How Do You Configure Hammer for Obsidian Conflict?

Need Help? The Day isnt going so well on the Mapping front?
Bigbang
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How Do You Configure Hammer for Obsidian Conflict?

Post by Bigbang »

Can anyone post a tutorial? Or a sticky if you please, I wish to map for Obsidian Conflict.
fug4life
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Post by fug4life »

Firstly you should read this as things have changed since Source sdk update:

http://www.obsidianconflict.com/forums/ ... php?t=2044

In your 'Obsidian' folder is a folder marked 'Obsidian SDK'
Inside is a read me file with some code you need to copy, paste and edit into your GameConfig.txt. Changing directory paths where nessercary and exchanging [MY EMAIL] for your steam logon name.

G'luck

Sig Domination - I like it....
Last edited by fug4life on Sat Dec 22, 2007 9:58 am, edited 1 time in total.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
Bigbang
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Location: City 17 apartment

Post by Bigbang »

Oh about the Sig, its that because I had to use a URL and couldn't resize it...
Bigbang
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Post by Bigbang »

Crap, didn't work. I still can't map for it. Those numbers and letters are are to understand. Would anyone mind posting the whole Gamecfg, from top to bottom so I can copy paste?
Current Project: oc_back2blackmesa

State: Making now and planning
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Shana
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Post by Shana »

Heres mine, dont forget to change the accountname and the paths to yours:

