Broken_escape_2a (Stand-alone pre-release)
Broken_escape_2a (Stand-alone pre-release)
Outdated since 1.35
This is the first map of broken escape part2, because progress is going pretty slow on the 2nd map due to missing motivation, im releasing it stand-alone.
You start in the tunnel, where the first part ended, a little bit later the action starts.
The map isnt very long, as its meant to be a 2-part map, i hope i get the motivation soon to finish the 2nd map so it can be played the way its meant to be.
Heres some screenshots of it:
Download:
Not required anymore.
Extract it to your Obsidian/maps folder.
The archive also contains a mapadd for broken escape1 that links the maps together.
This is the first map of broken escape part2, because progress is going pretty slow on the 2nd map due to missing motivation, im releasing it stand-alone.
You start in the tunnel, where the first part ended, a little bit later the action starts.
The map isnt very long, as its meant to be a 2-part map, i hope i get the motivation soon to finish the 2nd map so it can be played the way its meant to be.
Heres some screenshots of it:
Download:
Not required anymore.
Extract it to your Obsidian/maps folder.
The archive also contains a mapadd for broken escape1 that links the maps together.
Last edited by Shana on Fri Jun 04, 2010 7:02 am, edited 2 times in total.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
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'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
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- Polygon
- Posts: 23
- Joined: Thu Dec 25, 2008 12:04 pm
the combine helicoter is made of fail, not a map problemNy wrote:I beta tested this extensively how is the chopper a failchopper?sgae wrote:9/10
Nice map, but i will ask about adding more cars in the freeway to get more cover angaist the failcopter and fix the bus uvmapping.
keep up the good work!
i named dropship to dropshit and gunship to gunshit
Seriously, if you hate source so much, and everything in it is "made of fail", why do you still play it?
Your arguments are made of fail tbh
And the cars are already more than it was in the beta, you can hide from the choppers attacks just fine with the current setup, unless you have bad luck and he catches you in the middle of running from one car to another.
And i dont know whats wrong with the bus texture or how to fix it, i found the model on garrysmod.org.
Your arguments are made of fail tbh
And the cars are already more than it was in the beta, you can hide from the choppers attacks just fine with the current setup, unless you have bad luck and he catches you in the middle of running from one car to another.
And i dont know whats wrong with the bus texture or how to fix it, i found the model on garrysmod.org.
Downloading now, looks good from the pictures.
I'll rate it once I play it through.
And on the subject of the Source engine, it's a pretty good engine, they just got to fix some bugs, but there light/model rendering is pretty damn good, like to see one of you create something even half as good as the SE.
I'll rate it once I play it through.
And on the subject of the Source engine, it's a pretty good engine, they just got to fix some bugs, but there light/model rendering is pretty damn good, like to see one of you create something even half as good as the SE.
every game needs a flammer faggotW0rf0x wrote:Seriously, if you hate source so much, and everything in it is "made of fail", why do you still play it?
Your arguments are made of fail tbh
And the cars are already more than it was in the beta, you can hide from the choppers attacks just fine with the current setup, unless you have bad luck and he catches you in the middle of running from one car to another.
And i dont know whats wrong with the bus texture or how to fix it, i found the model on garrysmod.org.
about the cars... well if you consider with that number of cars is fine.
about the texture: