Oc_Combinebase
The large combine decal on top of the base wants moving slightly to the right.
Have some cables connecting up the generator to other stuff look at the combine generator model (something like that). off the top of my head ents are move_rope and keyframe_rope.
Apart from that looks good.
Have some cables connecting up the generator to other stuff look at the combine generator model (something like that). off the top of my head ents are move_rope and keyframe_rope.
Apart from that looks good.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
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'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
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- npc_combinegunship
- Posts: 785
- Joined: Tue May 30, 2006 10:28 pm
- Location: Half-LIfe series Fan
done, and done, thank youfug4life wrote:The large combine decal on top of the base wants moving slightly to the right.
Have some cables connecting up the generator to other stuff look at the combine generator model (something like that). off the top of my head ents are move_rope and keyframe_rope.
Apart from that looks good.
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- npc_combinegunship
- Posts: 782
- Joined: Tue Nov 07, 2006 12:03 am
- Location: Parent's Basement
- Contact:
Oooo... looks nice!
Interiors look a bit boxy - try to break up long, uninterrupted sections of wall, ceiling, and floor with details like vents, trusses, pipes, columns, bananas, you know, whatever you think looks best.
Interiors look a bit boxy - try to break up long, uninterrupted sections of wall, ceiling, and floor with details like vents, trusses, pipes, columns, bananas, you know, whatever you think looks best.

Last edited by DaMaN on Mon Aug 25, 2008 9:27 pm, edited 1 time in total.
Current projects: Return to City 17 and Rising Dead
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Also, check out my Blag: http://daman-amappersworld.blogspot.com/