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Re: 2D's Little Coop Campain (WiP)

Posted: Mon Dec 20, 2010 8:25 pm
by destiny
looks nice 2d i see you have been busy.

Re: 2D's Little Coop Campain (WiP)

Posted: Mon Dec 20, 2010 8:33 pm
by fug4life
Yes, thank god you have not forgotten this map, as we your fans have not!

Re: 2D's Little Coop Campain (WiP)

Posted: Tue Dec 21, 2010 8:43 am
by MaestraFénix
Yes, i want play soon too. Will be great play it with the new playermodels that have in OC.

Re: 2D's Little Coop Campain (WiP)

Posted: Wed Dec 22, 2010 12:22 pm
by Ark
Epic image. I'm still looking forward to play this campaign!

Re: 2D's Little Coop Campain (WiP)

Posted: Wed Dec 22, 2010 1:08 pm
by destiny
we all do ark.

Re: 2D's Little Coop Campain (WiP)

Posted: Sat Jan 22, 2011 12:14 pm
by 2D
Hi there

I just want you to know a few Facts now:
The complete Story layout is set now, as for now there will be 8 Acts and 3 Conclusions as followed:
- Prologue
- Act 1 > Impact
- Act 2 > The Long Way home
- Act 3 > Coastline
- Act 4 > Hydrocon
- Act 5 > Urban Renewal
- Act 6 > Operation "Fare Dodger"
- Act 7 > The Sunspire
- Act 8 > Despair
- Act 9 > Crossroads
- Conclusion A > A new Dawn
- Conclusion B > Total Anhiliation
- Conclusion C > The Answer

Right now I am on to Finsih the Prologue to release it as an "Interactive Trailer"
I also playing with the idea to make al small Trailer as well.

I also see the Shitload of Work wich is still to do, and this is, why I decided to release it in 3 Episodes.
- Episode 1
> Act 1-4
- Episode 2
> Act 5-8
- Episode 3
> Act 9 and Conclusions

I also thinking about to outsource work, because this thing is already to big to be made all alone.
This will also provide a variety in the leveldesign, but in particular because is suck at displacement design ^^
Info about this will come later, since i have to micromanage this, but RL is always there and here.


And normaly i dont show off pre Alpha Stuff, but for you i will make an exeption.
Since Sol Dios, The Great Wall and Answerer is involved here, i decided also to include the most Iconic Boss from the Game:
Image Image
THIS SUCKER...

...is really freaking me Out. I working here with angles and brushes i never imagined to be truly valid.
Btw. this thing is the hole Act "Despair" and as you can se from the Hammer grid insanely BIG...

PS: I hope From Software is not coming after me for doing this >.>

So much for now, Iam out there...
somewhere...

Re: 2D's Little Coop Campain (WiP)

Posted: Sat Jan 22, 2011 12:45 pm
by destiny
O_O now even spirit of motherwill is involved?
holy moly those are some big ass enemys you got for us 2d.

Re: 2D's Little Coop Campain (WiP)

Posted: Sat Jan 22, 2011 1:35 pm
by MaestraFénix
2D wrote: Since Sol Dios, The Great Wall and Answerer is involved here, i decided also to include the most Iconic Boss from the Game:
Image Image
Hey, is the giga walking mecha of that video! (doesn´t have any leak?, wow)

Also, all have a great look.

Re: 2D's Little Coop Campain (WiP)

Posted: Sat Jan 22, 2011 1:53 pm
by destiny
fenix the main concept of it was a huge mobile base on legs with 6 long range cannon and alot of missle launchers and launching wings. so yeah calling it a huge walking base is more acurater then mecha.

Re: 2D's Little Coop Campain (WiP)

Posted: Sat Jan 22, 2011 2:13 pm
by Andrax17
base sounds too small... but anyways, it looks great and i cant wait till first episode

Re: 2D's Little Coop Campain (WiP)

Posted: Sat Jan 22, 2011 3:03 pm
by MaestraFénix
destiny wrote:fenix the main concept of it was a huge mobile base on legs with 6 long range cannon and alot of missle launchers and launching wings. so yeah calling it a huge walking base is more acurater then mecha.
I´ll call it then "The Giga Carrier".

Re: 2D's Little Coop Campain (WiP)

Posted: Sat Jan 22, 2011 9:49 pm
by Ark
Professional, pure masterpiece. How are acts 1-4 going? Also good luck getting those brushes if they're giving out any problem. To be honest, they sometimes annoy me a lot, especially when it gives me an invalid angle and doesn't let me keep working.

Re: 2D's Little Coop Campain (WiP)

Posted: Mon Jan 24, 2011 5:05 am
by DisConnected
Oh god, if that goes around moving and shooting you, how much FPS will that kill? I might have to bury my computer after playing this, but it will probably be worth it. And uhh, how long is this going to be (estimated time to complete each map?

*cough cough* Open beta testing? *cough cough*

Re: 2D's Little Coop Campain (WiP)

Posted: Tue Mar 29, 2011 11:51 pm
by 2D
It will happen
Spirit of Motherwill
@DisConnected: Right now it runs at 60fps on my PC.

Anyway, just wanted to show this up, still much work to do (the whole SoM Arc will take place in a City, not a desolated Dersert like 80% of my other maps :roll:)
This will be the last of-Arc Project, after this is finished, i will completly focus on the maps as they are meant to be released, so that this will finally see some Progress.

The need to finish this thing is just for my Ego anyway 8)

And for anyone who still wants to complain, you can discuss this with them

Re: 2D's Little Coop Campain (WiP)

Posted: Wed Mar 30, 2011 3:53 am
by Axel_m3sh
Holy mother of Jesus cow balls ffffuuuuuuuuuuuuuu-