http://www.mediafire.com/?90ogmun3t6lbwo6
That's right, it's the Doomguy. The original model is from Risen3D, so credit for the model and texture goes to the Risen3D Team. I rigged the model on the normal bone-set, tested it, and made sure the whole thing worked. All weapons seem to be held correctly, and everything seems to work. The "fingers" move. (Quotes around fingers because the hand is one flat object. Each finger is actually just one vertex at the corner.) I gave it a normal map, and an env_map mask. It looks a little funky in some lighting. Anyway, here it is:

[thumbnail]http://www.mediafire.com/imgbnc.php/af9 ... c7006g.jpg[/thumbnail]
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http://www.mediafire.com/?90ogmun3t6lbwo6