Textures Packages for Map Designers

Misc Releases such as Textures, Choreo, Tools, and even Sound.
Post Reply
Prototstar
prop_physics
prop_physics
Posts: 128
Joined: Fri Jan 05, 2007 11:34 pm
Location: Bill Gate's bathroom
Contact:

Textures Packages for Map Designers

Post by Prototstar »

Hi guys! It've been a long time since I last visited here. Sorry about the maps I failed to finish.
Here are two packages with over 5 textures in each packages. Most of them are a remake of original HL1 textures. These were made by me. I had to use some of the photo references. I would like to thanks CG Textures for providing a best photo reference resources.

The packs has been out for a while.
The normalmap I made suck IMO.

Black Mesa Textures

http://i211.photobucket.com/albums/bb16 ... a10002.jpg
http://i211.photobucket.com/albums/bb16 ... a10004.jpg


Downloads:
BMTP 1
BMTP 2

I'm planning another texture release. Already developed 5 textures so far.
Below are screenshots of the WIP.

http://i211.photobucket.com/albums/bb16 ... -10009.jpg
http://i211.photobucket.com/albums/bb16 ... nt0000.jpg
Image
Power-Mad
Combine Rebel
Combine Rebel
Posts: 1219
Joined: Tue Jun 13, 2006 7:24 am
Location: Minnesota

Post by Power-Mad »

Does this directly replace half life source textures?
Image
Prototstar
prop_physics
prop_physics
Posts: 128
Joined: Fri Jan 05, 2007 11:34 pm
Location: Bill Gate's bathroom
Contact:

Post by Prototstar »

No, it's a custom textures in it own folder. It doesn't replace HL1 Source textures at all. Fully on it own.
Image
fug4life
Beta Tester
Beta Tester
Posts: 4093
Joined: Mon Dec 11, 2006 10:35 am

Post by fug4life »

Thank you so kindly!!! :D
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
User avatar
ViralHatred
npc_metropolice
npc_metropolice
Posts: 219
Joined: Wed Apr 04, 2007 6:52 pm
Location: Milton Keynes, United Kingdom
Contact:

Post by ViralHatred »

Why is it two separate packs? Why not just one pack?
Prototstar
prop_physics
prop_physics
Posts: 128
Joined: Fri Jan 05, 2007 11:34 pm
Location: Bill Gate's bathroom
Contact:

Post by Prototstar »

The packs were released at different date.
Image
Hell-met
Obsidian Gold
Obsidian Gold
Posts: 2885
Joined: Tue Jun 27, 2006 4:09 am
Location: BIENVENUE DANS MON PAYS LE KEBEK

Post by Hell-met »

Very impressive!
sgae
FUCK ALL
Posts: 457
Joined: Wed Jan 17, 2007 7:15 pm

Post by sgae »

nice textures :D
Prototstar
prop_physics
prop_physics
Posts: 128
Joined: Fri Jan 05, 2007 11:34 pm
Location: Bill Gate's bathroom
Contact:

Post by Prototstar »

Thanks guys!

I'm accepting texture requests. I'm an average texture artist, not advance, so no complex textures like organic Xen textures. Can't guarantee your request will be fulfill.
Image
DaMaN
npc_combinegunship
npc_combinegunship
Posts: 782
Joined: Tue Nov 07, 2006 12:03 am
Location: Parent's Basement
Contact:

Post by DaMaN »

Prototstar wrote:Thanks guys!

I'm accepting texture requests. I'm an average texture artist, not advance, so no complex textures like organic Xen textures. Can't guarantee your request will be fulfill.
Have you checked out my WIP thread oc_waking_dead?

I'd like a few more/different building textures for that map. The classic hl2 wall/building textures can only be stretched so far :wink:

Perhaps some new/different floors/ceilings? Stuff like that.

:shrug:
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
Prototstar
prop_physics
prop_physics
Posts: 128
Joined: Fri Jan 05, 2007 11:34 pm
Location: Bill Gate's bathroom
Contact:

Post by Prototstar »

Alright, I'll try to do it.

What types of wall/ceiling/floors?

Edit: I'll start up the new WIP thread in the WIP Misc section.
Image
sgae
FUCK ALL
Posts: 457
Joined: Wed Jan 17, 2007 7:15 pm

Post by sgae »

please make XEN textures ty :D
Prototstar
prop_physics
prop_physics
Posts: 128
Joined: Fri Jan 05, 2007 11:34 pm
Location: Bill Gate's bathroom
Contact:

Post by Prototstar »

sgae wrote:please make XEN textures ty :D
That'll kinda over my skill limit. Most of the Xen textures are organic looking. I'm not good with designing an organic textures.
Image
sgae
FUCK ALL
Posts: 457
Joined: Wed Jan 17, 2007 7:15 pm

Post by sgae »

Prototstar wrote:
sgae wrote:please make XEN textures ty :D
That'll kinda over my skill limit. Most of the Xen textures are organic looking. I'm not good with designing an organic textures.
ok :(

keep doing easy hl1 textures in Hi res :D
Post Reply