I know there's a thread I think in the 'outside world' but it should be here really.
Anyhow from planet halflife:
A new version of Sven Co-Op has rolled off of the assembly line that fixes a few minor bugs and adds in some tweaks. The patch, however, doesn't contain the sound engine fix that was hoped for by the community, that will come in a future patch. The full changes are as follows:
Sven Co-Op v4.05
Fixed minor issue with the new donor feature spawning in walls.
Some potential crash bugs were fixed for animation code w/ controllers, and the multisource entity's use function.
Minor tweak for minigun, fixed crash bug with rendering code.
Specified shocktrooper's eye position to a static value to fix some model issues.
Minor tweak to Tor's speaking function.
Fixed Babygarg crash bug when being killed by a Gargantua's explosion.
Flesh Gibs now properly float.
Minor sound engine fixes for sound output.
Updated FMOD Ex to v4.24 for the new sound engine.
Crash fix for world-lit particle system objects.
Gargantuas no longer eat turrets or snarks.
Added monster_op4loader.
Minor client-side reloading tweak.
Removed console command that crashed servers.
Added opengl mode for env_fog to support Steam Half-Life.
Added new command: cl_stopsound - Works just like the stopsound command from Half-Life, but works for the Sven Co-op sound engine.
New Sven co-op (v4.06).
New Sven co-op (v4.06).
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
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