Mappers/Server Operators/Clients Please Note: I have created an 'examplereadme_soundscripts.txt' currently located in add-ons/nameoftheweapon folder This file needs to be given the name of the map you wish to use the weapon in, in order for the sounds to correctly work. You must then move the file mapname_soundscripts to your obsidian/maps/cfg folder.
I've aimed these weapons to be used by people who wish to use them in their chosen maps or add them to thier servers for their choosen maps. If you're just a player and you wish to use these you can still use the above on how to add them to maps. Or you can alternatively:
Take the weapon sound info from the examplereadme_soundscripts.txt (obsidian/add-ons/nameoftheweapon folder) and add it to your game_sounds_weapons.txt (obsidian/scripts). Make sure you add the info at the bottom after all the other text. Back up your game_sounds_weapons.txt first aswell. The last method is not encourage. Hope that all makes sense...
Please if you have a problem or you've done something wrong please contact me (Here or by Private Message), not the mod's developers.
Note: If you downloaded the first sniper release, please delete the obsidian\add-ons\combine_sniper folder, and click yes to overwriting the obsidian\scripts\custom_combinesniper.txtCombine Weapons Pack V1 *09/07/10*
Features: v&w_models, sounds, ironsights, muzzle flash & shell ejects, npc useable (scoped weapons no ironsights, pistol & shotgun not npc useable).
Combine Pistol
Primary Fire = semi-auto, Clip = 17
Combine Shotgun
Primary Fire = pump-action, Clip = 6
Combine Sniper Rifle
Primary Fire = semi-auto, Secondary Fire = scope, Clip = 10
Combine AR3
Primary Fire = semi-auto, Secondary Fire = 3 shot burst/full auto, Clip = 60
Combine AR3 LMG
Primary Fire = semi-auto, Secondary Fire = 3x smg1_grenade semi-auto, Clip = 40
Combine AR3 LMG Scoped
Primary Fire = semi-auto, Secondary Fire = scope, Clip = 40
Combine Sniper Rifle Credits:
Original by Jaanus based off Teta_bonita's realistic SWEP base, model by Valve, base script reworkings, animations, v_ and w_ model by Jaanus, Gun texture by Kaffi, bugfixes and the laser sight code by Armageddon.
Original post:http://www.facepunch.com/showthread.php?t=472831
Thanks to Jaanus
Alex Vestin's Ep2 Replacements Credits:
Models textures - Valve, AlexVestin
Model hacks w_models - Valve, AlexVestin
Sounds - Valve
Animations, Compiles, minor hackage - Cliffton Vlodhammer
Original post:http://www.facepunch.com/showthread.php?t=793160
Thanks to AlexVestin
Issues:
*No custom icons (yet)*
*No laser sight (Combine Sniper Rifle)*
*No combine bino overlay (Combine Sniper Rifle)*
*Uses scoped w_model (Combine AR3 LMG)*
Download 11mb .rar (filefront):
http://www.filefront.com/17013975/oc_cu ... ine_v1.rar
Also here is a forum link to my WIP weapon scripts to find out more about what I'm up to working on, thinking about: http://www.obsidianconflict.net/forums/ ... 9493#59493