oc_tantrum_b6
Is there another way you can get around getting into the section with the garg, where the tunnel is. As building a little structure to get in the vent is a little annoying when nothing stays in place
Is there a way in which you could break that section of the wall to gain access to the tunnel, instead of having to get through the vent ?
Is there a way in which you could break that section of the wall to gain access to the tunnel, instead of having to get through the vent ?
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- npc_combinegunship
- Posts: 785
- Joined: Tue May 30, 2006 10:28 pm
- Location: Half-LIfe series Fan
please make that!!!Sonic wrote:Is there another way you can get around getting into the section with the garg, where the tunnel is. As building a little structure to get in the vent is a little annoying when nothing stays in place
Is there a way in which you could break that section of the wall to gain access to the tunnel, instead of having to get through the vent ?
I could crush that whole wall to dust... Would you be happy then?Tono-Tako wrote:please make that!!!Sonic wrote:Is there another way you can get around getting into the section with the garg, where the tunnel is. As building a little structure to get in the vent is a little annoying when nothing stays in place
Is there a way in which you could break that section of the wall to gain access to the tunnel, instead of having to get through the vent ?
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- npc_combinegunship
- Posts: 782
- Joined: Tue Nov 07, 2006 12:03 am
- Location: Parent's Basement
- Contact:
Fatter! FATTER!! FEED IT MORE!!
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
Lol, a little typo there. For you who though the elevator was going to be fatter: it's not going to be an inch thicker. I was supposed to write that it is twice as fast now...DaMaN wrote:Fatter! FATTER!! FEED IT MORE!!
Btw, DaMaN, are you just joking or do you want it to be even FASTER than dual speed?
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- npc_combinegunship
- Posts: 782
- Joined: Tue Nov 07, 2006 12:03 am
- Location: Parent's Basement
- Contact:
Naw, i was just joking and taking advantage of your unfortunate typo.
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
Alright, I've actually started working on oc_tantrum_b5! The main part of this update will be the second ending that I promised you all too long ago. I can't say too much about it since I haven't done much on it, just that a new path opens if you don't manage to overload the reactor in time. Pics will come as soon as I have something to take a pic of.
Btw, while I'm at it, are mounted guns fully functional now? I remember there was some issue with them before, like that NPCs couldn't use them, right? Just asking cause it'd be really neat if I could at one of those for our combines to use.
Btw, while I'm at it, are mounted guns fully functional now? I remember there was some issue with them before, like that NPCs couldn't use them, right? Just asking cause it'd be really neat if I could at one of those for our combines to use.
Mounted guns are fine now.
Maps with alternate endings = win!
Maps with alternate endings = win!
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
Then a snark you will be! I will name the snark "-=jerC=-", if that is not the name of yourself you wanted just tell me and I'll change it.-=jerC=- wrote:This map is awesome.Loved the part where elites come for kill the normal soldiers.(I wanna be a snark )
Edit: Also, thanks fug for telling me mounted guns are fine now. Now those rebelling combine sure will give ya'll hell.
I tried to put them in the room behind that dual-valve door, but I removed them since they did not work properly in OC before, there will be mounted guns in version b5, though, if I just manage to make them work properly... actually, I think I'd wan't some help on what could possibly be wrong with them. I'll post details once I've manage to download the SDK and OB-base-=jerC=- wrote:Don't worry,my name on the forum is the same than the one on my steam ID.Also,i never saw mounted guns on this map..Where are they?
P.S:Good job for the spray behind the kitchen