SkyNinja wrote:I've already ported a good number of them and got them working in Portal 1. My friend (who's computer can actually RUN the game, unlike mine) had me port them for him. I, sadly, only have the Xbox version. I successfully ported, edited, and got into the final map, P2's GLaDOS. Also, I don't know what the problem with L4D models is, I recently decompiled Louis without any problems so far.
If you rig properly P/body and Atlas, it will be a sucess (good luck).
About the L4D/L4D2 models, i tried to follow the tutorial to decompile it, but doesnt work (although for another people it work).