Page 1 of 1

Non-Solid Ent that is able to trigger a trigger?

Posted: Sat Nov 15, 2008 9:52 pm
by Shana
Anyone know of an ent thats non-solid, but gets recognized by triggers? all the non-solid ents i tried dont trigger the trigger, when i set the func_tracktrain to solid, it works, but thats not an option, i need the tracktrain to be non-solid, and basically everything else thats parented to it.

Posted: Sat Nov 15, 2008 10:19 pm
by shiftey
Bump. I have the same exact problem. I tried setting a physbox thats not solid to world parented to it but it crashed my game.