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We are not dead!

Posted: Fri May 23, 2008 10:48 am
by Shana
All Screenshots and videos can be found on the Obsidian main page.


And to prove you that, we will show you a lot of media about Obsidian Conflict 1.3.

One of the biggest changes is that 1.3 now uses the Orangebox engine, that also Half-Life2: Episode2 runs on, we are glad to say that the complete ep2 campaign has been modified for coop, so you can play it with your friends, hl2 has also been fixed up for coop, ep1 is in progress, if it doesnt make its way into 1.3, expect it to be later released on the forums.

(Please note that some of the stuff you see on the screenshots/videos like custom playermodels or custom weapons are not in the campaign maps or included in the mod by default, they are mapper features.)

Now about some of our new features, there are actually a lot more, but explaining them all here would take very long, so we just show the ones that are most interesting for the players.

First screenshot is our new merchant npc, you can buy weapons and equipment there by using your score, But not only weapons, on some maps you can even buy more or less useful, even pointless stuff like hats or a package of Kellogg's, its all up to the mapper.

Second screenshot is our inventory, it can store the cloaking module, the energy shield and a physics object, as long as its not too heavy.

Third screenshot is our custom playermodel feature, so you can play with different playermodels than just rebels if you want. (Please note that the playermodels you see on the screenshot are not included in the mod, but i will release them later on the forums.)

Fourth screenshot is our scripted weapons feature, useful for mappers or if you just want to get your favorite weapon into oc, they can also be used by npcs and they are NOT replacements for the existing weapons.(again, please note that the weapons on that screenshot are not included in the mod.)

And heres a video showing some of our other features in action. (some old features too.)

Now to the maps. Most people will probably already know oc_broken_escape_part1, oc_castledefense and oc_waking_dead from 1.23, These maps have been updated and are included in 1.3, but there are also some completely new maps, oc_courier, oc_stitches, oc_manor, oc_fireteam, oc_breakout and oc_harvest, all made by our new team member Tysn, i wont explain the maps any further, but i will give you screenshots of them, you will find out more about them when you play them ;-)

We also added 3 "mapadd mini missions", they are basically CS:S maps, modified with our "mapadd" feature that lets you modify a map without touching the original map file.

Heres a video of one of them in action.

For more informations or screenshots about Obsidian Conflict 1.3 check out our forums.

Posted: Fri May 23, 2008 6:38 pm
by Tono-Tako
Yay! Update!

Posted: Sat May 24, 2008 4:52 am
by DaMaN
Horay! Life!

Posted: Sat May 24, 2008 10:43 am
by Shana
Lol, totally forgot about oc_breakout, but its in now.

Posted: Sat May 24, 2008 1:46 pm
by Deathy
Posting this on ModDB (the latest news) would be appropriate too.

And yea, hooooray. It's still alive and not dead. :shock:

Posted: Sat May 24, 2008 8:51 pm
by sgae
awesome news!!

Posted: Sun May 25, 2008 8:11 am
by R.Marvin
Great news!

The Engine-changing is meaning that i need to buy the complete orangebox? I have only now HLS, HL2 and EP1.

And what about the HLS Coop? the 1.3 will include it?

Posted: Sun May 25, 2008 11:55 am
by Blues
You don't need to purchase the Orange Box to get the engine. You can just download "Source SDK Base - Orange Box", but I think, for some maps that are using EP2 content or are even EP2 maps (yeah, ep2 in coop! :D ), you might have to purchase it to play them correctly.

And the HL:S content and maps also don't come with 1.3, i think.

Posted: Sun May 25, 2008 5:58 pm
by Shana
Blues wrote: And HL:S also doesn't come with 1.3, i think.
Skidz has fixed up a lot of hls maps and the mapadds for them will be in 1.3.

Posted: Sun May 25, 2008 6:24 pm
by R.Marvin
Excellent. I'm very interested in the HLS-coop.

Posted: Thu May 29, 2008 6:57 pm
by Shana
Unbelievable that we are still getting recognized by a big site like counter-strike.de
http://www.cstrike.de/comments.php?newsid=14726

Posted: Thu May 29, 2008 8:26 pm
by Vasili
W0rf0x wrote:Unbelievable that we are still getting recognized by a big site like counter-strike.de
http://www.cstrike.de/comments.php?newsid=14726
hmm 9 comments which (From what I know of the German Language) seem good.

Posted: Fri May 30, 2008 1:46 am
by Hell-met
Hurray, my screenshots are worldwide!

Posted: Fri May 30, 2008 10:03 pm
by Fenrir
Woo, glad to see OC is still getting coverage.

Posted: Sat May 31, 2008 5:19 am
by Shana
Just found out that hlportal also made a (really good) news post, but i havent found any english site yet posting news about us.
http://www.hlportal.de/?sec=mods&site=n ... ws_id=6022