Code: Select all

"Configs"
{
	"Games"
	{
		"Half-Life 2"
		{
			"GameDir"		"d:\programme\valve\steam\steamapps\w0rf0x\half-life 2\hl2"
			"hammer"
			{
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_start"
				"GameExeDir"		"d:\programme\valve\steam\steamapps\w0rf0x\half-life 2"
				"MapDir"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk_content\hl2\mapsrc"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
				"GameExe"		"d:\programme\valve\steam\steamapps\w0rf0x\half-life 2\hl2.exe"
				"BSP"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\vbsp.exe"
				"Vis"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\vvis.exe"
				"Light"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\vrad.exe"
				"BSPDir"		"d:\programme\valve\steam\steamapps\w0rf0x\half-life 2\hl2\maps"
				"GameData0"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\halflife2.fgd"
			}
		}
		"Counter-Strike: Source"
		{
			"GameDir"		"d:\programme\valve\steam\steamapps\w0rf0x\counter-strike source\cstrike"
			"hammer"
			{
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_terrorist"
				"GameExeDir"		"d:\programme\valve\steam\steamapps\w0rf0x\counter-strike source"
				"MapDir"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk_content\cstrike\mapsrc"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
				"GameExe"		"d:\programme\valve\steam\steamapps\w0rf0x\counter-strike source\hl2.exe"
				"BSP"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\vbsp.exe"
				"Vis"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\vvis.exe"
				"Light"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\vrad.exe"
				"BSPDir"		"d:\programme\valve\steam\steamapps\w0rf0x\counter-strike source\cstrike\maps"
				"GameData0"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\cstrike.fgd"
			}
		}
		"Half-Life 2: Deathmatch"
		{
			"GameDir"		"d:\programme\valve\steam\steamapps\w0rf0x\half-life 2 deathmatch\hl2mp"
			"hammer"
			{
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_deathmatch"
				"GameExeDir"		"d:\programme\valve\steam\steamapps\w0rf0x\half-life 2 deathmatch"
				"MapDir"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk_content\hl2mp\mapsrc"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
				"GameExe"		"d:\programme\valve\steam\steamapps\w0rf0x\half-life 2 deathmatch\hl2.exe"
				"BSP"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\vbsp.exe"
				"Vis"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\vvis.exe"
				"Light"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\vrad.exe"
				"BSPDir"		"d:\programme\valve\steam\steamapps\w0rf0x\half-life 2 deathmatch\hl2mp\maps"
				"GameData0"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\hl2mp.fgd"
			}
		}
		"Day of Defeat: Source"
		{
			"GameDir"		"d:\programme\valve\steam\steamapps\w0rf0x\day of defeat source\dod"
			"hammer"
			{
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_allies"
				"GameExeDir"		"d:\programme\valve\steam\steamapps\w0rf0x\day of defeat source"
				"MapDir"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk_content\dod\mapsrc"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
				"GameExe"		"d:\programme\valve\steam\steamapps\w0rf0x\day of defeat source\hl2.exe"
				"BSP"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\vbsp.exe"
				"Vis"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\vvis.exe"
				"Light"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\vrad.exe"
				"BSPDir"		"d:\programme\valve\steam\steamapps\w0rf0x\day of defeat source\dod\maps"
				"GameData0"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\dod.fgd"
			}
		}
		"Half-Life 2: Episode One"
		{
			"GameDir"		"d:\programme\valve\steam\steamapps\w0rf0x\half-life 2 episode one\episodic"
			"hammer"
			{
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_start"
				"GameExeDir"		"d:\programme\valve\steam\steamapps\w0rf0x\half-life 2 episode one"
				"MapDir"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk_content\episodic\mapsrc"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
				"GameExe"		"d:\programme\valve\steam\steamapps\w0rf0x\half-life 2 episode one\hl2.exe"
				"BSP"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\vbsp.exe"
				"Vis"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\vvis.exe"
				"Light"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\vrad.exe"
				"BSPDir"		"d:\programme\valve\steam\steamapps\w0rf0x\half-life 2 episode one\episodic\maps"
				"GameData0"		"d:\programme\valve\steam\steamapps\w0rf0x\sourcesdk\bin\ep1\bin\halflife2.fgd"
			}
		}
		"Gmod10"
		{
			"GameDir"		"d:\programme\valve\steam\steamapps\w0rf0x\garrysmod\garrysmod"
			"hammer"
			{
				"GameData0"		"d:\programme\valve\steam\steamapps\w0rf0x\garrysmod\garrysmod\garrysmod.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"DefaultSolidEntity"		"color_correction_volume"
				"DefaultPointEntity"		"ai_ally_manager"
				"GameExeDir"		"d:\programme\valve\steam\steamapps\w0rf0x\garrysmod"
				"MapDir"		"d:\programme\valve\steam\steamapps\w0rf0x\garrysmod\garrysmod\maps"
				"CordonTexture"		"BLACK"
				"MaterialExcludeCount"		"0"
			}
		}
		"Synergy"
		{
			"GameDir"		"d:\programme\valve\steam\SteamApps\SourceMods\synergy"
			"hammer"
			{
				"GameData0"		"D:\Programme\Valve\Steam\SteamApps\SourceMods\synergy\synergy.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"D:\Programme\Valve\Steam\SteamApps\w0rf0x\half-life 2\hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_deathmatch"
				"BSP"		"D:\Programme\Valve\Steam\SteamApps\w0rf0x\sourcesdk\bin\ep1\bin\vbsp.exe"
				"Vis"		"D:\Programme\Valve\Steam\SteamApps\w0rf0x\sourcesdk\bin\ep1\bin\vvis.exe"
				"Light"		"D:\Programme\Valve\Steam\SteamApps\w0rf0x\sourcesdk\bin\ep1\bin\vrad.exe"
				"GameExeDir"		"d:\programme\valve\steam\steamapps\w0rf0x\half-life 2"
				"MapDir"		"d:\programme\valve\steam\SteamApps\SourceMods\sourcesdk_content\synergy\mapsrc"
				"BSPDir"		"D:\Programme\Valve\Steam\SteamApps\SourceMods\synergy\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
			}
		}
		"obsidian"
		{
			"GameDir"		"d:\programme\valve\steam\SteamApps\SourceMods\Obsidian"
			"hammer"
			{
				"GameData0"		"D:\Programme\Valve\Steam\SteamApps\SourceMods\Obsidian\Obsidian SDK\Obsidian.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"D:\Programme\Valve\Steam\SteamApps\w0rf0x\half-life 2\hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_deathmatch"
				"BSP"		"D:\Programme\Valve\Steam\SteamApps\w0rf0x\sourcesdk\bin\ep1\bin\vbsp.exe"
				"Vis"		"D:\Programme\Valve\Steam\SteamApps\w0rf0x\sourcesdk\bin\ep1\bin\vvis.exe"
				"Light"		"D:\Programme\Valve\Steam\SteamApps\w0rf0x\sourcesdk\bin\ep1\bin\vrad.exe"
				"GameExeDir"		"d:\programme\valve\steam\steamapps\w0rf0x\half-life 2"
				"MapDir"		"d:\programme\valve\steam\SteamApps\SourceMods\sourcesdk_content\Obsidian\mapsrc"
				"BSPDir"		"D:\Programme\Valve\Steam\SteamApps\SourceMods\Obsidian\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
			}
		}
		"obsidian (DEV)"
		{
			"GameDir"		"d:\programme\valve\steam\SteamApps\SourceMods\Obsidiandev"
			"hammer"
			{
				"GameData0"		"D:\Programme\Valve\Steam\SteamApps\SourceMods\Obsidiandev\Obsidian SDK\Obsidian.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"D:\Programme\Valve\Steam\SteamApps\w0rf0x\half-life 2\hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_deathmatch"
				"BSP"		"D:\Programme\Valve\Steam\SteamApps\w0rf0x\sourcesdk\bin\ep1\bin\vbsp.exe"
				"Vis"		"D:\Programme\Valve\Steam\SteamApps\w0rf0x\sourcesdk\bin\ep1\bin\vvis.exe"
				"Light"		"D:\Programme\Valve\Steam\SteamApps\w0rf0x\sourcesdk\bin\ep1\bin\vrad.exe"
				"GameExeDir"		"d:\programme\valve\steam\steamapps\w0rf0x\half-life 2"
				"MapDir"		"d:\programme\valve\steam\SteamApps\SourceMods\Obsidiandev\maps"
				"BSPDir"		"D:\Programme\Valve\Steam\SteamApps\SourceMods\Obsidiandev\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
			}
		}
	}
	"SDKVersion"		"2"
}
edit: wtf garrysmod gets changed to gayry even inside the code tag?
Bigbang
Vertex
Vertex
Posts: 15
Joined: Wed Dec 19, 2007 9:49 am
Location: City 17 apartment

Post by Bigbang »

Ahh thanks for that.

Also, does this look right?

