oc_vs_battlecity
oc_vs_battlecity
hi.
It introduces a new map under production.
This map fights against a red team in a blue team armed baggy getting on.
There are baggy three kinds of, and is a feature respectively.
Baggy of type 1 is a standard specification.
Sheild : ***
Attack: **
The cannon is launched with the primary attack button. The land mine is constructed
with the secondary attack button.
Baggy of type 2 is valuing of the attack power.
Sheild : *
Attack: ****
A left cannon is launched with the primary attack button, and a right
cannon is launched with the secondary attack button.
Can do the discharge successively of the cannon by pushing the button putting the time difference.
However, the armor is thin.
Baggy of type 3 is valuing of the defense power.
Sheild : *****
Attack: *
Anyway, the armor is very thick.
Because the attack power is low, fighting in cooperation with other two might be good.
Other some screenshots is here.
Combat beginning waiting.
Fire cannon and break the wall.
Aiming the blue team's baggy...
Aiming the blue team's baggy... ( Another angle.)
It introduces a new map under production.
This map fights against a red team in a blue team armed baggy getting on.
There are baggy three kinds of, and is a feature respectively.
Baggy of type 1 is a standard specification.
Sheild : ***
Attack: **
The cannon is launched with the primary attack button. The land mine is constructed
with the secondary attack button.
Baggy of type 2 is valuing of the attack power.
Sheild : *
Attack: ****
A left cannon is launched with the primary attack button, and a right
cannon is launched with the secondary attack button.
Can do the discharge successively of the cannon by pushing the button putting the time difference.
However, the armor is thin.
Baggy of type 3 is valuing of the defense power.
Sheild : *****
Attack: *
Anyway, the armor is very thick.
Because the attack power is low, fighting in cooperation with other two might be good.
Other some screenshots is here.
Combat beginning waiting.
Fire cannon and break the wall.
Aiming the blue team's baggy...
Aiming the blue team's baggy... ( Another angle.)
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- prop_static
- Posts: 67
- Joined: Mon Jan 01, 2007 11:50 am
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- npc_combinegunship
- Posts: 782
- Joined: Tue Nov 07, 2006 12:03 am
- Location: Parent's Basement
- Contact:
That is one f***ing insane buggy.
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
Level 3 buggy looks like something from the Running Man film, (subzero's buggy)
I like the map, player vs player is good for stress relief.
I like the map, player vs player is good for stress relief.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
It is interesting that it gaily flies in the air baggy by the blast.
I do not think that I make it to the serious death match map.
To play comfortably, the victory or defeat judgment etc. are not strictly
applied.
It is necessary to add the function still.
It is expected to hang still for a while in the release of the first edition.
I do not think that I make it to the serious death match map.
To play comfortably, the victory or defeat judgment etc. are not strictly
applied.
It is necessary to add the function still.
It is expected to hang still for a while in the release of the first edition.
I made some battle fields.
It completed by three stages today.
I will prepare 5 from 4 stages in a formal version.
When the opponent team is annihilated, it becomes a stage clear .
Stage 1 is a simple maze.
Some of the passage are blocked with the brick wall.
The brick wall can be broken.
Stage 2 is a Snowfield zone.
Because the grip of the tire decreases, driving baggy becomes difficult.
Stage 3 is a jumping hell.
It is pleasant when flying over air by using the jumping venue.
It is possible to attack the enemy in the distance or more by the launching of the bullet from in the air.
I continuously develop this map.
It completed by three stages today.
I will prepare 5 from 4 stages in a formal version.
When the opponent team is annihilated, it becomes a stage clear .
Stage 1 is a simple maze.
Some of the passage are blocked with the brick wall.
The brick wall can be broken.
Stage 2 is a Snowfield zone.
Because the grip of the tire decreases, driving baggy becomes difficult.
Stage 3 is a jumping hell.
It is pleasant when flying over air by using the jumping venue.
It is possible to attack the enemy in the distance or more by the launching of the bullet from in the air.
I continuously develop this map.
Looks good,
Some of the larger brushes (the map walls and floors) I think would look better if you increased the texture scale for both 'x' and 'y'.
Rember the crates we talked about on crimson, samething. Instead of 0.25, try 0.5 or 1
And more arenas/ battlefields with varied obstacles like you have already done.
Some of the larger brushes (the map walls and floors) I think would look better if you increased the texture scale for both 'x' and 'y'.
Rember the crates we talked about on crimson, samething. Instead of 0.25, try 0.5 or 1
And more arenas/ battlefields with varied obstacles like you have already done.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
The version that was able to be played up to 4 stages was opened
to the public.
It is possible to download it from following URL.
http://masa0x.s262.xrea.com/maps/oc_vs_ ... c3.bsp.bz2
When all baggys of the enemy's team was destroyed, goto the next stage.
If the driver has not gotten on, baggy cannot be destroyed.
There are 6 in 4 stages concealment objects.
Are you found all the concealment objects?
to the public.
It is possible to download it from following URL.
http://masa0x.s262.xrea.com/maps/oc_vs_ ... c3.bsp.bz2
When all baggys of the enemy's team was destroyed, goto the next stage.
If the driver has not gotten on, baggy cannot be destroyed.
There are 6 in 4 stages concealment objects.
Are you found all the concealment objects?