rush your way. There are no lives you can die as much as you want and only "not-so-vital" items are sold by merchants (ie. manhacks, batons).
Suggestions wellcome, map will be up for download in a few days... if not a week.