Code: Select all

"Configs"
{
	"Games"
	{
		"Half-Life 2"
		{
			"GameDir"		"c:\program files\steam\steamapps\big_bang759\half-life 2\hl2"
			"hammer"
			{
				"GameData0"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\halflife2.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"c:\program files\steam\steamapps\big_bang759\half-life 2\hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_start"
				"BSP"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\vbsp.exe"
				"Vis"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\vvis.exe"
				"Light"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\vrad.exe"
				"GameExeDir"		"c:\program files\steam\steamapps\big_bang759\half-life 2"
				"MapDir"		"c:\program files\steam\steamapps\big_bang759\sourcesdk_content\hl2\mapsrc"
				"BSPDir"		"c:\program files\steam\steamapps\big_bang759\half-life 2\hl2\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
			}
		}
		"Counter-Strike: Source"
		{
			"GameDir"		"c:\program files\steam\steamapps\big_bang759\counter-strike source\cstrike"
			"hammer"
			{
				"GameData0"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\cstrike.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"c:\program files\steam\steamapps\big_bang759\counter-strike source\hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_terrorist"
				"BSP"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\vbsp.exe"
				"Vis"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\vvis.exe"
				"Light"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\vrad.exe"
				"GameExeDir"		"c:\program files\steam\steamapps\big_bang759\counter-strike source"
				"MapDir"		"c:\program files\steam\steamapps\big_bang759\sourcesdk_content\cstrike\mapsrc"
				"BSPDir"		"c:\program files\steam\steamapps\big_bang759\counter-strike source\cstrike\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
			}
		}
		"Half-Life 2: Episode One"
		{
			"GameDir"		"c:\program files\steam\steamapps\big_bang759\half-life 2 episode one\episodic"
			"hammer"
			{
				"GameData0"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\halflife2.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"c:\program files\steam\steamapps\big_bang759\half-life 2 episode one\hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_start"
				"BSP"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\vbsp.exe"
				"Vis"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\vvis.exe"
				"Light"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\vrad.exe"
				"GameExeDir"		"c:\program files\steam\steamapps\big_bang759\half-life 2 episode one"
				"MapDir"		"c:\program files\steam\steamapps\big_bang759\sourcesdk_content\episodic\mapsrc"
				"BSPDir"		"c:\program files\steam\steamapps\big_bang759\half-life 2 episode one\episodic\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
			}
		}
		"Portal"
		{
			"GameDir"		"c:\program files\steam\steamapps\SourceMods\Portal"
			"hammer"
			{
				"GameData0"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\halflife2.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"c:\program files\steam\steamapps\big_bang759\half-life 2\hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"BSP"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\vbsp.exe"
				"Vis"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\vvis.exe"
				"Light"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\vrad.exe"
				"GameExeDir"		"c:\program files\steam\steamapps\big_bang759\half-life 2"
				"MapDir"		"c:\program files\steam\steamapps\SourceMods\sourcesdk_content\Portal\mapsrc"
				"BSPDir"		"c:\program files\steam\steamapps\SourceMods\Portal\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
			}
		}
		"Portal Dev"
		{
			"GameDir"		"c:\program files\steam\steamapps\SourceMods\Portal Dev"
			"hammer"
			{
				"GameData0"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\portal.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"c:\program files\steam\steamapps\big_bang759\half-life 2\hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"ai_ally_manager"
				"BSP"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\vbsp.exe"
				"Vis"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\vvis.exe"
				"Light"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\vrad.exe"
				"GameExeDir"		"c:\program files\steam\steamapps\big_bang759\half-life 2"
				"MapDir"		"c:\program files\steam\steamapps\SourceMods\sourcesdk_content\Portal Dev\mapsrc"
				"BSPDir"		"c:\program files\steam\steamapps\big_bang759\portal\portal\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
			}
		}
	}
	"SDKVersion"		"2"
}
      }
      "obsidian"
      {
         "GameDir"      "d:\program files\steam\SteamApps\SourceMods\Obsidian"
         "hammer"
         {
            "GameData0"      "D:\program files\Steam\SteamApps\SourceMods\Obsidian\Obsidian SDK\Obsidian.fgd"
            "TextureFormat"      "5"
            "MapFormat"      "4"
            "DefaultTextureScale"      "0.250000"
            "DefaultLightmapScale"      "16"
            "GameExe"      "D:\program files\Steam\SteamApps\big_bang759\half-life 2\hl2.exe"
            "DefaultSolidEntity"      "func_detail"
            "DefaultPointEntity"      "info_player_deathmatch"
            "BSP"      "D:\program files\Steam\SteamApps\big_bang759\sourcesdk\bin\ep1\bin\vbsp.exe"
            "Vis"      "D:\program files\Steam\SteamApps\big_bang759\sourcesdk\bin\ep1\bin\vvis.exe"
            "Light"      "D:\program files\Steam\SteamApps\big_bang759\sourcesdk\bin\ep1\bin\vrad.exe"
            "GameExeDir"      "d:\program files\steam\steamapps\big_bang759\half-life 2"
            "MapDir"      "d:\program files\steam\SteamApps\SourceMods\sourcesdk_content\Obsidian\mapsrc"
            "BSPDir"      "D:\program files\Steam\SteamApps\SourceMods\Obsidian\maps"
            "CordonTexture"      "tools\toolsskybox"
            "MaterialExcludeCount"      "0"
         }
      }
      "obsidian (DEV)"
      {
         "GameDir"      "d:\program files\steam\SteamApps\SourceMods\Obsidiandev"
         "hammer"
         {
            "GameData0"      "D:\program files\Steam\SteamApps\SourceMods\Obsidiandev\Obsidian SDK\Obsidian.fgd"
            "TextureFormat"      "5"
            "MapFormat"      "4"
            "DefaultTextureScale"      "0.250000"
            "DefaultLightmapScale"      "16"
            "GameExe"      "D:\program files\Steam\SteamApps\big_bang759\half-life 2\hl2.exe"
            "DefaultSolidEntity"      "func_detail"
            "DefaultPointEntity"      "info_player_deathmatch"
            "BSP"      "D:\program files\Steam\SteamApps\big_bang759\sourcesdk\bin\ep1\bin\vbsp.exe"
            "Vis"      "D:\Pprogra mfiles\Steam\SteamApps\big_bang759\sourcesdk\bin\ep1\bin\vvis.exe"
            "Light"      "D:\program files\Steam\SteamApps\big_bang759\sourcesdk\bin\ep1\bin\vrad.exe"
            "GameExeDir"      "d:\program files\steam\steamapps\big_bang759\half-life 2"
            "MapDir"      "d:\program files\steam\SteamApps\SourceMods\Obsidiandev\maps"
            "BSPDir"      "D:\program files\Steam\SteamApps\SourceMods\Obsidiandev\maps"
            "CordonTexture"      "tools\toolsskybox"
            "MaterialExcludeCount"      "0"
         }
      }
   }
   "SDKVersion"      "2"
} 
Current Project: oc_back2blackmesa

