Need some stuff for a model

Request prop/weapon models, mapping prefabs, map textures or texture replacements here.
Vaun
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Need some stuff for a model

Post by Vaun »

I managed to get the cqb varient of the combine soldier as a playermodel, but i need a vmt and vtf, and i think thats about it so itll show up in my model select thing. Then again i dunno how to set it up as selectable so i just select it in the cfg file.

I always thought they should slap a lambda symbol on the combines back after kliener un-brainwashed them of combine control. Wow i just found a way to beat the combine without killing them...
A bullet sounds the same in every language.
Tono-Tako
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Post by Tono-Tako »

you need a texture with the name of the model in this directory:
obsidian\materials\VGUI\playermodels\Player
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Vaun
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Post by Vaun »

And those 2 files are exactly what im asking for, i dont know anything about getting that stuff.
A bullet sounds the same in every language.
Tono-Tako
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Post by Tono-Tako »

Vaun wrote:And those 2 files are exactly what im asking for, i dont know anything about getting that stuff.
i will make it for you, just as placeholder so you can select the custom playermodel
whats the model name?
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Vaun
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Post by Vaun »

combine_shotgunner Its the red combine that always uses a shotgun.
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Vaun
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Release it?

Post by Vaun »

After you get me those placeholders, should i pack it all up and release the playermodel?
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Tono-Tako
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Re: Release it?

Post by Tono-Tako »

Vaun wrote:After you get me those placeholders, should i pack it all up and release the playermodel?
here you go:
http://tonotako.googlepages.com/Combine_Shotgunner.rar
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Vaun
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Post by Vaun »

Thanks, its perfect. Now i can release it, just need to upload it somewhere.
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Post by Shana »

W0rf0x wrote: I will release my model pack soon, probably on monday when my server is back, and it will have every combine model in.
Vaun
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Post by Vaun »

W0rf0x wrote:
W0rf0x wrote: I will release my model pack soon, probably on monday when my server is back, and it will have every combine model in.
And besides, i was tired of waiting, so i took some initiative. Oh well, if you just have the standard combine_s, then im 1 step ahead
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Post by Hell-met »

I hope that's not the VGUI player image tono-tako

Because it's fraking horrible and there's a white outline
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Shana
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Post by Shana »

Vaun wrote:
W0rf0x wrote:
W0rf0x wrote: I will release my model pack soon, probably on monday when my server is back, and it will have every combine model in.
And besides, i was tired of waiting, so i took some initiative. Oh well, if you just have the standard combine_s, then im 1 step ahead
I have every combine soldier model that valve gave us.

Patience is a rare thing on the internet
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Post by Neico »

W0rf0x wrote:Patience is a rare thing on the internet
yeah it really is...
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Post by Hell-met »

W0rf0x wrote:I have every combine soldier model that valve gave us.
LIES!

http://www.1up.com/media/02/2/5/7/lg/186.jpg?r

oh wait, you said "that valve gave us"? aww.


Also can anyone do the fisherman for the playermodel :)
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Neico
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Post by Neico »

i would say that the fisherman itself need some npc animations first, he has not many and therefor isn't used much, since i have no clue to do it i only can say that it would be nice to add some animations to him :O
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