Ok my mines in de_dust, I'm not sure why but on a dedicated they sometimes don't show up I think. The only time I saw them on a dedicated was after I'd already been playing the maps before on my own computer (I joined dedicated after).
I would appreciate some advice?
Of note when the mines are missing it seems as all the entities associated to make the mine also are/were not present?
I have:
env_beam
info_target
prop_physics_override
env_explosion
The only options I see I can play with are:
prop_physics_override I have the option to make serverside in flags?
(model is a slam models/weapons/w_slam.mdl).
& the env_beam triggers everything with its settings as:
Touch Type(tripwire): Player Only (which if looked at in smart edit is a value of 1) which fires an output OnTouchedByEntity
Think I should try play with those two?
Your thoughts plz.
Some server side entity troubles?
Some server side entity troubles?
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
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'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database