State: Making now and planning
fug4life
Beta Tester
Beta Tester
Posts: 4093
Joined: Mon Dec 11, 2006 10:35 am

Post by fug4life »

hmm, I could be wrong but it looks like you didn't do this:

3. Adding '-engine ep1' to the launch options for the Source SDK tool
will set the launcher to run the Ep1 versions of Hammer Face Poser, and
Model Viewer

Taken from the link I gave you above.

I'm 90% sure (unless Valve have changed the sdk again) that you shouldn't have Portal/TF2/EP2 in your GameConfig.txt. If you followed the steps given in the link above you should have a:

SourceSDK\bin\ep1\bin\GameConfig.txt

Here's mine (Note you do not need an Obsidiandev Config as this is for beta testers and the devs) Also Please note that I do not have a Valve folder in my directory path:

Code: Select all

"Configs"
{
	"Games"
	{
		"Half-Life 2"
		{
			"GameDir"		"c:\program files\steam\steamapps\andy1307\half-life 2\hl2"
			"hammer"
			{
				"GameData0"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\halflife2.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"c:\program files\steam\steamapps\andy1307\half-life 2\hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_start"
				"BSP"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\vbsp.exe"
				"Vis"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\vvis.exe"
				"Light"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\vrad.exe"
				"GameExeDir"		"c:\program files\steam\steamapps\andy1307\half-life 2"
				"MapDir"		"c:\program files\steam\steamapps\andy1307\sourcesdk_content\hl2\mapsrc"
				"BSPDir"		"c:\program files\steam\steamapps\andy1307\half-life 2\hl2\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
			}
		}
		"Counter-Strike: Source"
		{
			"GameDir"		"c:\program files\steam\steamapps\andy1307\counter-strike source\cstrike"
			"hammer"
			{
				"GameData0"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\cstrike.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"c:\program files\steam\steamapps\andy1307\counter-strike source\hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_terrorist"
				"BSP"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\vbsp.exe"
				"Vis"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\vvis.exe"
				"Light"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\vrad.exe"
				"GameExeDir"		"c:\program files\steam\steamapps\andy1307\counter-strike source"
				"MapDir"		"c:\program files\steam\steamapps\andy1307\sourcesdk_content\cstrike\mapsrc"
				"BSPDir"		"c:\program files\steam\steamapps\andy1307\counter-strike source\cstrike\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
			}
		}
		"Half-Life 2: Deathmatch"
		{
			"GameDir"		"c:\program files\steam\steamapps\andy1307\half-life 2 deathmatch\hl2mp"
			"hammer"
			{
				"GameData0"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\hl2mp.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"c:\program files\steam\steamapps\andy1307\half-life 2 deathmatch\hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_deathmatch"
				"BSP"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\vbsp.exe"
				"Vis"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\vvis.exe"
				"Light"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\vrad.exe"
				"GameExeDir"		"c:\program files\steam\steamapps\andy1307\half-life 2 deathmatch"
				"MapDir"		"c:\program files\steam\steamapps\andy1307\sourcesdk_content\hl2mp\mapsrc"
				"BSPDir"		"c:\program files\steam\steamapps\andy1307\half-life 2 deathmatch\hl2mp\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
			}
		}
		"Half-Life 2: Episode One"
		{
			"GameDir"		"c:\program files\steam\steamapps\andy1307\half-life 2 episode one\episodic"
			"hammer"
			{
				"GameData0"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\halflife2.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"c:\program files\steam\steamapps\andy1307\half-life 2 episode one\hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_start"
				"BSP"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\vbsp.exe"
				"Vis"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\vvis.exe"
				"Light"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\vrad.exe"
				"GameExeDir"		"c:\program files\steam\steamapps\andy1307\half-life 2 episode one"
				"MapDir"		"c:\program files\steam\steamapps\andy1307\sourcesdk_content\episodic\mapsrc"
				"BSPDir"		"c:\program files\steam\steamapps\andy1307\half-life 2 episode one\episodic\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
			}
		}
		"Obsidian Conflict"
		{
			"GameDir"		"c:\program files\steam\steamapps\SourceMods\Obsidian"
			"hammer"
			{
				"GameData0"		"c:\program files\steam\steamapps\SourceMods\Obsidian\Obsidian SDK\Obsidian.fgd"
				"GameData1"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\hl2mp.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"c:\program files\steam\steamapps\andy1307\half-life 2\hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"ai_ally_manager"
				"BSP"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\vbsp.exe"
				"Vis"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\vvis.exe"
				"Light"		"c:\program files\steam\steamapps\andy1307\sourcesdk\bin\ep1\bin\vrad.exe"
				"GameExeDir"		"c:\program files\steam\steamapps\andy1307\half-life 2"
				"MapDir"		"c:\program files\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc"
				"BSPDir"		"c:\program files\steam\steamapps\SourceMods\obsidian\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
			}
		}
	}
	"SDKVersion"		"3"
}
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
Bigbang
Vertex
Vertex
Posts: 15
Joined: Wed Dec 19, 2007 9:49 am
Location: City 17 apartment

Post by Bigbang »

Nither do I, thanks Ill give it a try.
Current Project: oc_back2blackmesa

State: Making now and planning
Bigbang
Vertex
Vertex
Posts: 15
Joined: Wed Dec 19, 2007 9:49 am
Location: City 17 apartment

Post by Bigbang »

Ahh, never mind. I can't understand all this crap. Thanks for the help anyhow you 2. Ill just make the map without the Obsidian Conflict NPCs and things.

If I do get this map finished Ill hand it to Worfox and he can place the stuff.
Current Project: oc_back2blackmesa

State: Making now and planning
fug4life
Beta Tester
Beta Tester
Posts: 4093
Joined: Mon Dec 11, 2006 10:35 am

Post by fug4life »

now, now don't give up! One last try?

Ok, I'll try help you as much as possible.

Firstly make sure your SDK is up to date.

Secondly right click on your Source SDK under the tools tab in Steam and select properties next click Set Launch Options and add this line:
-engine ep1

Thirdly go to your Sourcesdk\bin\ep1\bin\GameConfig.txt

And add this at the bottom just before the last two Bracers
these things---> {

Add

Code: Select all

"Obsidian Conflict"
		{
			"GameDir"		"c:\program files\steam\steamapps\SourceMods\Obsidian"
			"hammer"
			{
				"GameData0"		"c:\program files\steam\steamapps\SourceMods\Obsidian\Obsidian SDK\Obsidian.fgd"
				"GameData1"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\ep1\bin\hl2mp.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"c:\program files\steam\steamapps\big_bang759\half-life 2\hl2.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"ai_ally_manager"
				"BSP"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\ep1\bin\vbsp.exe"
				"Vis"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\ep1\bin\vvis.exe"
				"Light"		"c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\ep1\bin\vrad.exe"
				"GameExeDir"		"c:\program files\steam\steamapps\big_bang759\half-life 2"
				"MapDir"		"c:\program files\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc"
				"BSPDir"		"c:\program files\steam\steamapps\SourceMods\obsidian\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
			}
		}

I've filled it in for you, you have you steam folder on your C drive yes?
And you should have the latest SDK as you have Portal, so just do the 3 steps I listed. If you don't have a ep1\bin\GameConfig.txt then follow these steps:
skidz wrote:
More notes from mike:
I advise you follow this below, it will correct the folder and file structure.
Try this:

1. Close the SDK tool.
2. Rename the 'sourcesdk' and 'sourcesdk_content' directories.
3. Re-run the SDK tool.

Several people have already reported this and I think that it is due to
the old versions of the DLLs hanging around in the 'sourcesdk\bin'
directory. I'll fix this in the SDK Launcher in an update for now please
try this workaround.

-Mike
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
Bigbang
Vertex
Vertex
Posts: 15
Joined: Wed Dec 19, 2007 9:49 am
Location: City 17 apartment

Post by Bigbang »

Damn Fuda you don't give up much eh? Ok next thing. How do I know where to place the text after the Braces?

This right or not:

