Release your amazing Map creations here!
skidz
Obsidian Gold
Posts: 3228 Joined: Mon May 29, 2006 6:36 am
Location: Maple Ridge, BC
Contact:
Post
by skidz » Sat Aug 19, 2006 4:05 am
Power-Mad wrote: You spawn with a medkit, you just lose it 2 seconds later falling on a weapon deleter command.
You just use a modify script to make the players have no weapons on spawn.
I included it with the repack I uploaded.
HBK
Banned
Posts: 821 Joined: Sat Aug 12, 2006 11:57 am
Location: Room 429
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by HBK » Sat Aug 19, 2006 2:45 pm
This map kicks ass.
destu
npc_helicopter
Posts: 995 Joined: Mon Jul 10, 2006 7:17 pm
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by destu » Sat Aug 19, 2006 10:53 pm
It was fun, while it lasted
I was on level 3 and then the doors somehow magically got closed and wouldnt open
Power-Mad
Combine Rebel
Posts: 1219 Joined: Tue Jun 13, 2006 7:24 am
Location: Minnesota
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by Power-Mad » Sat Aug 19, 2006 11:02 pm
Fixed it destu, don't worry! Beta 2 coming you're way VERY soon. Like as in I've already got it done.
Kinhoshi
npc_combine_s
Posts: 333 Joined: Tue Aug 08, 2006 7:10 pm
Location: Florida, USA
Post
by Kinhoshi » Sun Aug 20, 2006 12:12 am
What's diffrent in beta 2, besides fixes? Or... is it just fixes?
Power-Mad
Combine Rebel
Posts: 1219 Joined: Tue Jun 13, 2006 7:24 am
Location: Minnesota
Post
by Power-Mad » Sun Aug 20, 2006 2:00 am
Path A is now a whole lot better, seeing as all of you found path b far more intresting apparently.
skidz
Obsidian Gold
Posts: 3228 Joined: Mon May 29, 2006 6:36 am
Location: Maple Ridge, BC
Contact:
Post
by skidz » Sun Aug 20, 2006 3:01 am
Does beta 2 have more than 1 spawn point?
Power-Mad
Combine Rebel
Posts: 1219 Joined: Tue Jun 13, 2006 7:24 am
Location: Minnesota
Post
by Power-Mad » Sun Aug 20, 2006 3:17 am
It has 12. Uploading beta 2 now.
Power-Mad
Combine Rebel
Posts: 1219 Joined: Tue Jun 13, 2006 7:24 am
Location: Minnesota
Post
by Power-Mad » Sun Aug 20, 2006 3:40 am
It's out, sorry for not editing my post, long story.
Scrap
npc_strider
Posts: 614 Joined: Mon Jul 24, 2006 1:13 am
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by Scrap » Sun Aug 20, 2006 3:45 am
good to see a second version so quick, will you make any further updates?
Power-Mad
Combine Rebel
Posts: 1219 Joined: Tue Jun 13, 2006 7:24 am
Location: Minnesota
Post
by Power-Mad » Sun Aug 20, 2006 3:46 am
I will if monsterous bugs show up, otherwise I'll be woring on gauntlat.
Kinhoshi
npc_combine_s
Posts: 333 Joined: Tue Aug 08, 2006 7:10 pm
Location: Florida, USA
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by Kinhoshi » Sun Aug 20, 2006 4:07 am
Yay, an update. Looking forward to seeing oc_gauntlet as well. :P
skidz
Obsidian Gold
Posts: 3228 Joined: Mon May 29, 2006 6:36 am
Location: Maple Ridge, BC
Contact:
Post
by skidz » Sun Aug 20, 2006 4:58 am
Make sure you add the music
Power-Mad
Combine Rebel
Posts: 1219 Joined: Tue Jun 13, 2006 7:24 am
Location: Minnesota
Post
by Power-Mad » Sun Aug 20, 2006 5:21 am
I'll even go as far as to make the treasure room. No was it yellow wizard, blue warrior, green archer and... oh what was the last one... Been so long. I'm off to study gauntlet on midway arcade treasures. Cya. Please add smash to server line ups if possible.
Kinhoshi
npc_combine_s
Posts: 333 Joined: Tue Aug 08, 2006 7:10 pm
Location: Florida, USA
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by Kinhoshi » Sun Aug 20, 2006 7:07 am
It deserves to be on the list of maps on a server anyways.