I have ED_Alloc: no free edicts, what I've max'd out on?

Need Help? The Day isnt going so well on the Mapping front?
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fug4life
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I have ED_Alloc: no free edicts, what I've max'd out on?

Post by fug4life »

Basiaclly I made quite a few changes with out tetsing, and didn't want to have to go back and add bit by bit compiling. I know this error is associated with maxing out entities or maxing out a particular entity.

If I do an entity report and select all I have 3647 objects.

max = 4096 right?

If I select map show information.

Solids = 2846
Faces = 17041
PointEntities = 3527
SolidEntities = 120
Unique textures = 87
tetxure memory some thing like 48.8 meg

Yes my entdata is the only thing that is ridiculously high in compile log currently I think 153%

Thought I would ask if anyone could point me in the right place to look before I start my systematic search :(
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

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fug4life
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Post by fug4life »

Problem solved,

I didn't want to scarifice any new additions, so i went and deleted stuff like some decals and prop_physics. Anyway basically I deleted so my ent_data went back to the last successful compile, which was I think 150.7 % so I culled 3% entdata and now its fine yay!

Hmm, time to wrap this map up I think....
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
DaMaN
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Post by DaMaN »

fug4life wrote:Hmm, time to wrap this map up I think....
Hahaha!! I've had that same thought whenever it happened to me...

Glad to see you worked it out. :thumbup:
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
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