Code: Select all

"Configs"
{
   "Games"
   {
      "Half-Life 2"
      {
         "GameDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2\hl2"
         "hammer"
         {
            "GameData0"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\halflife2.fgd"
            "TextureFormat"      "5"
            "MapFormat"      "4"
            "DefaultTextureScale"      "0.250000"
            "DefaultLightmapScale"      "16"
            "GameExe"      "c:\program files\steam\steamapps\big_Bang759\half-life 2\hl2.exe"
            "DefaultSolidEntity"      "func_detail"
            "DefaultPointEntity"      "info_player_start"
            "BSP"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vbsp.exe"
            "Vis"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vvis.exe"
            "Light"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vrad.exe"
            "GameExeDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2"
            "MapDir"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk_content\hl2\mapsrc"
            "BSPDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2\hl2\maps"
            "CordonTexture"      "tools\toolsskybox"
            "MaterialExcludeCount"      "0"
         }
      }
      "Counter-Strike: Source"
      {
         "GameDir"      "c:\program files\steam\steamapps\big_Bang759\counter-strike source\cstrike"
         "hammer"
         {
            "GameData0"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\cstrike.fgd"
            "TextureFormat"      "5"
            "MapFormat"      "4"
            "DefaultTextureScale"      "0.250000"
            "DefaultLightmapScale"      "16"
            "GameExe"      "c:\program files\steam\steamapps\big_Bang759\counter-strike source\hl2.exe"
            "DefaultSolidEntity"      "func_detail"
            "DefaultPointEntity"      "info_player_terrorist"
            "BSP"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vbsp.exe"
            "Vis"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vvis.exe"
            "Light"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vrad.exe"
            "GameExeDir"      "c:\program files\steam\steamapps\big_Bang759\counter-strike source"
            "MapDir"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk_content\cstrike\mapsrc"
            "BSPDir"      "c:\program files\steam\steamapps\big_Bang759\counter-strike source\cstrike\maps"
            "CordonTexture"      "tools\toolsskybox"
            "MaterialExcludeCount"      "0"
         }
      }
      "Half-Life 2: Deathmatch"
      {
         "GameDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 deathmatch\hl2mp"
         "hammer"
         {
            "GameData0"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\hl2mp.fgd"
            "TextureFormat"      "5"
            "MapFormat"      "4"
            "DefaultTextureScale"      "0.250000"
            "DefaultLightmapScale"      "16"
            "GameExe"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 deathmatch\hl2.exe"
            "DefaultSolidEntity"      "func_detail"
            "DefaultPointEntity"      "info_player_deathmatch"
            "BSP"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vbsp.exe"
            "Vis"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vvis.exe"
            "Light"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vrad.exe"
            "GameExeDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 deathmatch"
            "MapDir"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk_content\hl2mp\mapsrc"
            "BSPDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 deathmatch\hl2mp\maps"
            "CordonTexture"      "tools\toolsskybox"
            "MaterialExcludeCount"      "0"
         }
      }
      "Half-Life 2: Episode One"
      {
         "GameDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 episode one\episodic"
         "hammer"
         {
            "GameData0"      "c:\program files\steam\big_Bang759\andy1307\sourcesdk\bin\ep1\bin\halflife2.fgd"
            "TextureFormat"      "5"
            "MapFormat"      "4"
            "DefaultTextureScale"      "0.250000"
            "DefaultLightmapScale"      "16"
            "GameExe"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 episode one\hl2.exe"
            "DefaultSolidEntity"      "func_detail"
            "DefaultPointEntity"      "info_player_start"
            "BSP"      "c:\program files\steam\steamapps\big_Bang7597\sourcesdk\bin\ep1\bin\vbsp.exe"
            "Vis"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vvis.exe"
            "Light"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vrad.exe"
            "GameExeDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 episode one"
            "MapDir"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk_content\episodic\mapsrc"
            "BSPDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 episode one\episodic\maps"
            "CordonTexture"      "tools\toolsskybox"
            "MaterialExcludeCount"      "0"
         }
      }
      "Obsidian Conflict"
      {
         "GameDir"      "c:\program files\steam\steamapps\SourceMods\Obsidian"
         "hammer"
         {
            "GameData0"      "c:\program files\steam\steamapps\SourceMods\Obsidian\Obsidian SDK\Obsidian.fgd"
            "GameData1"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\hl2mp.fgd"
            "TextureFormat"      "5"
            "MapFormat"      "4"
            "DefaultTextureScale"      "0.250000"
            "DefaultLightmapScale"      "16"
            "GameExe"      "c:\program files\steam\steamapps\big_Bang759\half-life 2\hl2.exe"
            "DefaultSolidEntity"      "func_detail"
            "DefaultPointEntity"      "ai_ally_manager"
            "BSP"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vbsp.exe"
            "Vis"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vvis.exe"
            "Light"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vrad.exe"
            "GameExeDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2"
            "MapDir"      "c:\program files\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc"
            "BSPDir"      "c:\program files\steam\steamapps\SourceMods\obsidian\maps"
            "CordonTexture"      "tools\toolsskybox"
            "MaterialExcludeCount"      "0"
         }
      }
 "Obsidian Conflict"
      {
         "GameDir"      "c:\program files\steam\steamapps\SourceMods\Obsidian"
         "hammer"
         {
            "GameData0"      "c:\program files\steam\steamapps\SourceMods\Obsidian\Obsidian SDK\Obsidian.fgd"
            "GameData1"      "c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\ep1\bin\hl2mp.fgd"
            "TextureFormat"      "5"
            "MapFormat"      "4"
            "DefaultTextureScale"      "0.250000"
            "DefaultLightmapScale"      "16"
            "GameExe"      "c:\program files\steam\steamapps\big_bang759\half-life 2\hl2.exe"
            "DefaultSolidEntity"      "func_detail"
            "DefaultPointEntity"      "ai_ally_manager"
            "BSP"      "c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\ep1\bin\vbsp.exe"
            "Vis"      "c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\ep1\bin\vvis.exe"
            "Light"      "c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\ep1\bin\vrad.exe"
            "GameExeDir"      "c:\program files\steam\steamapps\big_bang759\half-life 2"
            "MapDir"      "c:\program files\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc"
            "BSPDir"      "c:\program files\steam\steamapps\SourceMods\obsidian\maps"
            "CordonTexture"      "tools\toolsskybox"
            "MaterialExcludeCount"      "0"
         }
      }  }
   "SDKVersion"      "3"
Current Project: oc_back2blackmesa

State: Making now and planning
fug4life
Beta Tester
Beta Tester
Posts: 4093
Joined: Mon Dec 11, 2006 10:35 am

Post by fug4life »

