Porting the Tremere from VTMB
Re-Rigging it on Valve's Default Male Skeleton.
Screenshots:
3DS:
Overview of the model, you'll notice that the arms are aren't even at the top. This won't cause to much problems...just got really mad while moving the arms down to the skeleton's position
Just testing the recently rigged right leg. Gotta fix up the vertex weights on the knee, and fix a vertex that should be assigned to the foot.
To be honest, this is easier than mapping
[W.I.P] Tremere (Player Model)
-
- Polygon
- Posts: 56
- Joined: Sun Jan 21, 2007 10:08 pm
- Location: Canada
- Contact:
-
- npc_combinegunship
- Posts: 782
- Joined: Tue Nov 07, 2006 12:03 am
- Location: Parent's Basement
- Contact:
Oooo!! That looks sweet! He'd make a neat zombie too!
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
-
- npc_strider
- Posts: 617
- Joined: Tue Jun 27, 2006 8:01 am
- Location: Australia