Code: Select all

"Configs" 
{ 
   "Games" 
   { 
      "Half-Life 2" 
      { 
         "GameDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2\hl2" 
         "hammer" 
         { 
            "GameData0"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\halflife2.fgd" 
            "TextureFormat"      "5" 
            "MapFormat"      "4" 
            "DefaultTextureScale"      "0.250000" 
            "DefaultLightmapScale"      "16" 
            "GameExe"      "c:\program files\steam\steamapps\big_Bang759\half-life 2\hl2.exe" 
            "DefaultSolidEntity"      "func_detail" 
            "DefaultPointEntity"      "info_player_start" 
            "BSP"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vbsp.exe" 
            "Vis"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vvis.exe" 
            "Light"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vrad.exe" 
            "GameExeDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2" 
            "MapDir"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk_content\hl2\mapsrc" 
            "BSPDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2\hl2\maps" 
            "CordonTexture"      "tools\toolsskybox" 
            "MaterialExcludeCount"      "0" 
         } 
      } 
      "Counter-Strike: Source" 
      { 
         "GameDir"      "c:\program files\steam\steamapps\big_Bang759\counter-strike source\cstrike" 
         "hammer" 
         { 
            "GameData0"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\cstrike.fgd" 
            "TextureFormat"      "5" 
            "MapFormat"      "4" 
            "DefaultTextureScale"      "0.250000" 
            "DefaultLightmapScale"      "16" 
            "GameExe"      "c:\program files\steam\steamapps\big_Bang759\counter-strike source\hl2.exe" 
            "DefaultSolidEntity"      "func_detail" 
            "DefaultPointEntity"      "info_player_terrorist" 
            "BSP"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vbsp.exe" 
            "Vis"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vvis.exe" 
            "Light"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vrad.exe" 
            "GameExeDir"      "c:\program files\steam\steamapps\big_Bang759\counter-strike source" 
            "MapDir"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk_content\cstrike\mapsrc" 
            "BSPDir"      "c:\program files\steam\steamapps\big_Bang759\counter-strike source\cstrike\maps" 
            "CordonTexture"      "tools\toolsskybox" 
            "MaterialExcludeCount"      "0" 
         } 
      } 
      "Half-Life 2: Deathmatch" 
      { 
         "GameDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 deathmatch\hl2mp" 
         "hammer" 
         { 
            "GameData0"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\hl2mp.fgd" 
            "TextureFormat"      "5" 
            "MapFormat"      "4" 
            "DefaultTextureScale"      "0.250000" 
            "DefaultLightmapScale"      "16" 
            "GameExe"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 deathmatch\hl2.exe" 
            "DefaultSolidEntity"      "func_detail" 
            "DefaultPointEntity"      "info_player_deathmatch" 
            "BSP"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vbsp.exe" 
            "Vis"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vvis.exe" 
            "Light"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vrad.exe" 
            "GameExeDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 deathmatch" 
            "MapDir"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk_content\hl2mp\mapsrc" 
            "BSPDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 deathmatch\hl2mp\maps" 
            "CordonTexture"      "tools\toolsskybox" 
            "MaterialExcludeCount"      "0" 
         } 
      } 
      "Half-Life 2: Episode One" 
      { 
         "GameDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 episode one\episodic" 
         "hammer" 
         { 
            "GameData0"      "c:\program files\steam\big_Bang759\andy1307\sourcesdk\bin\ep1\bin\halflife2.fgd" 
            "TextureFormat"      "5" 
            "MapFormat"      "4" 
            "DefaultTextureScale"      "0.250000" 
            "DefaultLightmapScale"      "16" 
            "GameExe"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 episode one\hl2.exe" 
            "DefaultSolidEntity"      "func_detail" 
            "DefaultPointEntity"      "info_player_start" 
            "BSP"      "c:\program files\steam\steamapps\big_Bang7597\sourcesdk\bin\ep1\bin\vbsp.exe" 
            "Vis"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vvis.exe" 
            "Light"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vrad.exe" 
            "GameExeDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 episode one" 
            "MapDir"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk_content\episodic\mapsrc" 
            "BSPDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 episode one\episodic\maps" 
            "CordonTexture"      "tools\toolsskybox" 
            "MaterialExcludeCount"      "0" 
         } 
      } 
      "Obsidian Conflict" 
      { 
         "GameDir"      "c:\program files\steam\steamapps\SourceMods\Obsidian" 
         "hammer" 
         { 
            "GameData0"      "c:\program files\steam\steamapps\SourceMods\Obsidian\Obsidian SDK\Obsidian.fgd" 
            "GameData1"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\hl2mp.fgd" 
            "TextureFormat"      "5" 
            "MapFormat"      "4" 
            "DefaultTextureScale"      "0.250000" 
            "DefaultLightmapScale"      "16" 
            "GameExe"      "c:\program files\steam\steamapps\big_Bang759\half-life 2\hl2.exe" 
            "DefaultSolidEntity"      "func_detail" 
            "DefaultPointEntity"      "ai_ally_manager" 
            "BSP"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vbsp.exe" 
            "Vis"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vvis.exe" 
            "Light"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vrad.exe" 
            "GameExeDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2" 
            "MapDir"      "c:\program files\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc" 
            "BSPDir"      "c:\program files\steam\steamapps\SourceMods\obsidian\maps" 
            "CordonTexture"      "tools\toolsskybox" 
            "MaterialExcludeCount"      "0" 
         } 
      } 
 "Obsidian Conflict" 
      { 
         "GameDir"      "c:\program files\steam\steamapps\SourceMods\Obsidian" 
         "hammer" 
         { 
            "GameData0"      "c:\program files\steam\steamapps\SourceMods\Obsidian\Obsidian SDK\Obsidian.fgd" 
            "GameData1"      "c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\ep1\bin\hl2mp.fgd" 
            "TextureFormat"      "5" 
            "MapFormat"      "4" 
            "DefaultTextureScale"      "0.250000" 
            "DefaultLightmapScale"      "16" 
            "GameExe"      "c:\program files\steam\steamapps\big_bang759\half-life 2\hl2.exe" 
            "DefaultSolidEntity"      "func_detail" 
            "DefaultPointEntity"      "ai_ally_manager" 
            "BSP"      "c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\ep1\bin\vbsp.exe" 
            "Vis"      "c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\ep1\bin\vvis.exe" 
            "Light"      "c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\ep1\bin\vrad.exe" 
            "GameExeDir"      "c:\program files\steam\steamapps\big_bang759\half-life 2" 
            "MapDir"      "c:\program files\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc" 
            "BSPDir"      "c:\program files\steam\steamapps\SourceMods\obsidian\maps" 
            "CordonTexture"      "tools\toolsskybox" 
            "MaterialExcludeCount"      "0" 
         } 
      } 
   } 
   "SDKVersion"      "2" 
} 
You do have the other games listed? Or you just straight copying from me or w0rf0x wrote?
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
Bigbang
Vertex
Vertex
Posts: 15
Joined: Wed Dec 19, 2007 9:49 am
Location: City 17 apartment

Post by Bigbang »

See, the thing is I don't know when to cut it or not. I don't have HL2DM, the rest of the games I do.
Current Project: oc_back2blackmesa

State: Making now and planning
fug4life
Beta Tester
Beta Tester
Posts: 4093
Joined: Mon Dec 11, 2006 10:35 am

Post by fug4life »

Ops I notice in the above code even the one I tried to correct you've got Obsidian twice

Try this:

Code: Select all

"Configs" 
{ 
   "Games" 
   { 
      "Half-Life 2" 
      { 
         "GameDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2\hl2" 
         "hammer" 
         { 
            "GameData0"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\halflife2.fgd" 
            "TextureFormat"      "5" 
            "MapFormat"      "4" 
            "DefaultTextureScale"      "0.250000" 
            "DefaultLightmapScale"      "16" 
            "GameExe"      "c:\program files\steam\steamapps\big_Bang759\half-life 2\hl2.exe" 
            "DefaultSolidEntity"      "func_detail" 
            "DefaultPointEntity"      "info_player_start" 
            "BSP"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vbsp.exe" 
            "Vis"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vvis.exe" 
            "Light"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vrad.exe" 
            "GameExeDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2" 
            "MapDir"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk_content\hl2\mapsrc" 
            "BSPDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2\hl2\maps" 
            "CordonTexture"      "tools\toolsskybox" 
            "MaterialExcludeCount"      "0" 
         } 
      } 
      "Counter-Strike: Source" 
      { 
         "GameDir"      "c:\program files\steam\steamapps\big_Bang759\counter-strike source\cstrike" 
         "hammer" 
         { 
            "GameData0"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\cstrike.fgd" 
            "TextureFormat"      "5" 
            "MapFormat"      "4" 
            "DefaultTextureScale"      "0.250000" 
            "DefaultLightmapScale"      "16" 
            "GameExe"      "c:\program files\steam\steamapps\big_Bang759\counter-strike source\hl2.exe" 
            "DefaultSolidEntity"      "func_detail" 
            "DefaultPointEntity"      "info_player_terrorist" 
            "BSP"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vbsp.exe" 
            "Vis"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vvis.exe" 
            "Light"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vrad.exe" 
            "GameExeDir"      "c:\program files\steam\steamapps\big_Bang759\counter-strike source" 
            "MapDir"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk_content\cstrike\mapsrc" 
            "BSPDir"      "c:\program files\steam\steamapps\big_Bang759\counter-strike source\cstrike\maps" 
            "CordonTexture"      "tools\toolsskybox" 
            "MaterialExcludeCount"      "0" 
         } 
      } 
      "Half-Life 2: Episode One" 
      { 
         "GameDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 episode one\episodic" 
         "hammer" 
         { 
            "GameData0"      "c:\program files\steam\big_Bang759\andy1307\sourcesdk\bin\ep1\bin\halflife2.fgd" 
            "TextureFormat"      "5" 
            "MapFormat"      "4" 
            "DefaultTextureScale"      "0.250000" 
            "DefaultLightmapScale"      "16" 
            "GameExe"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 episode one\hl2.exe" 
            "DefaultSolidEntity"      "func_detail" 
            "DefaultPointEntity"      "info_player_start" 
            "BSP"      "c:\program files\steam\steamapps\big_Bang7597\sourcesdk\bin\ep1\bin\vbsp.exe" 
            "Vis"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vvis.exe" 
            "Light"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk\bin\ep1\bin\vrad.exe" 
            "GameExeDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 episode one" 
            "MapDir"      "c:\program files\steam\steamapps\big_Bang759\sourcesdk_content\episodic\mapsrc" 
            "BSPDir"      "c:\program files\steam\steamapps\big_Bang759\half-life 2 episode one\episodic\maps" 
            "CordonTexture"      "tools\toolsskybox" 
            "MaterialExcludeCount"      "0" 
         } 
      } 
      "Obsidian Conflict" 
      { 
         "GameDir"      "c:\program files\steam\steamapps\SourceMods\Obsidian" 
         "hammer" 
         { 
            "GameData0"      "c:\program files\steam\steamapps\SourceMods\Obsidian\Obsidian SDK\Obsidian.fgd" 
            "GameData1"      "c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\ep1\bin\hl2mp.fgd" 
            "TextureFormat"      "5" 
            "MapFormat"      "4" 
            "DefaultTextureScale"      "0.250000" 
            "DefaultLightmapScale"      "16" 
            "GameExe"      "c:\program files\steam\steamapps\big_bang759\half-life 2\hl2.exe" 
            "DefaultSolidEntity"      "func_detail" 
            "DefaultPointEntity"      "ai_ally_manager" 
            "BSP"      "c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\ep1\bin\vbsp.exe" 
            "Vis"      "c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\ep1\bin\vvis.exe" 
            "Light"      "c:\program files\steam\steamapps\big_bang759\sourcesdk\bin\ep1\bin\vrad.exe" 
            "GameExeDir"      "c:\program files\steam\steamapps\big_bang759\half-life 2" 
            "MapDir"      "c:\program files\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc" 
            "BSPDir"      "c:\program files\steam\steamapps\SourceMods\obsidian\maps" 
            "CordonTexture"      "tools\toolsskybox" 
            "MaterialExcludeCount"      "0" 
         } 
      } 
   } 
   "SDKVersion"      "2" 
} 
Back up/rename your old GameConfig.txt and just create a new textdocument and call it GameConfig.txt, and try this, I've removed hl2 deathmatch and the excess Obsidian config.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
Bigbang
Vertex
Vertex
Posts: 15
Joined: Wed Dec 19, 2007 9:49 am
Location: City 17 apartment

Post by Bigbang »

Ok, its in there, now what.
Current Project: oc_back2blackmesa

State: Making now and planning
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